Re: SVGA kernel chipset drivers.

Jon M. Taylor (taylorj@gaia.ecs.csus.edu)
Mon, 3 Jun 1996 15:39:09 -0700 (PDT)


On Mon, 3 Jun 1996, Marcus Meissner wrote:

>
> NOTE: I have not written the mail Linus replied to, "John M. Taylor" did.
>
> > > On Sun, 2 Jun 1996, Marcus Meissner wrote:
> > > > datasegment just as WINE does? Ok, will only work on i386 and friends.
> > > > ... (See modify_ldt system call.)
> > >
> > > Which is no good. Linux should be as cross-platform as possible,
> > > right? Then we need a uniform graphics API.
>
> > Are you really that dense?
> > We HAVE a uniform graphics API already. It's called X.
> > When you argue for kernel support for graphics, you argue _against_ the already
> > existing, standard UNIX graphics API that does a hell of a lot more than some
> > stupid frame buffer.
> > THAT is why this discussion is so totally useless. You're just asking for the
> > kernel to support something that is _less_ capable than we already have. Do you
> > think I'm so stupid that I'd go for something as braindead as that?
>
> I agree with Linus, but mostly due to the fact, that X is a protocol which
> supports REMOTE graphics as well as local. Restricting oneselves to
> local, linux-only things as SVGAlib or CGI in fact INCREASES portability/
> compatibilty problems.

Remember, in no way would the GGI somehow make using X at all
impossible. You'd need to write a GGI-using X server, but with all the
free XFree86 project code out there....

Jon Taylor = <taylorj@gaia.ecs.csus.edu> | <http://gaia.ecs.csus.edu/~taylorj>
------------------------------------------------------------------------------
"Everything in excess! To enjoy the flavor of life, take big bites.
Moderation is for monks." - Lazarus Long