Re: [PATCH] Percpu tag allocator

From: Andrew Morton
Date: Thu Jun 13 2013 - 15:13:31 EST


On Thu, 13 Jun 2013 12:06:10 -0700 Tejun Heo <tj@xxxxxxxxxx> wrote:

> Hello, Andrew, Kent.
>
> On Wed, Jun 12, 2013 at 04:38:54PM -0700, Andrew Morton wrote:
> ...
> > > +unsigned percpu_tag_alloc(struct percpu_tag_pool *pool, gfp_t gfp)
> > > +{
> > > + DEFINE_WAIT(wait);
> > > + struct percpu_tag_cpu_freelist *tags;
> > > + unsigned long flags;
> > > + unsigned tag, this_cpu;
> > > +
> > > + while (1) {
> > > + local_irq_save(flags);
> ...
> > > + schedule();
> > > + }
> >
> > Does this loop need a try_to_freeze()?
>
> I don't think so. Kernel tasks should never enter freezer without it
> explicitly knowing it. It should be something evident in the
> top-level control flow. Freezer acts as a giant lock and entering
> freezer deep underneath where the task could be holding random number
> of resources and locks can easily develop into a deadlock.

As I understand it, if a task is stuck in this loop at freeze time, the
whole freeze attempt will fail. But it's been a long time since I
thought about or worked on this stuff.

Another issue is device takedown ordering - this thread is blocked
waiting for tags to be returned by IO completion, so there may be
issues where the hardware has been shut down.

I really don't know - I'm flagging it as something which should be
thought about, tested, etc.

> If this allocation wait is gonna be visible to userland, what's
> necessary probably would be making the sleeping interruptible. The
> freezer will then make the alloc fail and control should return to the
> signal delivery path where it'll be frozen without holding any
> resources.

Maybe. Interruptible sleeps here will be a bit of a nuisance with
signals. Poke Rafael ;)

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