Re: [PATCH RFC] drivers/core: Replace lockdep_set_novalidate_class() with unique class keys

From: Alan Stern
Date: Mon Feb 13 2023 - 11:19:05 EST


On Mon, Feb 13, 2023 at 10:49:50AM +0100, Peter Zijlstra wrote:
> My main worry when adding a ton of classes like this is the
> combinatorics (dynamic classes make this more trivial, but it's entirely
> possible with just static classes too).
>
> As an example, we used to have a static class per cpu runqueue, now,
> given migration takes two runqueue locks (per locking rules in cpu
> order -- source and dest runqueue etc..) we got O(n^2) combinations of
> class orderings, which lead to a giant graph, which led to both
> performance and memory usage issues.

Having a new class for each device would add a lot of classes. Just how
badly this would affect lockdep's performance is hard to predict.
Testing seems like the best way to find out.

> From this was born the subclass, which reduced the whole thing to a
> static ordering of runqueue-1 goes inside runqueue-0.
>
> Similar combinatoric issues have cropped up in other places from time to
> time, typically solved by using a different annotation.
>
> Now, given the whole device thing is more or less a tree, hierarchical
> locking should limit that, the only worry is that sibling locking while
> holding parent thing. If siblings are of different classes, things will
> both complain and create combinatorics again.

Actually, I expect the sibling ordering thing won't come up very often.
If it does occur somewhere, there's an excellent chance it can be fixed
by hand (always locking the children in the same order).

I'm worried more about other things. Suppose do we manage somehow to
tell lockdep about locks belonging to a logical tree structure. How
can this be incorporated into the checking algorithm?

Here's an example. Let A be a parent device and B its child, and let X
be some other type of lock entirely (not a device lock). Suppose at
some point in the distant past, a first thread locked B and then X --
both locks long since released. Now suppose a second thread locks A and
then X (presumably valid, right?). What should happen if this thread
tries to lock B?

This ought to give rise to a violation: B->X and X->B. But would this
not be checked, under the rule that holding A's lock makes it okay to
take B's lock?

For that matter, what if the second thread had locked X and then A.
Should that be allowed? Even though it doesn't directly contradict
B->X?

Here's a more complicated example, taken from the USB subsystem. Each
usb_device structure representing a hub has some number of children
usb_device structures (for the USB devices plugged into the hub), as
well as a bunch of child usb_port device structures (representing the
hub's own downstream ports, which the other USB devices are plugged
into).

In theory the child usb_device should really be a direct child of the
usb_port it's plugged into, but for historical reasons the two are
siblings instead.

So now we have a rule that you cannot lock a usb_device if you're
holding the lock of the usb_port that it's plugged into. (Yes, this is
logically backwards.) How could we get lockdep to check this?

The only approach I can think of is something I suggested earlier in
this discussion: Create lockdep classes for bus_types or device_types
rather than for individual devices. (usb_device and usb_port have
different device_types.) But I don't know how to combine this with the
tree-structured approach.

Alan Stern