Re: [PATCH 1/2] rust: sync: refactor static_lock_class!() macro
From: Boqun Feng
Date: Wed Jul 23 2025 - 12:20:35 EST
On Wed, Jul 23, 2025 at 05:01:39PM +0200, Alice Ryhl wrote:
> On Wed, Jul 23, 2025 at 4:36 PM Benno Lossin <lossin@xxxxxxxxxx> wrote:
> >
> > On Wed Jul 23, 2025 at 1:49 PM CEST, Alice Ryhl wrote:
> > > impl LockClassKey {
> > > + /// Initializes a statically allocated lock class key.
> > > + ///
> > > + /// This is usually used indirectly through the [`static_lock_class!`] macro.
> > > + ///
> > > + /// # Safety
> > > + ///
> > > + /// The destructor must never run on the returned `LockClassKey`.
> >
> > I don't know how lockdep works, but Boqun mentioned in the other thread
> > that it uses the address of static keys. But AFAIK there is no mechanism
> > to differentiate them, so does lockdep just check the address and if it
In lockdep, we use `static_obj()` to tell whether it's a static obj or a
dynamic allocated one.
> > is in a static segment it uses different behavior?
> >
> > Because from the safety requirements on this function, I could just do
> > this:
> >
> > // SAFETY: we leak the box below, so the destructor never runs.
> > let class = KBox::new(unsafe { LockClassKey::new_static() });
> > let class = Pin::static_ref(KBox::leak(class));
> > let lock = SpinLock::new(42, c_str!("test"), class);
This will trigger a runtime error because `class` is not static, but
technically, it won't trigger UB, at least lockdep should be able to
handle this case.
Regards,
Boqun
> > let _ = lock.lock();
> >
> > Because if lockdep then expects this to be initialized, we need to
> > change the requirement to only be used from statics.
>
> My understanding is that it has to with correctly handling reuse of
> the same key. In your scenario it's not reused.
>
> Alice