Since we really don't need 64 bits right now -- given the 32-bit limit
on block numbers, no file size can exceed 44 or 45 bits -- how about
i_osync?
If I read the code correctly, i_osync is always zero on disk. So when
we read an inode we could copy it to a new field that we add on the
end of the structure and set it to zero; then when we write an inode
we can set it from the new field and then write it out.
-- Chip Salzenberg - a.k.a. - <chip@pobox.com> "I brought the atom bomb. I think it's a good time to use it." //MST3K- To unsubscribe from this list: send the line "unsubscribe linux-kernel" in the body of a message to majordomo@vger.rutgers.edu