From: Chris Friesen
Date: Wed Aug 26 2009 - 17:16:03 EST

On 08/26/2009 02:50 PM, Andrew Morton wrote:

> What problem?
> All I've seen is "I want 100% access to a CPU". That's not a problem
> statement - it's an implementation.
> What is the problem statement?

I can only speak for myself...

In our case the problem statement was that we had an inherently
single-threaded emulator app that we wanted to push as hard as
absolutely possible.

We gave it as close to a whole cpu as we could using cpu and irq
affinity and we used message queues in shared memory to allow another
cpu to handle I/O. In our case we still had kernel threads running on
the app cpu, but if we'd had a straightforward way to avoid them we
would have used it.

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