Re: [PATCH -next v2 3/3] blk-cgroup: synchronize pd_free_fn() from blkg_free_workfn() and blkcg_deactivate_policy()

From: Tejun Heo
Date: Wed Jan 18 2023 - 12:05:34 EST


Hello,

On Wed, Jan 18, 2023 at 08:31:52PM +0800, Yu Kuai wrote:
> From: Yu Kuai <yukuai3@xxxxxxxxxx>
>
> Currently parent pd can be freed before child pd:
>
> t1: remove cgroup C1
> blkcg_destroy_blkgs
> blkg_destroy
> list_del_init(&blkg->q_node)
> // remove blkg from queue list
> percpu_ref_kill(&blkg->refcnt)
> blkg_release
> call_rcu
>
> t2: from t1
> __blkg_release
> blkg_free
> schedule_work
> t4: deactivate policy
> blkcg_deactivate_policy
> pd_free_fn
> // parent of C1 is freed first
> t3: from t2
> blkg_free_workfn
> pd_free_fn
>
> If policy(for example, ioc_timer_fn() from iocost) access parent pd from
> child pd after pd_offline_fn(), then UAF can be triggered.
>
> Fix the problem by delaying 'list_del_init(&blkg->q_node)' from
> blkg_destroy() to blkg_free_workfn(), and use a new disk level mutex to
^
using

> protect blkg_free_workfn() and blkcg_deactivate_policy).
^ ^
synchronize? ()

> @@ -118,16 +118,26 @@ static void blkg_free_workfn(struct work_struct *work)
> {
> struct blkcg_gq *blkg = container_of(work, struct blkcg_gq,
> free_work);
> + struct request_queue *q = blkg->q;
> int i;
>
> + if (q)
> + mutex_lock(&q->blkcg_mutex);

A comment explaining what the above is synchronizing would be useful.

> +
> for (i = 0; i < BLKCG_MAX_POLS; i++)
> if (blkg->pd[i])
> blkcg_policy[i]->pd_free_fn(blkg->pd[i]);
>
> if (blkg->parent)
> blkg_put(blkg->parent);
> - if (blkg->q)
> - blk_put_queue(blkg->q);
> +
> + if (q) {
> + if (!list_empty(&blkg->q_node))

We can drop the above if.

> + list_del_init(&blkg->q_node);
> + mutex_unlock(&q->blkcg_mutex);
> + blk_put_queue(q);
> + }
> +
> free_percpu(blkg->iostat_cpu);
> percpu_ref_exit(&blkg->refcnt);
> kfree(blkg);
> @@ -462,9 +472,14 @@ static void blkg_destroy(struct blkcg_gq *blkg)
> lockdep_assert_held(&blkg->q->queue_lock);
> lockdep_assert_held(&blkcg->lock);
>
> - /* Something wrong if we are trying to remove same group twice */
> - WARN_ON_ONCE(list_empty(&blkg->q_node));
> - WARN_ON_ONCE(hlist_unhashed(&blkg->blkcg_node));
> + /*
> + * blkg is removed from queue list in blkg_free_workfn(), hence this
> + * function can be called from blkcg_destroy_blkgs() first, and then
> + * before blkg_free_workfn(), this function can be called again in
> + * blkg_destroy_all().

How about?

* blkg stays on the queue list until blkg_free_workfn(), hence this
* function can be called from blkcg_destroy_blkgs() first and again
* from blkg_destroy_all() before blkg_free_workfn().

> + */
> + if (hlist_unhashed(&blkg->blkcg_node))
> + return;
>
> for (i = 0; i < BLKCG_MAX_POLS; i++) {
> struct blkcg_policy *pol = blkcg_policy[i];
> @@ -478,8 +493,11 @@ static void blkg_destroy(struct blkcg_gq *blkg)
>
> blkg->online = false;
>
> + /*
> + * Delay deleting list blkg->q_node to blkg_free_workfn() to synchronize
> + * pd_free_fn() from blkg_free_workfn() and blkcg_deactivate_policy().
> + */

So, it'd be better to add a more comprehensive comment in blkg_free_workfn()
explaining why we need this synchronization and how it works and then point
to it from here.

Other than comments, it looks great to me. Thanks a lot for your patience
and seeing it through.

--
tejun