[PATCH v3] libdrm: headers: Sync with drm-next
From: Ayan Halder
Date: Tue Sep 25 2018 - 08:59:24 EST
Generated using make headers_install from the drm-next
tree - git://anongit.freedesktop.org/drm/drm
branch - drm-next
commit - 2dc7bad71cd310dc94d1c9907909324dd2b0618f
The changes were as follows :-
core: (drm.h, drm_fourcc.h, drm_mode.h)
- Added client capabilities for ASPECT_RATIO and WRITEBACK_CONNECTORS
- Added Arm AFBC modifiers
- Added BROADCOM's SAND and UIF modifiers
- Added Qualcomm's modifiers
- Added some picture aspect ratio and content type options
- Added some drm mode flags
- Added writeback connector id
amdgpu:
- Added GEM domain mask
- Added some GEM flags
- Added some hardware ip flags
- Added chunk id and IB fence.
- Added some query ids
i915:
-Added an IOCTL (I915_PARAM_MMAP_GTT_COHERENT)
qxl:
- Minor changes
tegra:
- Added some comments about struct drm_tegra* members
- Modified DRM_IOCTL_TEGRA_CLOSE_CHANNEL
vc4:
- Added some members for 'struct drm_vc4_submit_cl'
vmwgfx:
- Added some DRM_VMW_* macros
- Renamed some structures like 'drm_vmw_dmabuf_rep' to 'drm_vmw_bo_rep', etc
- Added some new DRM_VMW_GB_SURFACE related structures and unions
Changes in v2:
- Mentioned 'libdrm' in the commit header.
Changes in v3:
- Removed the changes to radeon_drm.h, sis_drm.h and via_drm.h as suggested by
Emil Velikov <emil.l.velikov@xxxxxxxxx>
Change-Id: I018a06f65bf4a6a68400ab252b9cd05d041299b3
Signed-off-by: Ayan Kumar halder <ayan.halder@xxxxxxx>
Reviewed-by: Emil Velikov <emil.l.velikov@xxxxxxxxx>
---
include/drm/amdgpu_drm.h | 47 ++++-
include/drm/drm.h | 16 ++
include/drm/drm_fourcc.h | 215 +++++++++++++++++++++
include/drm/drm_mode.h | 35 +++-
include/drm/i915_drm.h | 22 +++
include/drm/qxl_drm.h | 2 -
include/drm/tegra_drm.h | 492 ++++++++++++++++++++++++++++++++++++++++++++++-
include/drm/vc4_drm.h | 13 +-
include/drm/vmwgfx_drm.h | 166 ++++++++++++----
9 files changed, 953 insertions(+), 55 deletions(-)
diff --git a/include/drm/amdgpu_drm.h b/include/drm/amdgpu_drm.h
index c363b67..1ceec56 100644
--- a/include/drm/amdgpu_drm.h
+++ b/include/drm/amdgpu_drm.h
@@ -72,12 +72,41 @@ extern "C" {
#define DRM_IOCTL_AMDGPU_FENCE_TO_HANDLE DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_FENCE_TO_HANDLE, union drm_amdgpu_fence_to_handle)
#define DRM_IOCTL_AMDGPU_SCHED DRM_IOW(DRM_COMMAND_BASE + DRM_AMDGPU_SCHED, union drm_amdgpu_sched)
+/**
+ * DOC: memory domains
+ *
+ * %AMDGPU_GEM_DOMAIN_CPU System memory that is not GPU accessible.
+ * Memory in this pool could be swapped out to disk if there is pressure.
+ *
+ * %AMDGPU_GEM_DOMAIN_GTT GPU accessible system memory, mapped into the
+ * GPU's virtual address space via gart. Gart memory linearizes non-contiguous
+ * pages of system memory, allows GPU access system memory in a linezrized
+ * fashion.
+ *
+ * %AMDGPU_GEM_DOMAIN_VRAM Local video memory. For APUs, it is memory
+ * carved out by the BIOS.
+ *
+ * %AMDGPU_GEM_DOMAIN_GDS Global on-chip data storage used to share data
+ * across shader threads.
+ *
+ * %AMDGPU_GEM_DOMAIN_GWS Global wave sync, used to synchronize the
+ * execution of all the waves on a device.
+ *
+ * %AMDGPU_GEM_DOMAIN_OA Ordered append, used by 3D or Compute engines
+ * for appending data.
+ */
#define AMDGPU_GEM_DOMAIN_CPU 0x1
#define AMDGPU_GEM_DOMAIN_GTT 0x2
#define AMDGPU_GEM_DOMAIN_VRAM 0x4
#define AMDGPU_GEM_DOMAIN_GDS 0x8
#define AMDGPU_GEM_DOMAIN_GWS 0x10
#define AMDGPU_GEM_DOMAIN_OA 0x20
+#define AMDGPU_GEM_DOMAIN_MASK (AMDGPU_GEM_DOMAIN_CPU | \
+ AMDGPU_GEM_DOMAIN_GTT | \
+ AMDGPU_GEM_DOMAIN_VRAM | \
+ AMDGPU_GEM_DOMAIN_GDS | \
+ AMDGPU_GEM_DOMAIN_GWS | \
+ AMDGPU_GEM_DOMAIN_OA)
/* Flag that CPU access will be required for the case of VRAM domain */
#define AMDGPU_GEM_CREATE_CPU_ACCESS_REQUIRED (1 << 0)
@@ -95,6 +124,10 @@ extern "C" {
#define AMDGPU_GEM_CREATE_VM_ALWAYS_VALID (1 << 6)
/* Flag that BO sharing will be explicitly synchronized */
#define AMDGPU_GEM_CREATE_EXPLICIT_SYNC (1 << 7)
+/* Flag that indicates allocating MQD gart on GFX9, where the mtype
+ * for the second page onward should be set to NC.
+ */
+#define AMDGPU_GEM_CREATE_MQD_GFX9 (1 << 8)
struct drm_amdgpu_gem_create_in {
/** the requested memory size */
@@ -473,7 +506,8 @@ struct drm_amdgpu_gem_va {
#define AMDGPU_HW_IP_UVD_ENC 5
#define AMDGPU_HW_IP_VCN_DEC 6
#define AMDGPU_HW_IP_VCN_ENC 7
-#define AMDGPU_HW_IP_NUM 8
+#define AMDGPU_HW_IP_VCN_JPEG 8
+#define AMDGPU_HW_IP_NUM 9
#define AMDGPU_HW_IP_INSTANCE_MAX_COUNT 1
@@ -482,6 +516,7 @@ struct drm_amdgpu_gem_va {
#define AMDGPU_CHUNK_ID_DEPENDENCIES 0x03
#define AMDGPU_CHUNK_ID_SYNCOBJ_IN 0x04
#define AMDGPU_CHUNK_ID_SYNCOBJ_OUT 0x05
+#define AMDGPU_CHUNK_ID_BO_HANDLES 0x06
struct drm_amdgpu_cs_chunk {
__u32 chunk_id;
@@ -520,6 +555,10 @@ union drm_amdgpu_cs {
/* Preempt flag, IB should set Pre_enb bit if PREEMPT flag detected */
#define AMDGPU_IB_FLAG_PREEMPT (1<<2)
+/* The IB fence should do the L2 writeback but not invalidate any shader
+ * caches (L2/vL1/sL1/I$). */
+#define AMDGPU_IB_FLAG_TC_WB_NOT_INVALIDATE (1 << 3)
+
struct drm_amdgpu_cs_chunk_ib {
__u32 _pad;
/** AMDGPU_IB_FLAG_* */
@@ -620,6 +659,12 @@ struct drm_amdgpu_cs_chunk_data {
#define AMDGPU_INFO_FW_ASD 0x0d
/* Subquery id: Query VCN firmware version */
#define AMDGPU_INFO_FW_VCN 0x0e
+ /* Subquery id: Query GFX RLC SRLC firmware version */
+ #define AMDGPU_INFO_FW_GFX_RLC_RESTORE_LIST_CNTL 0x0f
+ /* Subquery id: Query GFX RLC SRLG firmware version */
+ #define AMDGPU_INFO_FW_GFX_RLC_RESTORE_LIST_GPM_MEM 0x10
+ /* Subquery id: Query GFX RLC SRLS firmware version */
+ #define AMDGPU_INFO_FW_GFX_RLC_RESTORE_LIST_SRM_MEM 0x11
/* number of bytes moved for TTM migration */
#define AMDGPU_INFO_NUM_BYTES_MOVED 0x0f
/* the used VRAM size */
diff --git a/include/drm/drm.h b/include/drm/drm.h
index f0bd91d..85c685a 100644
--- a/include/drm/drm.h
+++ b/include/drm/drm.h
@@ -674,6 +674,22 @@ struct drm_get_cap {
*/
#define DRM_CLIENT_CAP_ATOMIC 3
+/**
+ * DRM_CLIENT_CAP_ASPECT_RATIO
+ *
+ * If set to 1, the DRM core will provide aspect ratio information in modes.
+ */
+#define DRM_CLIENT_CAP_ASPECT_RATIO 4
+
+/**
+ * DRM_CLIENT_CAP_WRITEBACK_CONNECTORS
+ *
+ * If set to 1, the DRM core will expose special connectors to be used for
+ * writing back to memory the scene setup in the commit. Depends on client
+ * also supporting DRM_CLIENT_CAP_ATOMIC
+ */
+#define DRM_CLIENT_CAP_WRITEBACK_CONNECTORS 5
+
/** DRM_IOCTL_SET_CLIENT_CAP ioctl argument type */
struct drm_set_client_cap {
__u64 capability;
diff --git a/include/drm/drm_fourcc.h b/include/drm/drm_fourcc.h
index e04613d..139632b 100644
--- a/include/drm/drm_fourcc.h
+++ b/include/drm/drm_fourcc.h
@@ -30,11 +30,50 @@
extern "C" {
#endif
+/**
+ * DOC: overview
+ *
+ * In the DRM subsystem, framebuffer pixel formats are described using the
+ * fourcc codes defined in `include/uapi/drm/drm_fourcc.h`. In addition to the
+ * fourcc code, a Format Modifier may optionally be provided, in order to
+ * further describe the buffer's format - for example tiling or compression.
+ *
+ * Format Modifiers
+ * ----------------
+ *
+ * Format modifiers are used in conjunction with a fourcc code, forming a
+ * unique fourcc:modifier pair. This format:modifier pair must fully define the
+ * format and data layout of the buffer, and should be the only way to describe
+ * that particular buffer.
+ *
+ * Having multiple fourcc:modifier pairs which describe the same layout should
+ * be avoided, as such aliases run the risk of different drivers exposing
+ * different names for the same data format, forcing userspace to understand
+ * that they are aliases.
+ *
+ * Format modifiers may change any property of the buffer, including the number
+ * of planes and/or the required allocation size. Format modifiers are
+ * vendor-namespaced, and as such the relationship between a fourcc code and a
+ * modifier is specific to the modifer being used. For example, some modifiers
+ * may preserve meaning - such as number of planes - from the fourcc code,
+ * whereas others may not.
+ *
+ * Vendors should document their modifier usage in as much detail as
+ * possible, to ensure maximum compatibility across devices, drivers and
+ * applications.
+ *
+ * The authoritative list of format modifier codes is found in
+ * `include/uapi/drm/drm_fourcc.h`
+ */
+
#define fourcc_code(a, b, c, d) ((__u32)(a) | ((__u32)(b) << 8) | \
((__u32)(c) << 16) | ((__u32)(d) << 24))
#define DRM_FORMAT_BIG_ENDIAN (1<<31) /* format is big endian instead of little endian */
+/* Reserve 0 for the invalid format specifier */
+#define DRM_FORMAT_INVALID 0
+
/* color index */
#define DRM_FORMAT_C8 fourcc_code('C', '8', ' ', ' ') /* [7:0] C */
@@ -183,6 +222,7 @@ extern "C" {
#define DRM_FORMAT_MOD_VENDOR_QCOM 0x05
#define DRM_FORMAT_MOD_VENDOR_VIVANTE 0x06
#define DRM_FORMAT_MOD_VENDOR_BROADCOM 0x07
+#define DRM_FORMAT_MOD_VENDOR_ARM 0x08
/* add more to the end as needed */
#define DRM_FORMAT_RESERVED ((1ULL << 56) - 1)
@@ -298,6 +338,19 @@ extern "C" {
*/
#define DRM_FORMAT_MOD_SAMSUNG_64_32_TILE fourcc_mod_code(SAMSUNG, 1)
+/*
+ * Qualcomm Compressed Format
+ *
+ * Refers to a compressed variant of the base format that is compressed.
+ * Implementation may be platform and base-format specific.
+ *
+ * Each macrotile consists of m x n (mostly 4 x 4) tiles.
+ * Pixel data pitch/stride is aligned with macrotile width.
+ * Pixel data height is aligned with macrotile height.
+ * Entire pixel data buffer is aligned with 4k(bytes).
+ */
+#define DRM_FORMAT_MOD_QCOM_COMPRESSED fourcc_mod_code(QCOM, 1)
+
/* Vivante framebuffer modifiers */
/*
@@ -385,6 +438,23 @@ extern "C" {
fourcc_mod_code(NVIDIA, 0x15)
/*
+ * Some Broadcom modifiers take parameters, for example the number of
+ * vertical lines in the image. Reserve the lower 32 bits for modifier
+ * type, and the next 24 bits for parameters. Top 8 bits are the
+ * vendor code.
+ */
+#define __fourcc_mod_broadcom_param_shift 8
+#define __fourcc_mod_broadcom_param_bits 48
+#define fourcc_mod_broadcom_code(val, params) \
+ fourcc_mod_code(BROADCOM, ((((__u64)params) << __fourcc_mod_broadcom_param_shift) | val))
+#define fourcc_mod_broadcom_param(m) \
+ ((int)(((m) >> __fourcc_mod_broadcom_param_shift) & \
+ ((1ULL << __fourcc_mod_broadcom_param_bits) - 1)))
+#define fourcc_mod_broadcom_mod(m) \
+ ((m) & ~(((1ULL << __fourcc_mod_broadcom_param_bits) - 1) << \
+ __fourcc_mod_broadcom_param_shift))
+
+/*
* Broadcom VC4 "T" format
*
* This is the primary layout that the V3D GPU can texture from (it
@@ -405,6 +475,151 @@ extern "C" {
*/
#define DRM_FORMAT_MOD_BROADCOM_VC4_T_TILED fourcc_mod_code(BROADCOM, 1)
+/*
+ * Broadcom SAND format
+ *
+ * This is the native format that the H.264 codec block uses. For VC4
+ * HVS, it is only valid for H.264 (NV12/21) and RGBA modes.
+ *
+ * The image can be considered to be split into columns, and the
+ * columns are placed consecutively into memory. The width of those
+ * columns can be either 32, 64, 128, or 256 pixels, but in practice
+ * only 128 pixel columns are used.
+ *
+ * The pitch between the start of each column is set to optimally
+ * switch between SDRAM banks. This is passed as the number of lines
+ * of column width in the modifier (we can't use the stride value due
+ * to various core checks that look at it , so you should set the
+ * stride to width*cpp).
+ *
+ * Note that the column height for this format modifier is the same
+ * for all of the planes, assuming that each column contains both Y
+ * and UV. Some SAND-using hardware stores UV in a separate tiled
+ * image from Y to reduce the column height, which is not supported
+ * with these modifiers.
+ */
+
+#define DRM_FORMAT_MOD_BROADCOM_SAND32_COL_HEIGHT(v) \
+ fourcc_mod_broadcom_code(2, v)
+#define DRM_FORMAT_MOD_BROADCOM_SAND64_COL_HEIGHT(v) \
+ fourcc_mod_broadcom_code(3, v)
+#define DRM_FORMAT_MOD_BROADCOM_SAND128_COL_HEIGHT(v) \
+ fourcc_mod_broadcom_code(4, v)
+#define DRM_FORMAT_MOD_BROADCOM_SAND256_COL_HEIGHT(v) \
+ fourcc_mod_broadcom_code(5, v)
+
+#define DRM_FORMAT_MOD_BROADCOM_SAND32 \
+ DRM_FORMAT_MOD_BROADCOM_SAND32_COL_HEIGHT(0)
+#define DRM_FORMAT_MOD_BROADCOM_SAND64 \
+ DRM_FORMAT_MOD_BROADCOM_SAND64_COL_HEIGHT(0)
+#define DRM_FORMAT_MOD_BROADCOM_SAND128 \
+ DRM_FORMAT_MOD_BROADCOM_SAND128_COL_HEIGHT(0)
+#define DRM_FORMAT_MOD_BROADCOM_SAND256 \
+ DRM_FORMAT_MOD_BROADCOM_SAND256_COL_HEIGHT(0)
+
+/* Broadcom UIF format
+ *
+ * This is the common format for the current Broadcom multimedia
+ * blocks, including V3D 3.x and newer, newer video codecs, and
+ * displays.
+ *
+ * The image consists of utiles (64b blocks), UIF blocks (2x2 utiles),
+ * and macroblocks (4x4 UIF blocks). Those 4x4 UIF block groups are
+ * stored in columns, with padding between the columns to ensure that
+ * moving from one column to the next doesn't hit the same SDRAM page
+ * bank.
+ *
+ * To calculate the padding, it is assumed that each hardware block
+ * and the software driving it knows the platform's SDRAM page size,
+ * number of banks, and XOR address, and that it's identical between
+ * all blocks using the format. This tiling modifier will use XOR as
+ * necessary to reduce the padding. If a hardware block can't do XOR,
+ * the assumption is that a no-XOR tiling modifier will be created.
+ */
+#define DRM_FORMAT_MOD_BROADCOM_UIF fourcc_mod_code(BROADCOM, 6)
+
+/*
+ * Arm Framebuffer Compression (AFBC) modifiers
+ *
+ * AFBC is a proprietary lossless image compression protocol and format.
+ * It provides fine-grained random access and minimizes the amount of data
+ * transferred between IP blocks.
+ *
+ * AFBC has several features which may be supported and/or used, which are
+ * represented using bits in the modifier. Not all combinations are valid,
+ * and different devices or use-cases may support different combinations.
+ */
+#define DRM_FORMAT_MOD_ARM_AFBC(__afbc_mode) fourcc_mod_code(ARM, __afbc_mode)
+
+/*
+ * AFBC superblock size
+ *
+ * Indicates the superblock size(s) used for the AFBC buffer. The buffer
+ * size (in pixels) must be aligned to a multiple of the superblock size.
+ * Four lowest significant bits(LSBs) are reserved for block size.
+ */
+#define AFBC_FORMAT_MOD_BLOCK_SIZE_MASK 0xf
+#define AFBC_FORMAT_MOD_BLOCK_SIZE_16x16 (1ULL)
+#define AFBC_FORMAT_MOD_BLOCK_SIZE_32x8 (2ULL)
+
+/*
+ * AFBC lossless colorspace transform
+ *
+ * Indicates that the buffer makes use of the AFBC lossless colorspace
+ * transform.
+ */
+#define AFBC_FORMAT_MOD_YTR (1ULL << 4)
+
+/*
+ * AFBC block-split
+ *
+ * Indicates that the payload of each superblock is split. The second
+ * half of the payload is positioned at a predefined offset from the start
+ * of the superblock payload.
+ */
+#define AFBC_FORMAT_MOD_SPLIT (1ULL << 5)
+
+/*
+ * AFBC sparse layout
+ *
+ * This flag indicates that the payload of each superblock must be stored at a
+ * predefined position relative to the other superblocks in the same AFBC
+ * buffer. This order is the same order used by the header buffer. In this mode
+ * each superblock is given the same amount of space as an uncompressed
+ * superblock of the particular format would require, rounding up to the next
+ * multiple of 128 bytes in size.
+ */
+#define AFBC_FORMAT_MOD_SPARSE (1ULL << 6)
+
+/*
+ * AFBC copy-block restrict
+ *
+ * Buffers with this flag must obey the copy-block restriction. The restriction
+ * is such that there are no copy-blocks referring across the border of 8x8
+ * blocks. For the subsampled data the 8x8 limitation is also subsampled.
+ */
+#define AFBC_FORMAT_MOD_CBR (1ULL << 7)
+
+/*
+ * AFBC tiled layout
+ *
+ * The tiled layout groups superblocks in 8x8 or 4x4 tiles, where all
+ * superblocks inside a tile are stored together in memory. 8x8 tiles are used
+ * for pixel formats up to and including 32 bpp while 4x4 tiles are used for
+ * larger bpp formats. The order between the tiles is scan line.
+ * When the tiled layout is used, the buffer size (in pixels) must be aligned
+ * to the tile size.
+ */
+#define AFBC_FORMAT_MOD_TILED (1ULL << 8)
+
+/*
+ * AFBC solid color blocks
+ *
+ * Indicates that the buffer makes use of solid-color blocks, whereby bandwidth
+ * can be reduced if a whole superblock is a single color.
+ */
+#define AFBC_FORMAT_MOD_SC (1ULL << 9)
+
#if defined(__cplusplus)
}
#endif
diff --git a/include/drm/drm_mode.h b/include/drm/drm_mode.h
index 5f9fadb..d3e0fe3 100644
--- a/include/drm/drm_mode.h
+++ b/include/drm/drm_mode.h
@@ -46,6 +46,10 @@ extern "C" {
#define DRM_MODE_TYPE_USERDEF (1<<5)
#define DRM_MODE_TYPE_DRIVER (1<<6)
+#define DRM_MODE_TYPE_ALL (DRM_MODE_TYPE_PREFERRED | \
+ DRM_MODE_TYPE_USERDEF | \
+ DRM_MODE_TYPE_DRIVER)
+
/* Video mode flags */
/* bit compatible with the xrandr RR_ definitions (bits 0-13)
*
@@ -89,6 +93,15 @@ extern "C" {
#define DRM_MODE_PICTURE_ASPECT_NONE 0
#define DRM_MODE_PICTURE_ASPECT_4_3 1
#define DRM_MODE_PICTURE_ASPECT_16_9 2
+#define DRM_MODE_PICTURE_ASPECT_64_27 3
+#define DRM_MODE_PICTURE_ASPECT_256_135 4
+
+/* Content type options */
+#define DRM_MODE_CONTENT_TYPE_NO_DATA 0
+#define DRM_MODE_CONTENT_TYPE_GRAPHICS 1
+#define DRM_MODE_CONTENT_TYPE_PHOTO 2
+#define DRM_MODE_CONTENT_TYPE_CINEMA 3
+#define DRM_MODE_CONTENT_TYPE_GAME 4
/* Aspect ratio flag bitmask (4 bits 22:19) */
#define DRM_MODE_FLAG_PIC_AR_MASK (0x0F<<19)
@@ -98,6 +111,24 @@ extern "C" {
(DRM_MODE_PICTURE_ASPECT_4_3<<19)
#define DRM_MODE_FLAG_PIC_AR_16_9 \
(DRM_MODE_PICTURE_ASPECT_16_9<<19)
+#define DRM_MODE_FLAG_PIC_AR_64_27 \
+ (DRM_MODE_PICTURE_ASPECT_64_27<<19)
+#define DRM_MODE_FLAG_PIC_AR_256_135 \
+ (DRM_MODE_PICTURE_ASPECT_256_135<<19)
+
+#define DRM_MODE_FLAG_ALL (DRM_MODE_FLAG_PHSYNC | \
+ DRM_MODE_FLAG_NHSYNC | \
+ DRM_MODE_FLAG_PVSYNC | \
+ DRM_MODE_FLAG_NVSYNC | \
+ DRM_MODE_FLAG_INTERLACE | \
+ DRM_MODE_FLAG_DBLSCAN | \
+ DRM_MODE_FLAG_CSYNC | \
+ DRM_MODE_FLAG_PCSYNC | \
+ DRM_MODE_FLAG_NCSYNC | \
+ DRM_MODE_FLAG_HSKEW | \
+ DRM_MODE_FLAG_DBLCLK | \
+ DRM_MODE_FLAG_CLKDIV2 | \
+ DRM_MODE_FLAG_3D_MASK)
/* DPMS flags */
/* bit compatible with the xorg definitions. */
@@ -155,8 +186,9 @@ extern "C" {
/*
* DRM_MODE_REFLECT_<axis>
*
- * Signals that the contents of a drm plane is reflected in the <axis> axis,
+ * Signals that the contents of a drm plane is reflected along the <axis> axis,
* in the same way as mirroring.
+ * See kerneldoc chapter "Plane Composition Properties" for more details.
*
* This define is provided as a convenience, looking up the property id
* using the name->prop id lookup is the preferred method.
@@ -320,6 +352,7 @@ enum drm_mode_subconnector {
#define DRM_MODE_CONNECTOR_VIRTUAL 15
#define DRM_MODE_CONNECTOR_DSI 16
#define DRM_MODE_CONNECTOR_DPI 17
+#define DRM_MODE_CONNECTOR_WRITEBACK 18
struct drm_mode_get_connector {
diff --git a/include/drm/i915_drm.h b/include/drm/i915_drm.h
index 16e452a..268b585 100644
--- a/include/drm/i915_drm.h
+++ b/include/drm/i915_drm.h
@@ -529,6 +529,28 @@ typedef struct drm_i915_irq_wait {
*/
#define I915_PARAM_CS_TIMESTAMP_FREQUENCY 51
+/*
+ * Once upon a time we supposed that writes through the GGTT would be
+ * immediately in physical memory (once flushed out of the CPU path). However,
+ * on a few different processors and chipsets, this is not necessarily the case
+ * as the writes appear to be buffered internally. Thus a read of the backing
+ * storage (physical memory) via a different path (with different physical tags
+ * to the indirect write via the GGTT) will see stale values from before
+ * the GGTT write. Inside the kernel, we can for the most part keep track of
+ * the different read/write domains in use (e.g. set-domain), but the assumption
+ * of coherency is baked into the ABI, hence reporting its true state in this
+ * parameter.
+ *
+ * Reports true when writes via mmap_gtt are immediately visible following an
+ * lfence to flush the WCB.
+ *
+ * Reports false when writes via mmap_gtt are indeterminately delayed in an in
+ * internal buffer and are _not_ immediately visible to third parties accessing
+ * directly via mmap_cpu/mmap_wc. Use of mmap_gtt as part of an IPC
+ * communications channel when reporting false is strongly disadvised.
+ */
+#define I915_PARAM_MMAP_GTT_COHERENT 52
+
typedef struct drm_i915_getparam {
__s32 param;
/*
diff --git a/include/drm/qxl_drm.h b/include/drm/qxl_drm.h
index 38a0dbd..880999d 100644
--- a/include/drm/qxl_drm.h
+++ b/include/drm/qxl_drm.h
@@ -24,7 +24,6 @@
#ifndef QXL_DRM_H
#define QXL_DRM_H
-#include <stddef.h>
#include "drm.h"
#if defined(__cplusplus)
@@ -89,7 +88,6 @@ struct drm_qxl_command {
__u32 pad;
};
-/* XXX: call it drm_qxl_commands? */
struct drm_qxl_execbuffer {
__u32 flags; /* for future use */
__u32 commands_num;
diff --git a/include/drm/tegra_drm.h b/include/drm/tegra_drm.h
index 12f9bf8..6c07919 100644
--- a/include/drm/tegra_drm.h
+++ b/include/drm/tegra_drm.h
@@ -32,143 +32,615 @@ extern "C" {
#define DRM_TEGRA_GEM_CREATE_TILED (1 << 0)
#define DRM_TEGRA_GEM_CREATE_BOTTOM_UP (1 << 1)
+/**
+ * struct drm_tegra_gem_create - parameters for the GEM object creation IOCTL
+ */
struct drm_tegra_gem_create {
+ /**
+ * @size:
+ *
+ * The size, in bytes, of the buffer object to be created.
+ */
__u64 size;
+
+ /**
+ * @flags:
+ *
+ * A bitmask of flags that influence the creation of GEM objects:
+ *
+ * DRM_TEGRA_GEM_CREATE_TILED
+ * Use the 16x16 tiling format for this buffer.
+ *
+ * DRM_TEGRA_GEM_CREATE_BOTTOM_UP
+ * The buffer has a bottom-up layout.
+ */
__u32 flags;
+
+ /**
+ * @handle:
+ *
+ * The handle of the created GEM object. Set by the kernel upon
+ * successful completion of the IOCTL.
+ */
__u32 handle;
};
+/**
+ * struct drm_tegra_gem_mmap - parameters for the GEM mmap IOCTL
+ */
struct drm_tegra_gem_mmap {
+ /**
+ * @handle:
+ *
+ * Handle of the GEM object to obtain an mmap offset for.
+ */
__u32 handle;
+
+ /**
+ * @pad:
+ *
+ * Structure padding that may be used in the future. Must be 0.
+ */
__u32 pad;
+
+ /**
+ * @offset:
+ *
+ * The mmap offset for the given GEM object. Set by the kernel upon
+ * successful completion of the IOCTL.
+ */
__u64 offset;
};
+/**
+ * struct drm_tegra_syncpt_read - parameters for the read syncpoint IOCTL
+ */
struct drm_tegra_syncpt_read {
+ /**
+ * @id:
+ *
+ * ID of the syncpoint to read the current value from.
+ */
__u32 id;
+
+ /**
+ * @value:
+ *
+ * The current syncpoint value. Set by the kernel upon successful
+ * completion of the IOCTL.
+ */
__u32 value;
};
+/**
+ * struct drm_tegra_syncpt_incr - parameters for the increment syncpoint IOCTL
+ */
struct drm_tegra_syncpt_incr {
+ /**
+ * @id:
+ *
+ * ID of the syncpoint to increment.
+ */
__u32 id;
+
+ /**
+ * @pad:
+ *
+ * Structure padding that may be used in the future. Must be 0.
+ */
__u32 pad;
};
+/**
+ * struct drm_tegra_syncpt_wait - parameters for the wait syncpoint IOCTL
+ */
struct drm_tegra_syncpt_wait {
+ /**
+ * @id:
+ *
+ * ID of the syncpoint to wait on.
+ */
__u32 id;
+
+ /**
+ * @thresh:
+ *
+ * Threshold value for which to wait.
+ */
__u32 thresh;
+
+ /**
+ * @timeout:
+ *
+ * Timeout, in milliseconds, to wait.
+ */
__u32 timeout;
+
+ /**
+ * @value:
+ *
+ * The new syncpoint value after the wait. Set by the kernel upon
+ * successful completion of the IOCTL.
+ */
__u32 value;
};
#define DRM_TEGRA_NO_TIMEOUT (0xffffffff)
+/**
+ * struct drm_tegra_open_channel - parameters for the open channel IOCTL
+ */
struct drm_tegra_open_channel {
+ /**
+ * @client:
+ *
+ * The client ID for this channel.
+ */
__u32 client;
+
+ /**
+ * @pad:
+ *
+ * Structure padding that may be used in the future. Must be 0.
+ */
__u32 pad;
+
+ /**
+ * @context:
+ *
+ * The application context of this channel. Set by the kernel upon
+ * successful completion of the IOCTL. This context needs to be passed
+ * to the DRM_TEGRA_CHANNEL_CLOSE or the DRM_TEGRA_SUBMIT IOCTLs.
+ */
__u64 context;
};
+/**
+ * struct drm_tegra_close_channel - parameters for the close channel IOCTL
+ */
struct drm_tegra_close_channel {
+ /**
+ * @context:
+ *
+ * The application context of this channel. This is obtained from the
+ * DRM_TEGRA_OPEN_CHANNEL IOCTL.
+ */
__u64 context;
};
+/**
+ * struct drm_tegra_get_syncpt - parameters for the get syncpoint IOCTL
+ */
struct drm_tegra_get_syncpt {
+ /**
+ * @context:
+ *
+ * The application context identifying the channel for which to obtain
+ * the syncpoint ID.
+ */
__u64 context;
+
+ /**
+ * @index:
+ *
+ * Index of the client syncpoint for which to obtain the ID.
+ */
__u32 index;
+
+ /**
+ * @id:
+ *
+ * The ID of the given syncpoint. Set by the kernel upon successful
+ * completion of the IOCTL.
+ */
__u32 id;
};
+/**
+ * struct drm_tegra_get_syncpt_base - parameters for the get wait base IOCTL
+ */
struct drm_tegra_get_syncpt_base {
+ /**
+ * @context:
+ *
+ * The application context identifying for which channel to obtain the
+ * wait base.
+ */
__u64 context;
+
+ /**
+ * @syncpt:
+ *
+ * ID of the syncpoint for which to obtain the wait base.
+ */
__u32 syncpt;
+
+ /**
+ * @id:
+ *
+ * The ID of the wait base corresponding to the client syncpoint. Set
+ * by the kernel upon successful completion of the IOCTL.
+ */
__u32 id;
};
+/**
+ * struct drm_tegra_syncpt - syncpoint increment operation
+ */
struct drm_tegra_syncpt {
+ /**
+ * @id:
+ *
+ * ID of the syncpoint to operate on.
+ */
__u32 id;
+
+ /**
+ * @incrs:
+ *
+ * Number of increments to perform for the syncpoint.
+ */
__u32 incrs;
};
+/**
+ * struct drm_tegra_cmdbuf - structure describing a command buffer
+ */
struct drm_tegra_cmdbuf {
+ /**
+ * @handle:
+ *
+ * Handle to a GEM object containing the command buffer.
+ */
__u32 handle;
+
+ /**
+ * @offset:
+ *
+ * Offset, in bytes, into the GEM object identified by @handle at
+ * which the command buffer starts.
+ */
__u32 offset;
+
+ /**
+ * @words:
+ *
+ * Number of 32-bit words in this command buffer.
+ */
__u32 words;
+
+ /**
+ * @pad:
+ *
+ * Structure padding that may be used in the future. Must be 0.
+ */
__u32 pad;
};
+/**
+ * struct drm_tegra_reloc - GEM object relocation structure
+ */
struct drm_tegra_reloc {
struct {
+ /**
+ * @cmdbuf.handle:
+ *
+ * Handle to the GEM object containing the command buffer for
+ * which to perform this GEM object relocation.
+ */
__u32 handle;
+
+ /**
+ * @cmdbuf.offset:
+ *
+ * Offset, in bytes, into the command buffer at which to
+ * insert the relocated address.
+ */
__u32 offset;
} cmdbuf;
struct {
+ /**
+ * @target.handle:
+ *
+ * Handle to the GEM object to be relocated.
+ */
__u32 handle;
+
+ /**
+ * @target.offset:
+ *
+ * Offset, in bytes, into the target GEM object at which the
+ * relocated data starts.
+ */
__u32 offset;
} target;
+
+ /**
+ * @shift:
+ *
+ * The number of bits by which to shift relocated addresses.
+ */
__u32 shift;
+
+ /**
+ * @pad:
+ *
+ * Structure padding that may be used in the future. Must be 0.
+ */
__u32 pad;
};
+/**
+ * struct drm_tegra_waitchk - wait check structure
+ */
struct drm_tegra_waitchk {
+ /**
+ * @handle:
+ *
+ * Handle to the GEM object containing a command stream on which to
+ * perform the wait check.
+ */
__u32 handle;
+
+ /**
+ * @offset:
+ *
+ * Offset, in bytes, of the location in the command stream to perform
+ * the wait check on.
+ */
__u32 offset;
+
+ /**
+ * @syncpt:
+ *
+ * ID of the syncpoint to wait check.
+ */
__u32 syncpt;
+
+ /**
+ * @thresh:
+ *
+ * Threshold value for which to check.
+ */
__u32 thresh;
};
+/**
+ * struct drm_tegra_submit - job submission structure
+ */
struct drm_tegra_submit {
+ /**
+ * @context:
+ *
+ * The application context identifying the channel to use for the
+ * execution of this job.
+ */
__u64 context;
+
+ /**
+ * @num_syncpts:
+ *
+ * The number of syncpoints operated on by this job. This defines the
+ * length of the array pointed to by @syncpts.
+ */
__u32 num_syncpts;
+
+ /**
+ * @num_cmdbufs:
+ *
+ * The number of command buffers to execute as part of this job. This
+ * defines the length of the array pointed to by @cmdbufs.
+ */
__u32 num_cmdbufs;
+
+ /**
+ * @num_relocs:
+ *
+ * The number of relocations to perform before executing this job.
+ * This defines the length of the array pointed to by @relocs.
+ */
__u32 num_relocs;
+
+ /**
+ * @num_waitchks:
+ *
+ * The number of wait checks to perform as part of this job. This
+ * defines the length of the array pointed to by @waitchks.
+ */
__u32 num_waitchks;
+
+ /**
+ * @waitchk_mask:
+ *
+ * Bitmask of valid wait checks.
+ */
__u32 waitchk_mask;
+
+ /**
+ * @timeout:
+ *
+ * Timeout, in milliseconds, before this job is cancelled.
+ */
__u32 timeout;
+
+ /**
+ * @syncpts:
+ *
+ * A pointer to an array of &struct drm_tegra_syncpt structures that
+ * specify the syncpoint operations performed as part of this job.
+ * The number of elements in the array must be equal to the value
+ * given by @num_syncpts.
+ */
__u64 syncpts;
+
+ /**
+ * @cmdbufs:
+ *
+ * A pointer to an array of &struct drm_tegra_cmdbuf structures that
+ * define the command buffers to execute as part of this job. The
+ * number of elements in the array must be equal to the value given
+ * by @num_syncpts.
+ */
__u64 cmdbufs;
+
+ /**
+ * @relocs:
+ *
+ * A pointer to an array of &struct drm_tegra_reloc structures that
+ * specify the relocations that need to be performed before executing
+ * this job. The number of elements in the array must be equal to the
+ * value given by @num_relocs.
+ */
__u64 relocs;
+
+ /**
+ * @waitchks:
+ *
+ * A pointer to an array of &struct drm_tegra_waitchk structures that
+ * specify the wait checks to be performed while executing this job.
+ * The number of elements in the array must be equal to the value
+ * given by @num_waitchks.
+ */
__u64 waitchks;
- __u32 fence; /* Return value */
- __u32 reserved[5]; /* future expansion */
+ /**
+ * @fence:
+ *
+ * The threshold of the syncpoint associated with this job after it
+ * has been completed. Set by the kernel upon successful completion of
+ * the IOCTL. This can be used with the DRM_TEGRA_SYNCPT_WAIT IOCTL to
+ * wait for this job to be finished.
+ */
+ __u32 fence;
+
+ /**
+ * @reserved:
+ *
+ * This field is reserved for future use. Must be 0.
+ */
+ __u32 reserved[5];
};
#define DRM_TEGRA_GEM_TILING_MODE_PITCH 0
#define DRM_TEGRA_GEM_TILING_MODE_TILED 1
#define DRM_TEGRA_GEM_TILING_MODE_BLOCK 2
+/**
+ * struct drm_tegra_gem_set_tiling - parameters for the set tiling IOCTL
+ */
struct drm_tegra_gem_set_tiling {
- /* input */
+ /**
+ * @handle:
+ *
+ * Handle to the GEM object for which to set the tiling parameters.
+ */
__u32 handle;
+
+ /**
+ * @mode:
+ *
+ * The tiling mode to set. Must be one of:
+ *
+ * DRM_TEGRA_GEM_TILING_MODE_PITCH
+ * pitch linear format
+ *
+ * DRM_TEGRA_GEM_TILING_MODE_TILED
+ * 16x16 tiling format
+ *
+ * DRM_TEGRA_GEM_TILING_MODE_BLOCK
+ * 16Bx2 tiling format
+ */
__u32 mode;
+
+ /**
+ * @value:
+ *
+ * The value to set for the tiling mode parameter.
+ */
__u32 value;
+
+ /**
+ * @pad:
+ *
+ * Structure padding that may be used in the future. Must be 0.
+ */
__u32 pad;
};
+/**
+ * struct drm_tegra_gem_get_tiling - parameters for the get tiling IOCTL
+ */
struct drm_tegra_gem_get_tiling {
- /* input */
+ /**
+ * @handle:
+ *
+ * Handle to the GEM object for which to query the tiling parameters.
+ */
__u32 handle;
- /* output */
+
+ /**
+ * @mode:
+ *
+ * The tiling mode currently associated with the GEM object. Set by
+ * the kernel upon successful completion of the IOCTL.
+ */
__u32 mode;
+
+ /**
+ * @value:
+ *
+ * The tiling mode parameter currently associated with the GEM object.
+ * Set by the kernel upon successful completion of the IOCTL.
+ */
__u32 value;
+
+ /**
+ * @pad:
+ *
+ * Structure padding that may be used in the future. Must be 0.
+ */
__u32 pad;
};
#define DRM_TEGRA_GEM_BOTTOM_UP (1 << 0)
#define DRM_TEGRA_GEM_FLAGS (DRM_TEGRA_GEM_BOTTOM_UP)
+/**
+ * struct drm_tegra_gem_set_flags - parameters for the set flags IOCTL
+ */
struct drm_tegra_gem_set_flags {
- /* input */
+ /**
+ * @handle:
+ *
+ * Handle to the GEM object for which to set the flags.
+ */
__u32 handle;
- /* output */
+
+ /**
+ * @flags:
+ *
+ * The flags to set for the GEM object.
+ */
__u32 flags;
};
+/**
+ * struct drm_tegra_gem_get_flags - parameters for the get flags IOCTL
+ */
struct drm_tegra_gem_get_flags {
- /* input */
+ /**
+ * @handle:
+ *
+ * Handle to the GEM object for which to query the flags.
+ */
__u32 handle;
- /* output */
+
+ /**
+ * @flags:
+ *
+ * The flags currently associated with the GEM object. Set by the
+ * kernel upon successful completion of the IOCTL.
+ */
__u32 flags;
};
@@ -193,7 +665,7 @@ struct drm_tegra_gem_get_flags {
#define DRM_IOCTL_TEGRA_SYNCPT_INCR DRM_IOWR(DRM_COMMAND_BASE + DRM_TEGRA_SYNCPT_INCR, struct drm_tegra_syncpt_incr)
#define DRM_IOCTL_TEGRA_SYNCPT_WAIT DRM_IOWR(DRM_COMMAND_BASE + DRM_TEGRA_SYNCPT_WAIT, struct drm_tegra_syncpt_wait)
#define DRM_IOCTL_TEGRA_OPEN_CHANNEL DRM_IOWR(DRM_COMMAND_BASE + DRM_TEGRA_OPEN_CHANNEL, struct drm_tegra_open_channel)
-#define DRM_IOCTL_TEGRA_CLOSE_CHANNEL DRM_IOWR(DRM_COMMAND_BASE + DRM_TEGRA_CLOSE_CHANNEL, struct drm_tegra_open_channel)
+#define DRM_IOCTL_TEGRA_CLOSE_CHANNEL DRM_IOWR(DRM_COMMAND_BASE + DRM_TEGRA_CLOSE_CHANNEL, struct drm_tegra_close_channel)
#define DRM_IOCTL_TEGRA_GET_SYNCPT DRM_IOWR(DRM_COMMAND_BASE + DRM_TEGRA_GET_SYNCPT, struct drm_tegra_get_syncpt)
#define DRM_IOCTL_TEGRA_SUBMIT DRM_IOWR(DRM_COMMAND_BASE + DRM_TEGRA_SUBMIT, struct drm_tegra_submit)
#define DRM_IOCTL_TEGRA_GET_SYNCPT_BASE DRM_IOWR(DRM_COMMAND_BASE + DRM_TEGRA_GET_SYNCPT_BASE, struct drm_tegra_get_syncpt_base)
diff --git a/include/drm/vc4_drm.h b/include/drm/vc4_drm.h
index 4117117..31f50de 100644
--- a/include/drm/vc4_drm.h
+++ b/include/drm/vc4_drm.h
@@ -183,10 +183,17 @@ struct drm_vc4_submit_cl {
/* ID of the perfmon to attach to this job. 0 means no perfmon. */
__u32 perfmonid;
- /* Unused field to align this struct on 64 bits. Must be set to 0.
- * If one ever needs to add an u32 field to this struct, this field
- * can be used.
+ /* Syncobj handle to wait on. If set, processing of this render job
+ * will not start until the syncobj is signaled. 0 means ignore.
*/
+ __u32 in_sync;
+
+ /* Syncobj handle to export fence to. If set, the fence in the syncobj
+ * will be replaced with a fence that signals upon completion of this
+ * render job. 0 means ignore.
+ */
+ __u32 out_sync;
+
__u32 pad2;
};
diff --git a/include/drm/vmwgfx_drm.h b/include/drm/vmwgfx_drm.h
index 0bc784f..399f583 100644
--- a/include/drm/vmwgfx_drm.h
+++ b/include/drm/vmwgfx_drm.h
@@ -40,6 +40,7 @@ extern "C" {
#define DRM_VMW_GET_PARAM 0
#define DRM_VMW_ALLOC_DMABUF 1
+#define DRM_VMW_ALLOC_BO 1
#define DRM_VMW_UNREF_DMABUF 2
#define DRM_VMW_HANDLE_CLOSE 2
#define DRM_VMW_CURSOR_BYPASS 3
@@ -68,6 +69,8 @@ extern "C" {
#define DRM_VMW_GB_SURFACE_REF 24
#define DRM_VMW_SYNCCPU 25
#define DRM_VMW_CREATE_EXTENDED_CONTEXT 26
+#define DRM_VMW_GB_SURFACE_CREATE_EXT 27
+#define DRM_VMW_GB_SURFACE_REF_EXT 28
/*************************************************************************/
/**
@@ -79,6 +82,9 @@ extern "C" {
*
* DRM_VMW_PARAM_OVERLAY_IOCTL:
* Does the driver support the overlay ioctl.
+ *
+ * DRM_VMW_PARAM_SM4_1
+ * SM4_1 support is enabled.
*/
#define DRM_VMW_PARAM_NUM_STREAMS 0
@@ -94,6 +100,8 @@ extern "C" {
#define DRM_VMW_PARAM_MAX_MOB_SIZE 10
#define DRM_VMW_PARAM_SCREEN_TARGET 11
#define DRM_VMW_PARAM_DX 12
+#define DRM_VMW_PARAM_HW_CAPS2 13
+#define DRM_VMW_PARAM_SM4_1 14
/**
* enum drm_vmw_handle_type - handle type for ref ioctls
@@ -356,9 +364,9 @@ struct drm_vmw_fence_rep {
/*************************************************************************/
/**
- * DRM_VMW_ALLOC_DMABUF
+ * DRM_VMW_ALLOC_BO
*
- * Allocate a DMA buffer that is visible also to the host.
+ * Allocate a buffer object that is visible also to the host.
* NOTE: The buffer is
* identified by a handle and an offset, which are private to the guest, but
* useable in the command stream. The guest kernel may translate these
@@ -366,27 +374,28 @@ struct drm_vmw_fence_rep {
* be zero at all times, or it may disappear from the interface before it is
* fixed.
*
- * The DMA buffer may stay user-space mapped in the guest at all times,
+ * The buffer object may stay user-space mapped in the guest at all times,
* and is thus suitable for sub-allocation.
*
- * DMA buffers are mapped using the mmap() syscall on the drm device.
+ * Buffer objects are mapped using the mmap() syscall on the drm device.
*/
/**
- * struct drm_vmw_alloc_dmabuf_req
+ * struct drm_vmw_alloc_bo_req
*
* @size: Required minimum size of the buffer.
*
- * Input data to the DRM_VMW_ALLOC_DMABUF Ioctl.
+ * Input data to the DRM_VMW_ALLOC_BO Ioctl.
*/
-struct drm_vmw_alloc_dmabuf_req {
+struct drm_vmw_alloc_bo_req {
__u32 size;
__u32 pad64;
};
+#define drm_vmw_alloc_dmabuf_req drm_vmw_alloc_bo_req
/**
- * struct drm_vmw_dmabuf_rep
+ * struct drm_vmw_bo_rep
*
* @map_handle: Offset to use in the mmap() call used to map the buffer.
* @handle: Handle unique to this buffer. Used for unreferencing.
@@ -395,50 +404,32 @@ struct drm_vmw_alloc_dmabuf_req {
* @cur_gmr_offset: Offset to use in the command stream when this buffer is
* referenced. See note above.
*
- * Output data from the DRM_VMW_ALLOC_DMABUF Ioctl.
+ * Output data from the DRM_VMW_ALLOC_BO Ioctl.
*/
-struct drm_vmw_dmabuf_rep {
+struct drm_vmw_bo_rep {
__u64 map_handle;
__u32 handle;
__u32 cur_gmr_id;
__u32 cur_gmr_offset;
__u32 pad64;
};
+#define drm_vmw_dmabuf_rep drm_vmw_bo_rep
/**
- * union drm_vmw_dmabuf_arg
+ * union drm_vmw_alloc_bo_arg
*
* @req: Input data as described above.
* @rep: Output data as described above.
*
- * Argument to the DRM_VMW_ALLOC_DMABUF Ioctl.
+ * Argument to the DRM_VMW_ALLOC_BO Ioctl.
*/
-union drm_vmw_alloc_dmabuf_arg {
- struct drm_vmw_alloc_dmabuf_req req;
- struct drm_vmw_dmabuf_rep rep;
-};
-
-/*************************************************************************/
-/**
- * DRM_VMW_UNREF_DMABUF - Free a DMA buffer.
- *
- */
-
-/**
- * struct drm_vmw_unref_dmabuf_arg
- *
- * @handle: Handle indicating what buffer to free. Obtained from the
- * DRM_VMW_ALLOC_DMABUF Ioctl.
- *
- * Argument to the DRM_VMW_UNREF_DMABUF Ioctl.
- */
-
-struct drm_vmw_unref_dmabuf_arg {
- __u32 handle;
- __u32 pad64;
+union drm_vmw_alloc_bo_arg {
+ struct drm_vmw_alloc_bo_req req;
+ struct drm_vmw_bo_rep rep;
};
+#define drm_vmw_alloc_dmabuf_arg drm_vmw_alloc_bo_arg
/*************************************************************************/
/**
@@ -1103,9 +1094,8 @@ union drm_vmw_extended_context_arg {
* DRM_VMW_HANDLE_CLOSE - Close a user-space handle and release its
* underlying resource.
*
- * Note that this ioctl is overlaid on the DRM_VMW_UNREF_DMABUF Ioctl.
- * The ioctl arguments therefore need to be identical in layout.
- *
+ * Note that this ioctl is overlaid on the deprecated DRM_VMW_UNREF_DMABUF
+ * Ioctl.
*/
/**
@@ -1119,7 +1109,107 @@ struct drm_vmw_handle_close_arg {
__u32 handle;
__u32 pad64;
};
+#define drm_vmw_unref_dmabuf_arg drm_vmw_handle_close_arg
+
+/*************************************************************************/
+/**
+ * DRM_VMW_GB_SURFACE_CREATE_EXT - Create a host guest-backed surface.
+ *
+ * Allocates a surface handle and queues a create surface command
+ * for the host on the first use of the surface. The surface ID can
+ * be used as the surface ID in commands referencing the surface.
+ *
+ * This new command extends DRM_VMW_GB_SURFACE_CREATE by adding version
+ * parameter and 64 bit svga flag.
+ */
+
+/**
+ * enum drm_vmw_surface_version
+ *
+ * @drm_vmw_surface_gb_v1: Corresponds to current gb surface format with
+ * svga3d surface flags split into 2, upper half and lower half.
+ */
+enum drm_vmw_surface_version {
+ drm_vmw_gb_surface_v1
+};
+
+/**
+ * struct drm_vmw_gb_surface_create_ext_req
+ *
+ * @base: Surface create parameters.
+ * @version: Version of surface create ioctl.
+ * @svga3d_flags_upper_32_bits: Upper 32 bits of svga3d flags.
+ * @multisample_pattern: Multisampling pattern when msaa is supported.
+ * @quality_level: Precision settings for each sample.
+ * @must_be_zero: Reserved for future usage.
+ *
+ * Input argument to the DRM_VMW_GB_SURFACE_CREATE_EXT Ioctl.
+ * Part of output argument for the DRM_VMW_GB_SURFACE_REF_EXT Ioctl.
+ */
+struct drm_vmw_gb_surface_create_ext_req {
+ struct drm_vmw_gb_surface_create_req base;
+ enum drm_vmw_surface_version version;
+ uint32_t svga3d_flags_upper_32_bits;
+ SVGA3dMSPattern multisample_pattern;
+ SVGA3dMSQualityLevel quality_level;
+ uint64_t must_be_zero;
+};
+
+/**
+ * union drm_vmw_gb_surface_create_ext_arg
+ *
+ * @req: Input argument as described above.
+ * @rep: Output argument as described above.
+ *
+ * Argument to the DRM_VMW_GB_SURFACE_CREATE_EXT ioctl.
+ */
+union drm_vmw_gb_surface_create_ext_arg {
+ struct drm_vmw_gb_surface_create_rep rep;
+ struct drm_vmw_gb_surface_create_ext_req req;
+};
+
+/*************************************************************************/
+/**
+ * DRM_VMW_GB_SURFACE_REF_EXT - Reference a host surface.
+ *
+ * Puts a reference on a host surface with a given handle, as previously
+ * returned by the DRM_VMW_GB_SURFACE_CREATE_EXT ioctl.
+ * A reference will make sure the surface isn't destroyed while we hold
+ * it and will allow the calling client to use the surface handle in
+ * the command stream.
+ *
+ * On successful return, the Ioctl returns the surface information given
+ * to and returned from the DRM_VMW_GB_SURFACE_CREATE_EXT ioctl.
+ */
+/**
+ * struct drm_vmw_gb_surface_ref_ext_rep
+ *
+ * @creq: The data used as input when the surface was created, as described
+ * above at "struct drm_vmw_gb_surface_create_ext_req"
+ * @crep: Additional data output when the surface was created, as described
+ * above at "struct drm_vmw_gb_surface_create_rep"
+ *
+ * Output Argument to the DRM_VMW_GB_SURFACE_REF_EXT ioctl.
+ */
+struct drm_vmw_gb_surface_ref_ext_rep {
+ struct drm_vmw_gb_surface_create_ext_req creq;
+ struct drm_vmw_gb_surface_create_rep crep;
+};
+
+/**
+ * union drm_vmw_gb_surface_reference_ext_arg
+ *
+ * @req: Input data as described above at "struct drm_vmw_surface_arg"
+ * @rep: Output data as described above at
+ * "struct drm_vmw_gb_surface_ref_ext_rep"
+ *
+ * Argument to the DRM_VMW_GB_SURFACE_REF Ioctl.
+ */
+union drm_vmw_gb_surface_reference_ext_arg {
+ struct drm_vmw_gb_surface_ref_ext_rep rep;
+ struct drm_vmw_surface_arg req;
+};
#if defined(__cplusplus)
}
--
2.7.4