Re: [PATCH v3 1/2] rust: irq: add support for request_irq()

From: Daniel Almeida
Date: Mon Jun 02 2025 - 11:02:07 EST


Danilo,

> On 15 May 2025, at 10:52, Danilo Krummrich <dakr@xxxxxxxxxx> wrote:
>
> On Thu, May 15, 2025 at 03:45:28PM +0200, Danilo Krummrich wrote:
>> On Thu, May 15, 2025 at 10:16:33AM -0300, Daniel Almeida wrote:
>>>
>>>>>
>>>>> Well, not really, because this impl PinInit can be assigned to something larger
>>>>> that is already pinned, like drm::Device::Data for example, which is (or was)
>>>>> already behind an Arc, or any other private data in other subsystems.
>>>>>
>>>>> IIUC what you proposed has yet another indirection. If we reuse the example
>>>>> from above, that would be an Arc for the drm Data, and another Arc for the
>>>>> handler itself?
>>>>
>>>> Can't you implement Handler for drm::Device::Data and e.g. make Registration
>>>> take an Arc<T: Handler>?
>>>
>>> No, because drivers may need more than one handler. Panthor needs 3, for
>>> example, for 3 different lines.
>>>
>>>>
>>>> The irq::Registration itself doesn't need to be allocated dynamically, so it'd
>>>> still be a single allocation, no?
>>>>
>>>
>>> Right, the registrations don't, but the handlers do.
>>
>> Why does the handler need to be allocated dynamically?
>>
>> What about something like the following?
>>
>> pub struct Registration<T, H: Handler<T>> { ... };
>>
>> pub trait Handler<T> {
>> fn handle_irq(&T) -> IrqReturn;
>> }
>>
>> // Could be `drm::Device::Data`.
>> struct MyData { ... };
>>
>> // Implements `Handler<MyData>`.
>> struct IRQHandler1;
>> struct IRQHandler2;
>>
>> // `data` is `Arc<MyData>`
>> irq::Registration::<IRQHandler1>::new(data, ...);
>> irq::Registration::<IRQHandler2>::new(data, ...);
>>
>> With that you can have as many IRQs as you want without any additional
>> allocation.
>
> Alternatively we could also do the following, which is probably simpler.
>
> pub struct Registration<H: Handler> { ... };
>
> pub trait Handler {
> fn handle_irq(&self) -> IrqReturn;
> }
>
> // Could be `drm::Device::Data`.
> struct MyData { ... };
>
> // Implements `Handler`.
> struct IRQHandler1(Arc<MyData>);
> struct IRQHandler2(Arc<MyData>);
>
> // `data` is `Arc<MyData>`
> let handler1 = IRQHandler1::new(data);
> let handler2 = IRQHandler2::new(data);
>
> irq::Registration::new(handler1, ...);
> irq::Registration::new(handler2, ...);
>

I am trying to implement this, but isn't this what we have already?

I guess the only difference would be removing the handler() accessor, as the
caller is now expected to figure this part out on his own, i.e.:

In your example (IIUC) that would mean accessing the Arc in IRQHandler1
and IRQHandler2 through some other clone and from the actual T:Handler in
the callback.

— Daniel