Re: [PATCH 1/1] VSOCK: Introduce VM Sockets

From: Gerd Hoffmann
Date: Mon Feb 11 2013 - 09:23:29 EST


On 02/07/13 01:23, Andy King wrote:
> +struct vsock_transport_recv_notify_data {
> + u64 data1; /* Transport-defined. */
> + u64 data2; /* Transport-defined. */
> + bool notify_on_block;
> +};
> +
> +struct vsock_transport_send_notify_data {
> + u64 data1; /* Transport-defined. */
> + u64 data2; /* Transport-defined. */
> +};
> +
> +struct vsock_transport {
> + /* Initialize/tear-down socket. */
> + int (*init)(struct vsock_sock *, struct vsock_sock *);
> + void (*destruct)(struct vsock_sock *);
> + void (*release)(struct vsock_sock *);
> +
> + /* Connections. */
> + int (*connect)(struct vsock_sock *);
> +
> + /* DGRAM. */
> + int (*dgram_bind)(struct vsock_sock *, struct sockaddr_vm *);
> + int (*dgram_dequeue)(struct kiocb *kiocb, struct vsock_sock *vsk,
> + struct msghdr *msg, size_t len, int flags);
> + int (*dgram_enqueue)(struct vsock_sock *, struct sockaddr_vm *,
> + struct iovec *, size_t len);
> + bool (*dgram_allow)(u32 cid, u32 port);
> +
> + /* STREAM. */
> + /* TODO: stream_bind() */
> + ssize_t (*stream_dequeue)(struct vsock_sock *, struct iovec *,
> + size_t len, int flags);
> + ssize_t (*stream_enqueue)(struct vsock_sock *, struct iovec *,
> + size_t len);
> + s64 (*stream_has_data)(struct vsock_sock *);
> + s64 (*stream_has_space)(struct vsock_sock *);
> + u64 (*stream_rcvhiwat)(struct vsock_sock *);
> + bool (*stream_is_active)(struct vsock_sock *);
> + bool (*stream_allow)(u32 cid, u32 port);
> +
> + /* Notification. */
> + int (*notify_poll_in)(struct vsock_sock *, size_t, bool *);
> + int (*notify_poll_out)(struct vsock_sock *, size_t, bool *);
> + int (*notify_recv_init)(struct vsock_sock *, size_t,
> + struct vsock_transport_recv_notify_data *);
> + int (*notify_recv_pre_block)(struct vsock_sock *, size_t,
> + struct vsock_transport_recv_notify_data *);
> + int (*notify_recv_pre_dequeue)(struct vsock_sock *, size_t,
> + struct vsock_transport_recv_notify_data *);
> + int (*notify_recv_post_dequeue)(struct vsock_sock *, size_t,
> + ssize_t, bool, struct vsock_transport_recv_notify_data *);
> + int (*notify_send_init)(struct vsock_sock *,
> + struct vsock_transport_send_notify_data *);
> + int (*notify_send_pre_block)(struct vsock_sock *,
> + struct vsock_transport_send_notify_data *);
> + int (*notify_send_pre_enqueue)(struct vsock_sock *,
> + struct vsock_transport_send_notify_data *);
> + int (*notify_send_post_enqueue)(struct vsock_sock *, ssize_t,
> + struct vsock_transport_send_notify_data *);
> +
> + /* Shutdown. */
> + int (*shutdown)(struct vsock_sock *, int);
> +
> + /* Buffer sizes. */
> + void (*set_buffer_size)(struct vsock_sock *, u64);
> + void (*set_min_buffer_size)(struct vsock_sock *, u64);
> + void (*set_max_buffer_size)(struct vsock_sock *, u64);
> + u64 (*get_buffer_size)(struct vsock_sock *);
> + u64 (*get_min_buffer_size)(struct vsock_sock *);
> + u64 (*get_max_buffer_size)(struct vsock_sock *);
> +
> + /* Addressing. */
> + u32 (*get_local_cid)(void);
> +};
> +

Whoa. This has grown *alot*. Care to explain this please? Patch
creating a Documentation/virtual/vsock.txt would be cool.

*_enqueue + *_dequeue is sending/receiving data, ok.

stream_has_data + stream_has_space + stream_rcvhiwat look like they are
needed for buffer management. Details please (especially for
stream_rcvhiwat).

What is stream_is_active?
What is *_allow?

What are all those notify_* calls?

Why do you need vsock_transport_{send,recv}_notify_data structs?
Can't this live in vsock_sock->trans?

thanks,
Gerd
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