Re: GGI, EGCS/PGCC, Kernel source

MOLNAR Ingo (mingo@chiara.csoma.elte.hu)
Wed, 25 Feb 1998 03:06:16 +0100 (CET)


On Tue, 24 Feb 1998, Stefan Mars wrote:

> On Tue, 24 Feb 1998, Pavel Machek wrote:
>
> > Please do so. This mail was mostly meant as 'some people have valid
> > objections to ggi' :-).
>
> No, that would be "Some people have valid objections to the current state
> of ggi without knowing what is being worked on in the project :)"

IMHO, GGI still has no strong concepts to support accelerated operations
on PC GX cards. XFree86 has a strong concept, XAA. Not using acceleration
puts us back into graphics stone-age .. (for windowing that is, some cool
games like Quake do their own stuff).

just compare XGGI and XFree86 xbench numbers on an accelerated card...

just look at how Win95 and NT have ducked this problem, Win95 gives full
access to user code, NT 4.0 has put the graphics code into the kernel. GGI
would be something like NT 3.51, dead slow doing graphics, and no games
would run on it at sane speeds ...

-- mingo

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