Re: [PATCH] x86/math64: handle #DE in mul_u64_u64_div_u64()

From: H. Peter Anvin
Date: Tue Jul 22 2025 - 12:53:57 EST


On July 22, 2025 5:09:47 AM PDT, David Laight <david.laight.linux@xxxxxxxxx> wrote:
>On Tue, 22 Jul 2025 12:50:35 +0200
>Oleg Nesterov <oleg@xxxxxxxxxx> wrote:
>
>> On 07/21, David Laight wrote:
>> >
>> > On Mon, 21 Jul 2025 15:04:22 +0200
>> > Oleg Nesterov <oleg@xxxxxxxxxx> wrote:
>> >
>> > > Change mul_u64_u64_div_u64() to return ULONG_MAX if the result doesn't
>> > > fit u64, this matches the generic implementation in lib/math/div64.c.
>> >
>> > Not quite, the generic version is likely to trap on divide by zero.
>>
>> I meant that the generic implementation returns -1ul too if the result
>> doesn't fit into u64.
>>
>> > I think it would be better to always trap (eg BUG_ON(!div)).
>>
>> Well, I don't like adding a BUG_ON(), but OK.
>>
>> > The trouble there is that (an ignored) ~(u64)0 is likely to cause another
>> > arithmetic overflow with even more consequences.
>> >
>> > So I'm not at all sure what it should look like or whether 0 is a better
>> > error return (esp for div == 0).
>>
>> I'm not sure either but x86/generic versions should be consistent. Let's
>> discuss this and possibly change both implementations later?
>
>My thought as well.
>Getting both to agree is a start.
>
>My latest thought is to add another parameter for the return value
>when the result overflows or is infinity/NaN.
>So the calling code can get 0, 1, ~0 (or any other 'safe' value) returned.
>A special 'magic' value could be used to mean BUG().
>
>>
>> > > static inline u64 mul_u64_u64_div_u64(u64 a, u64 mul, u64 div)
>> > > {
>> > > + int ok = 0;
>> > > u64 q;
>> > >
>> > > - asm ("mulq %2; divq %3" : "=a" (q)
>> > > - : "a" (a), "rm" (mul), "rm" (div)
>> > > - : "rdx");
>> > > + asm ("mulq %3; 1: divq %4; movl $1,%1; 2:\n"
>> >
>> > The "movl $1,%1" is a 5 byte instruction.
>> > Better to use either 'incl' or get the constraints right for 'movb'
>>
>> Agreed, thanks,
>>
>> > > + if (ok)
>> > > + return q;
>> > > + WARN_ON_ONCE(!div);
>> >
>> > I think you need to WARN for overflow as well as divide by zero.
>>
>> The generic implementation doesn't WARN... OK, I won't argue.
>
>I've a set of patches I need to do a new version of.
>I'll add a WARN_ON_ONCE() to the generic version.
>I'll also put a copy of this patch in my set so that the later patches
>will apply after this is applied without too much hastle.
>
>> How about
>>
>> static inline u64 mul_u64_u64_div_u64(u64 a, u64 mul, u64 div)
>> {
>> char ok = 0;
>> u64 q;
>>
>> asm ("mulq %3; 1: divq %4; movb $1,%1; 2:\n"
>> _ASM_EXTABLE(1b, 2b)
>> : "=a" (q), "+r" (ok)
>
>That needs to be "+q" (ok)
>
>> : "a" (a), "rm" (mul), "rm" (div)
>> : "rdx");
>>
>> if (ok)
>> return q;
>> BUG_ON(!div);
>> WARN_ON_ONCE(1);
>
>I know there are are a lot of WARN_ON_ONCE(1) out there,
>but maybe WARN_ON_ONCE("muldiv overflow") would be better?
>(The linker will merge the strings).
>
> David
>
>> return ~(u64)0;
>> }
>>
>> ?
>>
>> Oleg.
>>
>

Note that -1 for division by zero (not necessarily for overflow) follows from most natural division algorithms, and so architectures which don't trap on division overflow tend to behave that way.