Re: [RFC PATCH] sched/fair: update the vruntime to be max vruntime when yield

From: Vincent Guittot
Date: Tue Feb 28 2023 - 08:47:06 EST


On Tue, 28 Feb 2023 at 14:31, Qais Yousef <qyousef@xxxxxxxxxxx> wrote:
>
> On 02/28/23 10:07, Vincent Guittot wrote:
> > On Tue, 28 Feb 2023 at 09:21, Xuewen Yan <xuewen.yan94@xxxxxxxxx> wrote:
> > >
> > > Hi Vincent
> > >
> > > On Tue, Feb 28, 2023 at 3:53 PM Vincent Guittot
> > > <vincent.guittot@xxxxxxxxxx> wrote:
> > > >
> > > > On Tue, 28 Feb 2023 at 08:42, Xuewen Yan <xuewen.yan94@xxxxxxxxx> wrote:
> > > > >
> > > > > Hi
> > > > >
> > > > > Thanks very much for comments!
> > > > >
> > > > > On Tue, Feb 28, 2023 at 6:33 AM Qais Yousef <qyousef@xxxxxxxxxxx> wrote:
> > > > > >
> > > > > > On 02/27/23 16:40, Peter Zijlstra wrote:
> > > > > > > On Wed, Feb 22, 2023 at 04:03:14PM +0800, Xuewen Yan wrote:
> > > > > > > > When task call the sched_yield, cfs would set the cfs's skip buddy.
> > > > > > > > If there is no other task call the sched_yield syscall, the task would
> > > > > > > > always be skiped when there are tasks in rq.
> > > > > > >
> > > > > > > So you have two tasks A) which does sched_yield() and becomes ->skip,
> > > > > > > and B) which is while(1). And you're saying that once A does it's thing,
> > > > > > > B runs forever and starves A?
> > > > > >
> > > > > > I read it differently.
> > > > > >
> > > > > > I understood that there are multiple tasks.
> > > > > >
> > > > > > If Task A becomes ->skip; then it seems other tasks will continue to be picked
> > > > > > instead. Until another task B calls sched_yield() and become ->skip, then Task
> > > > > > A is picked but with wrong vruntime causing it to run for multiple ticks (my
> > > > > > interpretation of 'always run' below).
> > > > > >
> > > > > > There are no while(1) task running IIUC.
> > > > > >
> > > > > > >
> > > > > > > > As a result, the task's
> > > > > > > > vruntime would not be updated for long time, and the cfs's min_vruntime
> > > > > > > > is almost not updated.
> > > > > > >
> > > > > > > But the condition in pick_next_entity() should ensure that we still pick
> > > > > > > ->skip when it becomes too old. Specifically, when it gets more than
> > > > > > > wakeup_gran() behind.
> > > > > >
> > > > > > I am not sure I can see it either. Maybe __pick_first_entity() doesn't return
> > > > > > the skipped one, or for some reason vdiff for second is almost always
> > > > > > < wakeup_gran()?
> > > > > >
> > > > > > >
> > > > > > > > When this scenario happens, when the yield task had wait for a long time,
> > > > > > > > and other tasks run a long time, once there is other task call the sched_yield,
> > > > > > > > the cfs's skip_buddy is covered, at this time, the first task can run normally,
> > > > > > > > but the task's vruntime is small, as a result, the task would always run,
> > > > > > > > because other task's vruntime is big. This would lead to other tasks can not
> > > > > > > > run for a long time.
> > > > > >
> > > > > > The error seems that when Task A finally runs - it consumes more than its fair
> > > > > > bit of sched_slice() as it looks it was starved.
> > > > > >
> > > > > > I think the question is why it was starved? Can you shed some light Xuewen?
> > > > > >
> > > > > > My attempt to help to clarify :) I have read this just like you.
> > > > >
> > > > > Thanks for Qais's clarify. And that's exactly what I want to say:)
> > > > >
> > > > > >
> > > > > > FWIW I have seen a report of something similar, but I didn't managed to
> > > > > > reproduce and debug (mostly due to ENOBANDWIDTH); and not sure if the details
> > > > > > are similar to what Xuewen is seeing. But there was a task starving for
> > > > > > multiple ticks - RUNNABLE but never RUNNING in spite of other tasks getting
> > > > > > scheduled in instead multiple times. ie: there was a task RUNNING for most of
> > > > > > the time, and I could see it preempted by other tasks multiple time, but not by
> > > > > > the starving RUNNABLE task that is hung on the rq. It seems to be vruntime
> > > > > > related too but speculating here.
> > > > >
> > > > > Yes, now we met the similar scenario when running a monkey test on the
> > > > > android phone.
> > > > > There are multiple tasks on cpu, but the runnable task could not be
> > > > > got scheduled for a long time,
> > > > > there is task running and we could see the task preempted by other
> > > > > tasks multiple times.
> > > > > Then we dump the tasks, and find the vruntime of each task varies
> > > > > greatly, and the task which running call the sched_yield frequently.
> > > >
> > > > If I'm not wrong you are using cgroups and as a result you can't
> > > > compare the vruntime of tasks that belongs to different group, you
> > > > must compare the vruntime of entities at the same level. We might have
> > > > to look the side because I can't see why the task would not be
> > > > schedule if other tasks in the same group move forward their vruntime
> > >
> > > All the tasks belong to the same cgroup.
>
> Could they move between cpusets though?

I have pinned them on same CPU to force the contention

>
> >
> > ok.
> > I have tried to reproduce your problem but can't see it so far. I'm
> > probably missing something.
> >
> > With rt-app, I start:
> > - 3 tasks A, B, C which are always running
> > - 1 task D which always runs but yields every 1ms for 1000 times and
> > then stops yielding and always run
> >
> > All tasks are pinned on the same cpu in the same cgroup.
> >
> > I don't see anything wrong.
> > task A, B, C runs their slices
> > task D is preempted by others after 1ms for a couple of times when it
> > calls yield. Then the yield doesn't have effect and task D runs a few
> > consecutive ms although the yield. Then task D restart to be preempted
> > by others when it calls yield when its vruntime is close to others
> >
> > Once task D stop calling yield, the 4 tasks runs normally
>
> Could vruntime be inflated if a task gets stuck on a little core for a while
> (where it'll run slower) then compared to another task running on a bigger core
> the vruntime will appear smaller for the latter?

vruntime is not scaled by cpu capacity and is "normalized" before the
task migrates to another cpu so there is no reason to see an impact
because on running on little or migrating

>
>
> Cheers
>
> --
> Qais Yousef