[PATCH AUTOSEL 5.4 3/3] drm/amd/display: Set color_mgmt_changed to true on unsuspend

From: Sasha Levin
Date: Tue May 07 2024 - 19:19:09 EST


From: Joshua Ashton <joshua@xxxxxxxxx>

[ Upstream commit 2eb9dd497a698dc384c0dd3e0311d541eb2e13dd ]

Otherwise we can end up with a frame on unsuspend where color management
is not applied when userspace has not committed themselves.

Fixes re-applying color management on Steam Deck/Gamescope on S3 resume.

Signed-off-by: Joshua Ashton <joshua@xxxxxxxxx>
Reviewed-by: Harry Wentland <harry.wentland@xxxxxxx>
Signed-off-by: Alex Deucher <alexander.deucher@xxxxxxx>
Signed-off-by: Sasha Levin <sashal@xxxxxxxxxx>
---
drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.c | 1 +
1 file changed, 1 insertion(+)

diff --git a/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.c b/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.c
index 3f3242783e1c3..3bfc4aa328c6f 100644
--- a/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.c
+++ b/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.c
@@ -1251,6 +1251,7 @@ static int dm_resume(void *handle)
dc_stream_release(dm_new_crtc_state->stream);
dm_new_crtc_state->stream = NULL;
}
+ dm_new_crtc_state->base.color_mgmt_changed = true;
}

for_each_new_plane_in_state(dm->cached_state, plane, new_plane_state, i) {
--
2.43.0