> Woohoo, this may work... I'm not sure though because I think many games
> access they keyboard and read the 'make' or 'break' scan codes instead of
> chars but I will try this
They're still reading from /dev/tty<n>; they just do
ioctl(<kbdfd>, KDSKBMODE, K_RAW); /* or maybe K_MEDIUMRAW */
first, so you can just feed them bytes corresponding to the scan codes.
-- Aaron M. Ucko (amu@mit.edu) | For Geek Code, PGP public key, and other info, finger amu@monk.mit.edu. | "Kids! Bringing about Armageddon can be dangerous. Do not attempt it in your home." -- T. Pratchett & N. Gaiman, _Good Omens_