[PATCH] nodemask: use find_next_bit_wrap() in next_node_in()

From: Yury Norov
Date: Sat Jun 21 2025 - 10:20:06 EST


From: Yury Norov [NVIDIA] <yury.norov@xxxxxxxxx>

The function opencodes find_next_bit_wrap(). Switch to using it.

Signed-off-by: Yury Norov [NVIDIA] <yury.norov@xxxxxxxxx>
---
include/linux/nodemask.h | 6 +-----
1 file changed, 1 insertion(+), 5 deletions(-)

diff --git a/include/linux/nodemask.h b/include/linux/nodemask.h
index f08ae71585fa..81586d24d248 100644
--- a/include/linux/nodemask.h
+++ b/include/linux/nodemask.h
@@ -266,11 +266,7 @@ static __always_inline unsigned int __next_node(int n, const nodemask_t *srcp)
#define next_node_in(n, src) __next_node_in((n), &(src))
static __always_inline unsigned int __next_node_in(int node, const nodemask_t *srcp)
{
- unsigned int ret = __next_node(node, srcp);
-
- if (ret == MAX_NUMNODES)
- ret = __first_node(srcp);
- return ret;
+ return find_next_bit_wrap(srcp->bits, MAX_NUMNODES, node + 1);
}

static __always_inline void init_nodemask_of_node(nodemask_t *mask, int node)
--
2.43.0