Re: [PATCH 04/13] tracing: Rename kvfree_rcu() to kvfree_rcu_mightsleep()

From: Uladzislau Rezki
Date: Thu Mar 16 2023 - 11:05:22 EST


On Thu, Mar 16, 2023 at 09:56:53AM -0400, Steven Rostedt wrote:
> On Thu, 16 Mar 2023 09:16:37 +0100
> Uladzislau Rezki <urezki@xxxxxxxxx> wrote:
>
> > > diff --git a/kernel/trace/trace_probe.h b/kernel/trace/trace_probe.h
> > > index ef8ed3b65d05..e6037752dcf0 100644
> > > --- a/kernel/trace/trace_probe.h
> > > +++ b/kernel/trace/trace_probe.h
> > > @@ -256,6 +256,7 @@ struct trace_probe {
> > > struct event_file_link {
> > > struct trace_event_file *file;
> > > struct list_head list;
> > > + struct rcu_head rcu;
> > > };
> > >
> > > static inline bool trace_probe_test_flag(struct trace_probe *tp,
> > >
> > struct foo_a {
> > int a;
> > int b;
> > };
>
> Most machines today are 64 bits, even low end machines.
>
> struct foo_a {
> long long a;
> long long b;
> };
>
> is more accurate. That's 16 bytes.
>
> Although it is more likely off because list_head is a double pointer. But
> let's just go with this, as the amount really doesn't matter here.
>
> >
> > your obj size is 8 byte
> >
> > struct foo_b {
> > struct rcu_head rcu;
>
> Isn't rcu_head defined as;
>
> struct callback_head {
> struct callback_head *next;
> void (*func)(struct callback_head *head);
> } __attribute__((aligned(sizeof(void *))));
> #define rcu_head callback_head
>
> Which makes it 8 not 16 on 32 bit as well?
>
> > int a;
> > int b;
> > };
>
> So it should be 8 + 8 = 16, on 32 bit and 16 + 16 = 32 on 64bit.
>
> >
> > now it becomes 16 + 8 = 24 bytes. In reallity a foo_b object
> > will be 32 bytes since there is no slab for 24 bytes:
> >
> > <snip>
> > kmalloc-32 19840 19840 32 128 1 : tunables 0 0 0 : slabdata 155 155 0
> > kmalloc-16 28857 28928 16 256 1 : tunables 0 0 0 : slabdata 113 113 0
> > kmalloc-8 37376 37376 8 512 1 : tunables 0 0 0 : slabdata 73 73 0
> > <snip>
> >
> > if we allocate 512 objects of foo_a it would be 4096 bytes
> > in case of foo_b it is 24 * 512 = 12228 bytes.
>
> This is for probe events. We usually allocate 1, maybe 2. Oh, some may even
> allocate 100 to be crazy. But each probe event is in reality much larger
> (1K perhaps) as each one allocates dentry's, inodes, etc. So 8 or 16 bytes
> extra is still lost in the noise.
>
> >
> > single argument will give you 4096 + 512 * 8 = 8192 bytes
> > int terms of memory consumtion.
>
> If someone allocate 512 instances, that would be closer to a meg in size
> without this change. 8k is probably less than 1%
>
In percentage. My case. (12228 - 8192) * 100 / 12228 = ~33% difference.

> >
> > And double argument will not give you better performance comparing
> > with a single argument.
>
> It will, because it will no longer have to allocate anything if need be.
> Note, when it doesn't allocate the system is probably mostly idle and we
> don't care about performance, but when it needs allocation, that's likely a
> time when performance is a bit more important.
>
The problem further is about pointer chasing, like comparing arrays and
lists. It will take longer time to offload all pointers.

--
Uladzislau Rezki