Re: [PATCH 1/3] rust: completion: implement initial abstraction

From: Benno Lossin
Date: Thu Jun 12 2025 - 06:55:24 EST


On Thu Jun 12, 2025 at 12:35 PM CEST, Danilo Krummrich wrote:
> On Thu, Jun 12, 2025 at 10:15:55AM +0200, Benno Lossin wrote:
>> On Tue Jun 3, 2025 at 10:48 PM CEST, Danilo Krummrich wrote:
>> > + /// Signal all tasks waiting on this completion.
>> > + ///
>> > + /// This method wakes up all tasks waiting on this completion; after this operation the
>> > + /// completion is permanently done.
>> > + pub fn complete_all(&self) {
>> > + // SAFETY: `self.as_raw()` is a pointer to a valid `struct completion`.
>> > + unsafe { bindings::complete_all(self.as_raw()) };
>> > + }
>> > +
>> > + /// Wait for completion of a task.
>> > + ///
>> > + /// This method waits for the completion of a task; it is not interruptible and there is no
>> > + /// timeout.
>>
>> Another thing that we should document is weather this function returns
>> immediately when `complete_all` was already called in the past.
>
> The details are all documented in [1], which is also linked in the module
> documentation of this file.
>
> [1] https://docs.kernel.org/scheduler/completion.html

I dislike that we don't have the docs right there on the function.
Following that link, there is also a lot of other stuff there that don't
apply to Rust (eg initializing completions, and the
wait_for_completion*() variants).

After a bit of reading, I found the part that I was looking for (by
searching for `complete_all`...):

A thread that wants to signal that the conditions for continuation have
been achieved calls `complete()` to signal exactly one of the waiters
that it can continue:

```c
void complete(struct completion *done)
```

... or calls `complete_all()` to signal all current and future waiters:

```c
void complete_all(struct completion *done)
```

Let's just put this information on the `complete_all` function.

---
Cheers,
Benno