[PATCH v1 2/2] device property: Move PROPERTY_ENTRY_BOOL() a bit down

From: Andy Shevchenko
Date: Fri Nov 04 2022 - 11:48:55 EST


Let's order ARRAY and non-ARRAY macros in the same way. The
PROPERTY_ENTRY_BOOL() is special, move it a bit down in the
code so it won't break ordering of the rest.

Signed-off-by: Andy Shevchenko <andriy.shevchenko@xxxxxxxxxxxxxxx>
---
include/linux/property.h | 13 +++++++------
1 file changed, 7 insertions(+), 6 deletions(-)

diff --git a/include/linux/property.h b/include/linux/property.h
index df3f16d23d0c..20b4a2edf28d 100644
--- a/include/linux/property.h
+++ b/include/linux/property.h
@@ -329,6 +329,7 @@ struct property_entry {
__PROPERTY_ENTRY_ARRAY_LEN(_name_, u64_data, U64, _val_, _len_)
#define PROPERTY_ENTRY_STRING_ARRAY_LEN(_name_, _val_, _len_) \
__PROPERTY_ENTRY_ARRAY_LEN(_name_, str, STRING, _val_, _len_)
+
#define PROPERTY_ENTRY_REF_ARRAY_LEN(_name_, _val_, _len_) \
(struct property_entry) { \
.name = _name_, \
@@ -370,12 +371,6 @@ struct property_entry {
#define PROPERTY_ENTRY_STRING(_name_, _val_) \
__PROPERTY_ENTRY_ELEMENT(_name_, str, STRING, _val_)

-#define PROPERTY_ENTRY_BOOL(_name_) \
-(struct property_entry) { \
- .name = _name_, \
- .is_inline = true, \
-}
-
#define PROPERTY_ENTRY_REF(_name_, _ref_, ...) \
(struct property_entry) { \
.name = _name_, \
@@ -384,6 +379,12 @@ struct property_entry {
{ .pointer = &SOFTWARE_NODE_REFERENCE(_ref_, ##__VA_ARGS__), }, \
}

+#define PROPERTY_ENTRY_BOOL(_name_) \
+(struct property_entry) { \
+ .name = _name_, \
+ .is_inline = true, \
+}
+
struct property_entry *property_entries_dup(const struct property_entry *properties);
void property_entries_free(const struct property_entry *properties);

--
2.35.1