Eray Ozkural <erayo@cs.bilkent.edu.tr> said:
> Rik van Riel wrote:
> > If C++ really is that good for kernel modules, I'd like to
> > see some code that proves it can be done without too much
> > of a performance hit (or without a performance hit at all?).
> it can be done in theory :)
"Theory and practice are the same in theory, but quite different in
practice" (or thereabouts) Larry McVoy
> > Sending 500 rants to the kernel list isn't even close to
> > being productive. Sending 1 patch is...
> i already made that point. the only proof that it can
> be done is the demonstration of an actual kernel module
> without a grave performance hit.
Performance is an important point, but by no means to only one. Bloat
(source (i.e., wrappers over/around the C API) or binary) is most
unwelcome. Screwing up the API for C++'s sake and similar games is right
out of the question.
-- Horst von Brand vonbrand@sleipnir.valparaiso.cl Casilla 9G, Vin~a del Mar, Chile +56 32 672616 - To unsubscribe from this list: send the line "unsubscribe linux-kernel" in the body of a message to majordomo@vger.kernel.org Please read the FAQ at http://www.tux.org/lkml/
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