Re: [PATCH RFC ticketlock] Auto-queued ticketlock

From: Paul E. McKenney
Date: Tue Jun 11 2013 - 16:41:16 EST


On Tue, Jun 11, 2013 at 01:25:15PM -0700, Jason Low wrote:
> On Tue, Jun 11, 2013 at 12:49 PM, Paul E. McKenney
> <paulmck@xxxxxxxxxxxxxxxxxx> wrote:
> > On Tue, Jun 11, 2013 at 02:41:59PM -0400, Waiman Long wrote:
> >> On 06/11/2013 12:36 PM, Paul E. McKenney wrote:
> >> >
> >> >>I am a bit concern about the size of the head queue table itself.
> >> >>RHEL6, for example, had defined CONFIG_NR_CPUS to be 4096 which mean
> >> >>a table size of 256. Maybe it is better to dynamically allocate the
> >> >>table at init time depending on the actual number of CPUs in the
> >> >>system.
> >> >But if your kernel is built for 4096 CPUs, the 32*256=8192 bytes of memory
> >> >is way down in the noise. Systems that care about that small an amount
> >> >of memory probably have a small enough number of CPUs that they can just
> >> >turn off queueing at build time using CONFIG_TICKET_LOCK_QUEUED=n, right?
> >>
> >> My concern is more about the latency on the table scan than the
> >> actual memory that was used.
> >>
> >> >>>+/*
> >> >>>+ * Return a pointer to the queue header associated with the specified lock,
> >> >>>+ * or return NULL if there is no queue for the lock or if the lock's queue
> >> >>>+ * is in transition.
> >> >>>+ */
> >> >>>+static struct tkt_q_head *tkt_q_find_head(arch_spinlock_t *asp)
> >> >>>+{
> >> >>>+ int i;
> >> >>>+ int start;
> >> >>>+
> >> >>>+ start = i = tkt_q_hash(asp);
> >> >>>+ do
> >> >>>+ if (tkt_q_heads[i].ref == asp)
> >> >>>+ return&tkt_q_heads[i];
> >> >>>+ while ((i = tkt_q_next_slot(i)) != start);
> >> >>>+ return NULL;
> >> >>>+}
> >> >>With a table size of 256 and you have to scan the whole table to
> >> >>find the right head queue. This can be a significant overhead. I
> >> >>will suggest setting a limiting of how many entries it scans before
> >> >>it aborts rather than checking the whole table.
> >> >But it will scan 256 entries only if there are 256 other locks in queued
> >> >mode, which is -very- unlikely, even given 4096 CPUs. That said, if you
> >> >show me that this results in a real latency problem on a real system,
> >> >I would be happy to provide a way to limit the search.
> >>
> >> Looking at the code more carefully, the chance of actually scanning
> >> 256 entries is very small. However, I now have some concern on the
> >> way you set up the initial queue.
> >>
> >> +/*
> >> + * Start handling a period of high contention by finding a queue to associate
> >> + * with this lock. Returns true if successful (in which case we hold the
> >> + * lock) and false otherwise (in which case we do -not- hold the lock).
> >> + */
> >> +bool tkt_q_start_contend(arch_spinlock_t *asp, struct __raw_tickets inc)
> >> +{
> >> + int i;
> >> + int start;
> >> +
> >> + /* Hash the lock address to find a starting point. */
> >> + start = i = tkt_q_hash(asp);
> >> +
> >> + /*
> >> + * Each pass through the following loop attempts to associate
> >> + * the lock with the corresponding queue.
> >> + */
> >> + do {
> >> + /*
> >> + * Use 0x1 to mark the queue in use, but also avoiding
> >> + * any spinners trying to use it before we get it all
> >> + * initialized.
> >> + */
> >> + if (cmpxchg(&tkt_q_heads[i].ref,
> >> + NULL,
> >> + (arch_spinlock_t *)0x1) == NULL) {
> >> +
> >> + /* Succeeded, now go initialize it. */
> >> + return tkt_q_init_contend(i, asp, inc);
> >> + }
> >> +
> >> + /* If someone beat us to it, go spin on their queue. */
> >> + if (ACCESS_ONCE(asp->tickets.head)& 0x1)
> >> + return tkt_q_do_spin(asp, inc);
> >> + } while ((i = tkt_q_next_slot(i)) != start);
> >> +
> >> + /* All the queues are in use, revert to spinning on the ticket lock. */
> >> + return false;
> >> +}
> >> +
> >>
> >> Unconditional cmpxchg() can be a source of high contention by
> >> itself. Considering that 16 threads may be doing cmpxchg() more or
> >> less simultaneously on the same cache line, it can cause a lot of
> >> contention. It will be better if you check to see if tkt_q_heads[i]
> >> is NULL first before doing cmpxchg.
> >>
> >> Another point is that the 16 threads maybe setting up the queues in
> >> consecutive slots in the head table. This is both a source of
> >> contention and a waste of effort. One possible solution is to add
> >> one more field (set to cpuid + 1, for example) to indicate that that
> >> setup is being done with asp set to the target lock address
> >> immediately. We will need to use cmpxchg128() for 64-bit machine,
> >> though. Another solution is to have only that thread with ticket
> >> number that is a fixed distance from head (e.g. 16*2) to do the
> >> queue setup while the rest wait until the setup is done before
> >> spinning on the queue.
> >>
> >> As my colleague Davidlohr had reported there are more regressions
> >> than performance improvement in the AIM7 benchmark. I believe that
> >> queue setup contention is likely a source of performance regression.
> >
> > Please see below for a v3 patch that:
> >
> > 1. Fixes cpu_relax().
> >
> > 2. Tests before doing cmpxchg().
> >
> > 3. Reduces the number of CPUs attempting to set up the queue,
> > in the common case, to a single CPU. (Multiple CPUs can
> > still be trying to set up the queue given unfortunate
> > sequences of concurrent ticket-lock handoffs.)
> >
> > Please let me know how it goes!
> >
> > Thanx, Paul
> >
> > ------------------------------------------------------------------------
> >
> > ticketlock: Add queued-ticketlock capability
> >
> > Breaking up locks is better than implementing high-contention locks, but
> > if we must have high-contention locks, why not make them automatically
> > switch between light-weight ticket locks at low contention and queued
> > locks at high contention? After all, this would remove the need for
> > the developer to predict which locks will be highly contended.
> >
> > This commit allows ticket locks to automatically switch between pure
> > ticketlock and queued-lock operation as needed. If too many CPUs are
> > spinning on a given ticket lock, a queue structure will be allocated
> > and the lock will switch to queued-lock operation. When the lock becomes
> > free, it will switch back into ticketlock operation. The low-order bit
> > of the head counter is used to indicate that the lock is in queued mode,
> > which forces an unconditional mismatch between the head and tail counters.
> > This approach means that the common-case code path under conditions of
> > low contention is very nearly that of a plain ticket lock.
> >
> > A fixed number of queueing structures is statically allocated in an
> > array. The ticket-lock address is used to hash into an initial element,
> > but if that element is already in use, it moves to the next element. If
> > the entire array is already in use, continue to spin in ticket mode.
> >
> > Signed-off-by: Paul E. McKenney <paulmck@xxxxxxxxxxxxxxxxxx>
> > [ paulmck: Eliminate duplicate code and update comments (Steven Rostedt). ]
> > [ paulmck: Address Eric Dumazet review feedback. ]
> > [ paulmck: Use Lai Jiangshan idea to eliminate smp_mb(). ]
> > [ paulmck: Expand ->head_tkt from s32 to s64 (Waiman Long). ]
> > [ paulmck: Move cpu_relax() to main spin loop (Steven Rostedt). ]
> > [ paulmck: Reduce queue-switch contention (Waiman Long). ]
> >
> > diff --git a/arch/x86/include/asm/spinlock.h b/arch/x86/include/asm/spinlock.h
> > index 33692ea..509c51a 100644
> > --- a/arch/x86/include/asm/spinlock.h
> > +++ b/arch/x86/include/asm/spinlock.h
> > @@ -34,6 +34,21 @@
> > # define UNLOCK_LOCK_PREFIX
> > #endif
> >
> > +#ifdef CONFIG_TICKET_LOCK_QUEUED
> > +
> > +#define __TKT_SPIN_INC 2
> > +bool tkt_spin_pass(arch_spinlock_t *ap, struct __raw_tickets inc);
> > +
> > +#else /* #ifdef CONFIG_TICKET_LOCK_QUEUED */
> > +
> > +#define __TKT_SPIN_INC 1
> > +static inline bool tkt_spin_pass(arch_spinlock_t *ap, struct __raw_tickets inc)
> > +{
> > + return false;
> > +}
> > +
> > +#endif /* #else #ifdef CONFIG_TICKET_LOCK_QUEUED */
> > +
> > /*
> > * Ticket locks are conceptually two parts, one indicating the current head of
> > * the queue, and the other indicating the current tail. The lock is acquired
> > @@ -49,17 +64,16 @@
> > */
> > static __always_inline void __ticket_spin_lock(arch_spinlock_t *lock)
> > {
> > - register struct __raw_tickets inc = { .tail = 1 };
> > + register struct __raw_tickets inc = { .tail = __TKT_SPIN_INC };
> >
> > inc = xadd(&lock->tickets, inc);
> > -
> > for (;;) {
> > - if (inc.head == inc.tail)
> > + if (inc.head == inc.tail || tkt_spin_pass(lock, inc))
> > break;
> > cpu_relax();
> > inc.head = ACCESS_ONCE(lock->tickets.head);
> > }
> > - barrier(); /* make sure nothing creeps before the lock is taken */
> > + barrier(); /* Make sure nothing creeps in before the lock is taken. */
> > }
> >
> > static __always_inline int __ticket_spin_trylock(arch_spinlock_t *lock)
> > @@ -70,17 +84,37 @@ static __always_inline int __ticket_spin_trylock(arch_spinlock_t *lock)
> > if (old.tickets.head != old.tickets.tail)
> > return 0;
> >
> > +#ifndef CONFIG_TICKET_LOCK_QUEUED
> > new.head_tail = old.head_tail + (1 << TICKET_SHIFT);
> > +#else /* #ifndef CONFIG_TICKET_LOCK_QUEUED */
> > + new.head_tail = old.head_tail + (2 << TICKET_SHIFT);
> > +#endif /* #else #ifndef CONFIG_TICKET_LOCK_QUEUED */
> >
> > /* cmpxchg is a full barrier, so nothing can move before it */
> > return cmpxchg(&lock->head_tail, old.head_tail, new.head_tail) == old.head_tail;
> > }
> >
> > +#ifndef CONFIG_TICKET_LOCK_QUEUED
> > +
> > static __always_inline void __ticket_spin_unlock(arch_spinlock_t *lock)
> > {
> > __add(&lock->tickets.head, 1, UNLOCK_LOCK_PREFIX);
> > }
> >
> > +#else /* #ifndef CONFIG_TICKET_LOCK_QUEUED */
> > +
> > +extern void tkt_q_do_wake(arch_spinlock_t *lock);
> > +
> > +static __always_inline void __ticket_spin_unlock(arch_spinlock_t *lock)
> > +{
> > + __ticket_t head = 2;
> > +
> > + head = xadd(&lock->tickets.head, head);
> > + if (head & 0x1)
> > + tkt_q_do_wake(lock);
> > +}
> > +#endif /* #else #ifndef CONFIG_TICKET_LOCK_QUEUED */
> > +
> > static inline int __ticket_spin_is_locked(arch_spinlock_t *lock)
> > {
> > struct __raw_tickets tmp = ACCESS_ONCE(lock->tickets);
> > diff --git a/arch/x86/include/asm/spinlock_types.h b/arch/x86/include/asm/spinlock_types.h
> > index ad0ad07..cdaefdd 100644
> > --- a/arch/x86/include/asm/spinlock_types.h
> > +++ b/arch/x86/include/asm/spinlock_types.h
> > @@ -7,12 +7,18 @@
> >
> > #include <linux/types.h>
> >
> > -#if (CONFIG_NR_CPUS < 256)
> > +#if (CONFIG_NR_CPUS < 128)
> > typedef u8 __ticket_t;
> > typedef u16 __ticketpair_t;
> > -#else
> > +#define TICKET_T_CMP_GE(a, b) (UCHAR_MAX / 2 >= (unsigned char)((a) - (b)))
> > +#elif (CONFIG_NR_CPUS < 32768)
> > typedef u16 __ticket_t;
> > typedef u32 __ticketpair_t;
> > +#define TICKET_T_CMP_GE(a, b) (USHRT_MAX / 2 >= (unsigned short)((a) - (b)))
> > +#else
> > +typedef u32 __ticket_t;
> > +typedef u64 __ticketpair_t;
> > +#define TICKET_T_CMP_GE(a, b) (UINT_MAX / 2 >= (unsigned int)((a) - (b)))
> > #endif
> >
> > #define TICKET_SHIFT (sizeof(__ticket_t) * 8)
> > @@ -21,7 +27,11 @@ typedef struct arch_spinlock {
> > union {
> > __ticketpair_t head_tail;
> > struct __raw_tickets {
> > +#ifdef __BIG_ENDIAN__
> > + __ticket_t tail, head;
> > +#else /* #ifdef __BIG_ENDIAN__ */
> > __ticket_t head, tail;
> > +#endif /* #else #ifdef __BIG_ENDIAN__ */
> > } tickets;
> > };
> > } arch_spinlock_t;
> > diff --git a/include/linux/kernel.h b/include/linux/kernel.h
> > index e9ef6d6..816a87c 100644
> > --- a/include/linux/kernel.h
> > +++ b/include/linux/kernel.h
> > @@ -15,6 +15,7 @@
> > #include <asm/byteorder.h>
> > #include <uapi/linux/kernel.h>
> >
> > +#define UCHAR_MAX ((u8)(~0U))
> > #define USHRT_MAX ((u16)(~0U))
> > #define SHRT_MAX ((s16)(USHRT_MAX>>1))
> > #define SHRT_MIN ((s16)(-SHRT_MAX - 1))
> > diff --git a/kernel/Kconfig.locks b/kernel/Kconfig.locks
> > index 44511d1..900c0f0 100644
> > --- a/kernel/Kconfig.locks
> > +++ b/kernel/Kconfig.locks
> > @@ -223,3 +223,38 @@ endif
> > config MUTEX_SPIN_ON_OWNER
> > def_bool y
> > depends on SMP && !DEBUG_MUTEXES
> > +
> > +config TICKET_LOCK_QUEUED
> > + bool "Dynamically switch between ticket and queued locking"
> > + depends on SMP
> > + default n
> > + ---help---
> > + Enable dynamic switching between ticketlock and queued locking
> > + on a per-lock basis. This option will slow down low-contention
> > + acquisition and release very slightly (additional conditional
> > + in release path), but will provide more efficient operation at
> > + high levels of lock contention. High-contention operation will
> > + not be quite as efficient as would be a pure queued lock, but
> > + this dynamic approach consumes less memory than queud locks
> > + and also runs faster at low levels of contention.
> > +
> > + Say "Y" if you are running on a large system with a workload
> > + that is likely to result in high levels of contention.
> > +
> > + Say "N" if you are unsure.
> > +
> > +config TICKET_LOCK_QUEUED_SWITCH
> > + int "When to switch from ticket to queued locking"
> > + depends on TICKET_LOCK_QUEUED
> > + default 8
> > + range 3 32
> > + ---help---
> > + Specify how many tasks should be spinning on the lock before
> > + switching to queued mode. Systems with low-latency memory/cache
> > + interconnects will prefer larger numbers, while extreme low-latency
> > + and real-time workloads will prefer a smaller number. Of course,
> > + extreme real-time workloads would be even happier if contention
> > + on the locks were reduced to the point that there was never any
> > + need for queued locking in the first place.
> > +
> > + Take the default if you are unsure.
> > diff --git a/kernel/Makefile b/kernel/Makefile
> > index 271fd31..70a91f7 100644
> > --- a/kernel/Makefile
> > +++ b/kernel/Makefile
> > @@ -51,6 +51,7 @@ endif
> > obj-$(CONFIG_SMP) += spinlock.o
> > obj-$(CONFIG_DEBUG_SPINLOCK) += spinlock.o
> > obj-$(CONFIG_PROVE_LOCKING) += spinlock.o
> > +obj-$(CONFIG_TICKET_LOCK_QUEUED) += tktqlock.o
> > obj-$(CONFIG_UID16) += uid16.o
> > obj-$(CONFIG_MODULES) += module.o
> > obj-$(CONFIG_MODULE_SIG) += module_signing.o modsign_pubkey.o modsign_certificate.o
> > diff --git a/kernel/tktqlock.c b/kernel/tktqlock.c
> > new file mode 100644
> > index 0000000..9f03af0
> > --- /dev/null
> > +++ b/kernel/tktqlock.c
> > @@ -0,0 +1,369 @@
> > +/*
> > + * Queued ticket spinlocks.
> > + *
> > + * This program is free software; you can redistribute it and/or modify
> > + * it under the terms of the GNU General Public License as published by
> > + * the Free Software Foundation; either version 2 of the License, or
> > + * (at your option) any later version.
> > + *
> > + * This program is distributed in the hope that it will be useful,
> > + * but WITHOUT ANY WARRANTY; without even the implied warranty of
> > + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
> > + * GNU General Public License for more details.
> > + *
> > + * You should have received a copy of the GNU General Public License
> > + * along with this program; if not, write to the Free Software
> > + * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
> > + *
> > + * Copyright IBM Corporation, 2013
> > + *
> > + * Authors: Paul E. McKenney <paulmck@xxxxxxxxxxxxxxxxxx>
> > + */
> > +#include <linux/types.h>
> > +#include <linux/kernel.h>
> > +#include <linux/spinlock.h>
> > +#include <linux/smp.h>
> > +#include <linux/percpu.h>
> > +
> > +struct tkt_q {
> > + int cpu;
> > + __ticket_t tail;
> > + struct tkt_q *next;
> > +};
> > +
> > +struct tkt_q_head {
> > + arch_spinlock_t *ref; /* Pointer to spinlock if in use. */
> > + s64 head_tkt; /* Head ticket when started queuing. */
> > + struct tkt_q *spin; /* Head of queue. */
> > + struct tkt_q **spin_tail; /* Tail of queue. */
> > +};
> > +
> > +/*
> > + * TKT_Q_SWITCH is twice the number of CPUs that must be spinning on a
> > + * given ticket lock to motivate switching to spinning on a queue.
> > + * The reason that it is twice the number is because the bottom bit of
> > + * the ticket is reserved for the bit that indicates that a queue is
> > + * associated with the lock.
> > + */
> > +#define TKT_Q_SWITCH (CONFIG_TICKET_LOCK_QUEUED_SWITCH * 2)
> > +
> > +/*
> > + * TKT_Q_NQUEUES is the number of queues to maintain. Large systems
> > + * might have multiple highly contended locks, so provide more queues for
> > + * systems with larger numbers of CPUs.
> > + */
> > +#define TKT_Q_NQUEUES (DIV_ROUND_UP(NR_CPUS + TKT_Q_SWITCH - 1, TKT_Q_SWITCH) * 2)
> > +
> > +/* The queues themselves. */
> > +struct tkt_q_head tkt_q_heads[TKT_Q_NQUEUES];
> > +
> > +/* Advance to the next queue slot, wrapping around to the beginning. */
> > +static int tkt_q_next_slot(int i)
> > +{
> > + return (++i < TKT_Q_NQUEUES) ? i : 0;
> > +}
> > +
> > +/* Very crude hash from lock address to queue slot number. */
> > +static unsigned long tkt_q_hash(arch_spinlock_t *lock)
> > +{
> > + return (((unsigned long)lock) >> 8) % TKT_Q_NQUEUES;
> > +}
> > +
> > +/*
> > + * Return a pointer to the queue header associated with the specified lock,
> > + * or return NULL if there is no queue for the lock or if the lock's queue
> > + * is in transition.
> > + */
> > +static struct tkt_q_head *tkt_q_find_head(arch_spinlock_t *lock)
> > +{
> > + int i;
> > + int start;
> > +
> > + start = i = tkt_q_hash(lock);
> > + do
> > + if (tkt_q_heads[i].ref == lock)
> > + return &tkt_q_heads[i];
> > + while ((i = tkt_q_next_slot(i)) != start);
> > + return NULL;
> > +}
> > +
> > +/*
> > + * Try to stop queuing, reverting back to normal ticket-lock operation.
> > + * We can only stop queuing when the queue is empty, which means that
> > + * we need to correctly handle races where someone shows up in the queue
> > + * just as we are trying to dispense with the queue. They win, we lose.
> > + */
> > +static bool tkt_q_try_unqueue(arch_spinlock_t *lock, struct tkt_q_head *tqhp)
> > +{
> > + arch_spinlock_t asold;
> > + arch_spinlock_t asnew;
> > +
> > + /* Pick up the ticket values. */
> > + asold = ACCESS_ONCE(*lock);
> > + if ((asold.tickets.head & ~0x1) == asold.tickets.tail) {
> > +
> > + /* Attempt to mark the lock as not having a queue. */
> > + asnew = asold;
> > + asnew.tickets.head &= ~0x1;
> > + if (cmpxchg(&lock->head_tail,
> > + asold.head_tail,
> > + asnew.head_tail) == asold.head_tail) {
> > +
> > + /* Succeeded, mark the queue as unused. */
> > + ACCESS_ONCE(tqhp->ref) = NULL;
> > + return true;
> > + }
> > + }
> > +
> > + /* Failed, tell the caller there is still a queue to pass off to. */
> > + return false;
> > +}
> > +
> > +/*
> > + * Hand the lock off to the first CPU on the queue.
> > + */
> > +void tkt_q_do_wake(arch_spinlock_t *lock)
> > +{
> > + struct tkt_q_head *tqhp;
> > + struct tkt_q *tqp;
> > +
> > + /* If the queue is still being set up, wait for it. */
> > + while ((tqhp = tkt_q_find_head(lock)) == NULL)
> > + cpu_relax();
> > +
> > + for (;;) {
> > +
> > + /* Find the first queue element. */
> > + tqp = ACCESS_ONCE(tqhp->spin);
> > + if (tqp != NULL)
> > + break; /* Element exists, hand off lock. */
> > + if (tkt_q_try_unqueue(lock, tqhp))
> > + return; /* No element, successfully removed queue. */
> > + cpu_relax();
> > + }
> > + if (ACCESS_ONCE(tqhp->head_tkt) != -1)
> > + ACCESS_ONCE(tqhp->head_tkt) = -1;
> > + smp_mb(); /* Order pointer fetch and assignment against handoff. */
> > + ACCESS_ONCE(tqp->cpu) = -1;
> > +}
> > +EXPORT_SYMBOL(tkt_q_do_wake);
> > +
> > +/*
> > + * Given a lock that already has a queue associated with it, spin on
> > + * that queue. Return false if there was no queue (which means we do not
> > + * hold the lock) and true otherwise (meaning we -do- hold the lock).
> > + */
> > +bool tkt_q_do_spin(arch_spinlock_t *lock, struct __raw_tickets inc)
> > +{
> > + struct tkt_q **oldtail;
> > + struct tkt_q tq;
> > + struct tkt_q_head *tqhp;
> > +
> > + /*
> > + * Ensure that accesses to queue header happen after sensing
> > + * the lock's have-queue bit.
> > + */
> > + smp_mb(); /* See above block comment. */
> > +
> > + /* If there no longer is a queue, leave. */
> > + tqhp = tkt_q_find_head(lock);
> > + if (tqhp == NULL)
> > + return false;
> > +
> > + /* Initialize our queue element. */
> > + tq.cpu = raw_smp_processor_id();
> > + tq.tail = inc.tail;
> > + tq.next = NULL;
> > +
> > + /* Check to see if we already hold the lock. */
> > + if (ACCESS_ONCE(tqhp->head_tkt) == inc.tail) {
> > + /* The last holder left before queue formed, we hold lock. */
> > + tqhp->head_tkt = -1;
> > + return true;
> > + }
> > +
> > + /*
> > + * Add our element to the tail of the queue. Note that if the
> > + * queue is empty, the ->spin_tail pointer will reference
> > + * the queue's head pointer, namely ->spin.
> > + */
> > + oldtail = xchg(&tqhp->spin_tail, &tq.next);
> > + ACCESS_ONCE(*oldtail) = &tq;
> > +
> > + /* Spin until handoff. */
> > + while (ACCESS_ONCE(tq.cpu) != -1)
> > + cpu_relax();
> > +
> > + /*
> > + * Remove our element from the queue. If the queue is now empty,
> > + * update carefully so that the next acquisition will enqueue itself
> > + * at the head of the list. Of course, the next enqueue operation
> > + * might be happening concurrently, and this code needs to handle all
> > + * of the possible combinations, keeping in mind that the enqueue
> > + * operation happens in two stages: (1) update the tail pointer and
> > + * (2) update the predecessor's ->next pointer. With this in mind,
> > + * the following code needs to deal with three scenarios:
> > + *
> > + * 1. tq is the last entry. In this case, we use cmpxchg to
> > + * point the list tail back to the list head (->spin). If
> > + * the cmpxchg fails, that indicates that we are instead
> > + * in scenario 2 below. If the cmpxchg succeeds, the next
> > + * enqueue operation's tail-pointer exchange will enqueue
> > + * the next element at the queue head, because the ->spin_tail
> > + * pointer now references the queue head.
> > + *
> > + * 2. tq is the last entry, and the next entry has updated the
> > + * tail pointer but has not yet updated tq.next. In this
> > + * case, tq.next is NULL, the cmpxchg will fail, and the
> > + * code will wait for the enqueue to complete before completing
> > + * removal of tq from the list.
> > + *
> > + * 3. tq is not the last pointer. In this case, tq.next is non-NULL,
> > + * so the following code simply removes tq from the list.
> > + */
> > + if (tq.next == NULL) {
> > +
> > + /* Mark the queue empty. */
> > + tqhp->spin = NULL;
> > +
> > + /* Try to point the tail back at the head. */
> > + if (cmpxchg(&tqhp->spin_tail,
> > + &tq.next,
> > + &tqhp->spin) == &tq.next)
> > + return true; /* Succeeded, queue is now empty. */
> > +
> > + /* Failed, if needed, wait for the enqueue to complete. */
> > + while (tq.next == NULL)
> > + cpu_relax();
> > +
> > + /* The following code will repair the head. */
> > + }
> > + smp_mb(); /* Force ordering between handoff and critical section. */
> > +
> > + /*
> > + * Advance list-head pointer. This same task will be the next to
> > + * access this when releasing the lock, so no need for a memory
> > + * barrier after the following assignment.
> > + */
> > + ACCESS_ONCE(tqhp->spin) = tq.next;
> > + return true;
> > +}
> > +
> > +/*
> > + * Given a lock that does not have a queue, attempt to associate the
> > + * i-th queue with it, returning true if successful (meaning we hold
> > + * the lock) or false otherwise (meaning we do -not- hold the lock).
> > + * Note that the caller has already filled in ->ref with 0x1, so we
> > + * own the queue.
> > + */
> > +static bool
> > +tkt_q_init_contend(int i, arch_spinlock_t *lock, struct __raw_tickets inc)
> > +{
> > + arch_spinlock_t asold;
> > + arch_spinlock_t asnew;
> > + struct tkt_q_head *tqhp;
> > +
> > + /* Initialize the i-th queue header. */
> > + tqhp = &tkt_q_heads[i];
> > + tqhp->spin = NULL;
> > + tqhp->spin_tail = &tqhp->spin;
> > +
> > + /* Each pass through this loop attempts to mark the lock as queued. */
> > + do {
> > + asold.head_tail = ACCESS_ONCE(lock->head_tail);
> > + asnew = asold;
> > + if (asnew.tickets.head & 0x1) {
> > +
> > + /* Someone beat us to it, back out. */
> > + smp_mb();
> > + ACCESS_ONCE(tqhp->ref) = NULL;
> > +
> > + /* Spin on the queue element they set up. */
> > + return tkt_q_do_spin(lock, inc);
> > + }
> > +
> > + /*
> > + * Record the head counter in case one of the spinning
> > + * CPUs already holds the lock but doesn't realize it yet.
> > + */
> > + tqhp->head_tkt = asold.tickets.head;
> > +
> > + /* The low-order bit in the head counter says "queued". */
> > + asnew.tickets.head |= 0x1;
> > + } while (cmpxchg(&lock->head_tail,
> > + asold.head_tail,
> > + asnew.head_tail) != asold.head_tail);
> > +
> > + /* Point the queue at the lock and go spin on it. */
> > + ACCESS_ONCE(tqhp->ref) = lock;
> > + return tkt_q_do_spin(lock, inc);
> > +}
> > +
> > +/*
> > + * Start handling a period of high contention by finding a queue to associate
> > + * with this lock. Returns true if successful (in which case we hold the
> > + * lock) and false otherwise (in which case we do -not- hold the lock).
> > + */
> > +bool tkt_q_start_contend(arch_spinlock_t *lock, struct __raw_tickets inc)
> > +{
> > + int i;
> > + int start;
> > +
> > + /* Hash the lock address to find a starting point. */
> > + start = i = tkt_q_hash(lock);
> > +
> > + /*
> > + * Each pass through the following loop attempts to associate
> > + * the lock with the corresponding queue.
> > + */
> > + do {
> > + /*
> > + * Use 0x1 to mark the queue in use, but also avoiding
> > + * any spinners trying to use it before we get it all
> > + * initialized.
> > + */
> > + if (tkt_q_heads[i].ref)
> > + continue;
> > + if (cmpxchg(&tkt_q_heads[i].ref,
> > + NULL,
> > + (arch_spinlock_t *)0x1) == NULL) {
>
> Hi Paul,
>
> Would it be better to do the check like this before the cmpxchg in
> order to keep the logic the same?
>
> if (!tkt_q_heads[i].ref &&
> cmpxchg(&tkt_q_heads[i].ref,
> NULL,
> (arch_spinlock_t *)0x1) == NULL)

Good point -- my approach was skipping the check for someone else having
set the queue up. Fixed!

Thanx, Paul

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