Re: [PATCH v5 2/3] implement ww_mutex abstraction for the Rust tree

From: Benno Lossin
Date: Mon Jun 23 2025 - 11:19:06 EST


On Mon Jun 23, 2025 at 4:47 PM CEST, Boqun Feng wrote:
> On Mon, Jun 23, 2025 at 03:44:58PM +0200, Benno Lossin wrote:
>> I didn't have a concrete API in mind, but after having read the
>> abstractions more, would this make sense?
>>
>> let ctx: &WwAcquireCtx = ...;
>> let m1: &WwMutex<T> = ...;
>> let m2: &WwMutex<Foo> = ...;
>>
>> let (t, foo, foo2) = ctx
>> .begin()
>> .lock(m1)
>> .lock(m2)
>> .lock_with(|(t, foo)| &*foo.other)
>> .finish();
>>
>
> Cute!
>
> However, each `.lock()` will need to be polymorphic over a tuple of
> locks that are already held, right? Otherwise I don't see how
> `.lock_with()` knows it's already held two locks. That sounds like a
> challenge for implementation.

I think it's doable if we have

impl WwActiveCtx {
fn begin(&self) -> WwActiveCtx<'_, ()>;
}

struct WwActiveCtx<'a, Locks> {
locks: Locks,
_ctx: PhantomData<&'a WwAcquireCtx>,
}

impl<'a, Locks> WwActiveCtx<'a, Locks>
where
Locks: Tuple
{
fn lock<'b, T>(
self,
lock: &'b WwMutex<T>,
) -> WwActiveCtx<'a, Locks::Append<WwMutexGuard<'b, T>>>;

fn lock_with<'b, T>(
self,
get_lock: impl FnOnce(&Locks) -> &'b WwMutex<T>,
) -> WwActiveCtx<'a, Locks::Append<WwMutexGuard<'b, T>>>;
// I'm not 100% sure that the lifetimes will work out...

fn finish(self) -> Locks;
}

trait Tuple {
type Append<T>;

fn append<T>(self, value: T) -> Self::Append<T>;
}

impl Tuple for () {
type Append<T> = (T,);

fn append<T>(self, value: T) -> Self::Append<T> {
(value,)
}
}

impl<T1> Tuple for (T1,) {
type Append<T> = (T1, T);

fn append<T>(self, value: T) -> Self::Append<T> {
(self.0, value,)
}
}

impl<T1, T2> Tuple for (T1, T2) {
type Append<T> = (T1, T2, T);

fn append<T>(self, value: T) -> Self::Append<T> {
(self.0, self.1, value,)
}
}

/* these can easily be generated by a macro */

> We also need to take into consideration that the user want to drop any
> lock in the sequence? E.g. the user acquires a, b and c, and then drop
> b, and then acquires d. Which I think is possible for ww_mutex.

Hmm what about adding this to the above idea?:

impl<'a, Locks> WwActiveCtx<'a, Locks>
where
Locks: Tuple
{
fn custom<L2>(self, action: impl FnOnce(Locks) -> L2) -> WwActiveCtx<'a, L2>;
}

Then you can do:

let (a, c, d) = ctx.begin()
.lock(a)
.lock(b)
.lock(c)
.custom(|(a, _, c)| (a, c))
.lock(d)
.finish();

>> let _: &mut T = t;
>> let _: &mut Foo = foo;
>> let _: &mut Foo = foo2;

Ah these will actually be `WwMutexGuard<'_, ...>`, but that should be
expected.

---
Cheers,
Benno