Re: [PATCH v2 2/4] powercap: idle_inject: Add prepare/complete callbacks

From: Rafael J. Wysocki
Date: Thu Jan 12 2023 - 13:03:49 EST


On Thu, Jan 12, 2023 at 3:53 PM Rafael J. Wysocki <rafael@xxxxxxxxxx> wrote:
>
> On Wed, Nov 30, 2022 at 12:34 AM Srinivas Pandruvada
> <srinivas.pandruvada@xxxxxxxxxxxxxxx> wrote:
> >
> > The actual idle percentage can be less than the desired because of
> > interrupts.
>
> This is somewhat unclear.
>
> > Since the objective for CPU Idle injection is for thermal
> > control, there should be some way to compensate for lost idle percentage.
>
> What does "lost idle percentage" mean here?
>
> > Some architectures provide interface to get actual idle percent observed
> > by the hardware. So, the idle percent can be adjusted using the hardware
> > feedback. For example, Intel CPUs provides package idle counters, which
> > is currently used by intel powerclamp driver to adjust idle time.
> >
> > The only way this can be done currently is by monitoring hardware idle
> > percent from a different software thread. This can be avoided by adding
> > callbacks.
> >
> > Add a capability to register a prepare and complete callback during idle
> > inject registry. Add a new register function idle_inject_register_full()
> > which also allows to register callbacks.
> >
> > If they are not NULL, then prepare callback is called before calling
> > play_idle_precise() and complete callback is called after calling
> > play_idle_precise().
> >
> > If prepare callback is present and returns non 0 value then
> > play_idle_precise() is not called to avoid over compensation.
>
> This mechanism isn't particularly straightforward, but maybe there's
> no better way.
>
> > Signed-off-by: Srinivas Pandruvada <srinivas.pandruvada@xxxxxxxxxxxxxxx>
> > ---
> > v2
> > - Replace begin/end with prepare/complete
> > - Add new interface idle_inject_register_full with callbacks
> > - Update kernel doc
> > - Update commit description
> >
> > drivers/powercap/idle_inject.c | 62 +++++++++++++++++++++++++++++++---
> > include/linux/idle_inject.h | 4 +++
> > 2 files changed, 62 insertions(+), 4 deletions(-)
> >
> > diff --git a/drivers/powercap/idle_inject.c b/drivers/powercap/idle_inject.c
> > index dfa989182e71..f48e71501429 100644
> > --- a/drivers/powercap/idle_inject.c
> > +++ b/drivers/powercap/idle_inject.c
> > @@ -63,13 +63,31 @@ struct idle_inject_thread {
> > * @idle_duration_us: duration of CPU idle time to inject
> > * @run_duration_us: duration of CPU run time to allow
> > * @latency_us: max allowed latency
> > + * @prepare: Callback function which is called before calling
> > + * play_idle_precise()
> > + * @complete: Callback function which is called after calling
> > + * play_idle_precise()
>
> What about:
>
> @prepare: Optional callback deciding whether or not to skip idle
> injection in the given cycle.
> @complete: Optional callback updating the state after idle injection.

One more thing: ->complete() is not even used by powerclamp AFAICS, so
I wouldn't add it at this time, because it isn't clear if it's going
to be useful at all.