Re: [PATCH 1/4] timer: Added usleep[_range] timer

From: Patrick Pannuto
Date: Wed Jul 28 2010 - 16:48:19 EST


> This is different from the patch I merged and I'm not seeing any
> explanation for the change.
>
> The implementation of usleep() looks odd. The longer we sleep, the
> greater the possible inaccuracy. A code comment which explains the
> thinking and which warns people about the implications is needed.

Yes it is different; the explanation was in the cover message. I should
probably include a copy of the explanation in the commit message as
well? It was becoming a very long commit message...

// FROM COVER MESSAGE:
This iteration is similar, with the notable difference that now
usleep has a "built-in slack" of 200%. This is analogous to msleep,
which has a built-in slack of 0.4% (since it relies on legacy timers,
which have a built-in slack of 0.4%). 200% slack is significantly
greater than 0.4%, but the scale of usleep is also significantly
different than that of msleep, and I believe 200% to be a sane
default.

It is my opinion that this interface will most often mirror what
developers actually intend - indeed some people who have begun
trying to use the API raised this point -, however, I would like
some input as it is possibly confusing that the API will "double
your sleep" by default.

The usleep_range API is still included, since it provides an
interface to override the "default slack" of 200% by providing
an explicit range, or to allow callers to specify an even larger
slack if possible.

The problem that was raised by a few people trying to use usleep here
was that the API as written was very awkward -- there was never really
a good reason to use "usleep" as it was written. The intention was
to make usleep a usable / sensible API; the obvious alternative I see
is to drop the usleep function entirely and only provide usleep_range -
which would probably fit well in your request for callers to think
about what they are doing, if providing a somewhat awkward API.

The complaint was something to the effect of:

"Well, I understand that I should probably give a range, but I have
no idea what a good range would be. I really just want it to sleep
for a little bit, but I probably shouldn't trigger an extra interrupt.
Given the limitations, what's the point of even having a usleep call
at all?"


Thoughts?

--
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