Re: Linux Graphics Architecture (format fixed)

jens@pinguin.conetix.de
Sun, 7 Feb 1999 23:23:05 +0100


On Sun, Feb 07, 1999 at 10:36:31AM -0500, Brandon S. Allbery KF8NH wrote:

> | > The people who are doing the serious 3D work are using 1993 SGI
> | > technology. Its called Direct Render, its fast, its effective and it
> | > needs close to no kernel support. Oh and its as fast in an X window as
> | > full screen.
> | > Read Mark Kilgards paper on it aat SGI
> | Ah yes! This comes up once every six months. We need to make a
> | 'screen' which has, incidentally, a trivial kernel attached <grin>!
> Why am I thinking "vmlinuz.el"? :-)

[lilo.conf]
image = /usr/bin/emacs

;-))

-- 
_ciao, Jens_______________________________ http://www.pinguin.conetix.de
    cat /dev/boiler/water | tea | sieve > /cup
    mount -t hdev /dev/human/mouth01 /mouth ; cat /cup >/mouth/gulp

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