Re: [PATCH] workqueue: rust: add creation of workqueues
From: Alice Ryhl
Date: Wed Apr 16 2025 - 08:18:54 EST
On Tue, Apr 15, 2025 at 12:48:48PM +0200, Danilo Krummrich wrote:
> On Tue, Apr 15, 2025 at 09:01:35AM +0000, Alice Ryhl wrote:
> > On Mon, Apr 14, 2025 at 08:15:41PM +0200, Danilo Krummrich wrote:
> > > On Fri, Apr 11, 2025 at 03:34:24PM +0000, Alice Ryhl wrote:
> > > >
> > > > +/// An owned kernel work queue.
> > >
> > > I'd suggest to document that dropping an OwnedQueue will wait for pending work.
> > >
> > > Additionally, given that you're about to implement delayed work as well, we
> > > should also mention that destroy_workqueue() currently does not cover waiting
> > > for delayed work *before* it is scheduled and hence may cause WARN() splats or
> > > even UAF bugs.
> >
> > Ah, that's a problem :(
> >
> > Can we make destroy_workqueue() wait for delayed items too? And/or have
> > a variant of it that does so? I'm not sure what is best to do here...
>
> I think the problem is that the workq is not aware of all the timers in flight
> and simply queues the work in the timer callback. See also [1].
>
> I'm not sure there's an easy solution to that, without adding extra overhead,
> such as keeping a list of timers in flight in the workqueue end. :(
>
> [1] https://elixir.bootlin.com/linux/v6.13.7/source/kernel/workqueue.c#L2489
It looks like panthor handles this by only having a single delayed work
item on each queue and using cancel_delayed_work_sync before calling
destroy_workqueue.
Tejun, what do you suggest? The goal of the Rust API is to make it
impossible to accidentally trigger a UAF, so we need to design the API
to prevent this mistake.
Alice