[PATCH v2] drm/fb: Improve drm_framebuffer.offsets documentation

From: Geert Uytterhoeven
Date: Wed Jul 06 2022 - 09:16:30 EST


Fix various spelling and grammar mistakes in the kerneldoc comments
documenting the offsets member in the drm_framebuffer structure:
- s/laytou/layout/,
- Add missing "is",
- s/it/its/.

Signed-off-by: Geert Uytterhoeven <geert@xxxxxxxxxxxxxx>
Acked-by: Sam Ravnborg <sam@xxxxxxxxxxxx>
Reviewed-by: Simon Ser <contact@xxxxxxxxxxx>
---
v2:
- Add Acked-by, Reviewed-by.
---
include/drm/drm_framebuffer.h | 8 ++++----
1 file changed, 4 insertions(+), 4 deletions(-)

diff --git a/include/drm/drm_framebuffer.h b/include/drm/drm_framebuffer.h
index f67c5b7bcb68654a..0dcc07b68654844b 100644
--- a/include/drm/drm_framebuffer.h
+++ b/include/drm/drm_framebuffer.h
@@ -154,10 +154,10 @@ struct drm_framebuffer {
* drm_mode_fb_cmd2.
*
* Note that this is a linear offset and does not take into account
- * tiling or buffer laytou per @modifier. It meant to be used when the
- * actual pixel data for this framebuffer plane starts at an offset,
- * e.g. when multiple planes are allocated within the same backing
- * storage buffer object. For tiled layouts this generally means it
+ * tiling or buffer layout per @modifier. It is meant to be used when
+ * the actual pixel data for this framebuffer plane starts at an offset,
+ * e.g. when multiple planes are allocated within the same backing
+ * storage buffer object. For tiled layouts this generally means its
* @offsets must at least be tile-size aligned, but hardware often has
* stricter requirements.
*
--
2.25.1