Re: [PATCH] Driver Core: Add platform device arch data V2

From: Rafael J. Wysocki
Date: Wed Jun 03 2009 - 04:46:02 EST


On Tuesday 02 June 2009, Magnus Damm wrote:
> 2009/6/2 Rafael J. Wysocki <rjw@xxxxxxx>:
> > On Monday 01 June 2009, Rafael J. Wysocki wrote:
> >> On Monday 01 June 2009, Magnus Damm wrote:
> >> > From: Magnus Damm <damm@xxxxxxxxxx>
> >> >
> >> > Allow architecture specific data in struct platform_device V2.
> >> > The structure pdev_archdata is added to struct platform_device,
> >> > similar to struct dev_archdata in struct device.
> >> >
> >> > Useful for architecture code that needs to keep extra data
> >> > associated with each platform device. This data shall not
> >> > be accessed by platform drivers, only architecture code.
> >> >
> >> > Needed for platform device runtime PM.
> >>
> >> What exactly do you need this data for?
>
> I'd like to keep a hardware block id associated with each platform
> device on our SoC.
> Please have a look at "PATCH [04/04] sh: Runtime platform device PM mockup",
> http://patchwork.kernel.org/patch/26421/
>
> > Anyway, I think you can introduce something like:
> >
> > struct <your arch>_platform_device {
> > struct platform_device dev;
> > <some type> <your arch data>;
> > ...
> > };
> >
> > define your platform devices using the struct above and pass its dev member to
> > the functions that need 'struct platform_device' as an argument.
> >
> > Then you won't need to add arch members to 'struct platform_device' itself.
>
> Thanks for your suggestion. I'm usually a friend of wrapping
> structures and using offsetof(), but in this case I don't think it
> will work very well.
>
> I'd like to keep a SoC specific hardware block id in this architecture
> specific struct. Then let the arch specific functions
> platform_device_idle() and platform_device_wakeup() use this hardware
> block id to locate which clocks to stop and which power domains to
> fiddle with within the SoC. If we only consider this on-SoC case then
> wrapping and offsetof() works well.
>
> However, a typical embedded system has a wide range of platform
> devices. Some are for the SoC itself and some are for external
> devices, like on board ethernet controlllers (not on chip like the SoC
> platform devices).

Why don't we use the arch-specific wrapping for all platform devices on this
arch, the SoC ones and the non-SoC ones? Is there any particular reason not
to do that?

If idle() and wakeup() are supposed to be platform-specific, and quite frankly
I don't see how they could be implemented in a generic way, they don't even
need to operate on struct platform_device objects.

> And since idle() and wakeup() work with struct
> platform device, with a wrapped data structure we need some way to
> check if the platform data is actually wrapped and offsetof() is
> valid. I guess we could use some platform device specific flag for
> this, but that seems overly complicated in my opinion. And modifying
> idle() and wakup() to take arch specific structures is not so good
> since we want to use the same platform driver on multiple
> architectures.
>
> My mockup code that keeps keeps the hardware block id in the platform
> device arch specific data works well since the hardware block id with
> value zero is a special case. The value zero means "external non-soc
> device", so a "regular" board specific struct platform_device that do
> not setup arch specific data can just be skipped in idle()/wakeup().
>
> If you guys dislike adding arch specific data to struct platform
> device then for SuperH we can just (mis)use the arch specific data in
> struct device instead. I'm afraid that solution wastes memory since
> the data will only be used for platform devices anyway. So I prefer
> adding arch specific data to struct platform_device instead of struct
> device if possible.

That's generally OK, but I'd like to get convinced that there's no better
way indeed.

What I personally don't like about the patch is the duplication of empty
struct pdev_archdata for quite a number of architectures. It's not nice and
I wonder if there's a way to avoid it.

Thanks,
Rafael
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