Re: [PATCH 1/4] timer: Added usleep[_range] timer

From: Andrew Morton
Date: Wed Jul 28 2010 - 16:59:23 EST


On Wed, 28 Jul 2010 13:47:46 -0700
Patrick Pannuto <ppannuto@xxxxxxxxxxxxxx> wrote:

> > This is different from the patch I merged and I'm not seeing any
> > explanation for the change.
> >
> > The implementation of usleep() looks odd. The longer we sleep, the
> > greater the possible inaccuracy. A code comment which explains the
> > thinking and which warns people about the implications is needed.

I wanna code comment!

> Yes it is different; the explanation was in the cover message. I should
> probably include a copy of the explanation in the commit message as
> well? It was becoming a very long commit message...
>
> // FROM COVER MESSAGE:
> This iteration is similar, with the notable difference that now
> usleep has a "built-in slack" of 200%. This is analogous to msleep,
> which has a built-in slack of 0.4% (since it relies on legacy timers,
> which have a built-in slack of 0.4%). 200% slack is significantly
> greater than 0.4%, but the scale of usleep is also significantly
> different than that of msleep, and I believe 200% to be a sane
> default.
>
> It is my opinion that this interface will most often mirror what
> developers actually intend - indeed some people who have begun
> trying to use the API raised this point -, however, I would like
> some input as it is possibly confusing that the API will "double
> your sleep" by default.
>
> The usleep_range API is still included, since it provides an
> interface to override the "default slack" of 200% by providing
> an explicit range, or to allow callers to specify an even larger
> slack if possible.
>
> The problem that was raised by a few people trying to use usleep here
> was that the API as written was very awkward -- there was never really
> a good reason to use "usleep" as it was written. The intention was
> to make usleep a usable / sensible API; the obvious alternative I see
> is to drop the usleep function entirely and only provide usleep_range -
> which would probably fit well in your request for callers to think
> about what they are doing, if providing a somewhat awkward API.
>
> The complaint was something to the effect of:
>
> "Well, I understand that I should probably give a range, but I have
> no idea what a good range would be. I really just want it to sleep
> for a little bit, but I probably shouldn't trigger an extra interrupt.
> Given the limitations, what's the point of even having a usleep call
> at all?"
>
>
> Thoughts?

My main concern is that someone will type usleep(50) and won't realise
that it goes and sleeps for 100 usecs and their code gets slow as a
result. This sort of thing takes *years* to discover and fix. If we'd
forced them to type usleep_range() instead, it would never have happened.



Another question: what is the typical overhead of a usleep()? IOW, at
what delay value does it make more sense to use udelay()? Another way
of asking that would be "how long does a usleep(1) take"? If it
reliably consumes 2us CPU time then we shouldn't do it.

But it's not just CPU time, is it? A smart udelay() should put the CPU
into a lower power state, so a udelay(3) might consume less energy than
a usleep(2), because the usleep() does much more work in schedule() and
friends?

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