[PATCH] gpu: host1x: Use the bitmap API to allocate bitmaps

From: Christophe JAILLET
Date: Mon Jul 04 2022 - 16:32:00 EST


Use bitmap_zalloc()/bitmap_free() instead of hand-writing them.

It is less verbose and it improves the semantic.

While at it, remove a useless bitmap_zero() call. The bitmap is already
zero'ed when allocated.

Signed-off-by: Christophe JAILLET <christophe.jaillet@xxxxxxxxxx>
---
drivers/gpu/host1x/channel.c | 8 ++------
1 file changed, 2 insertions(+), 6 deletions(-)

diff --git a/drivers/gpu/host1x/channel.c b/drivers/gpu/host1x/channel.c
index 2a9a3a8d5931..2d0051d6314c 100644
--- a/drivers/gpu/host1x/channel.c
+++ b/drivers/gpu/host1x/channel.c
@@ -21,22 +21,18 @@ int host1x_channel_list_init(struct host1x_channel_list *chlist,
if (!chlist->channels)
return -ENOMEM;

- chlist->allocated_channels =
- kcalloc(BITS_TO_LONGS(num_channels), sizeof(unsigned long),
- GFP_KERNEL);
+ chlist->allocated_channels = bitmap_zalloc(num_channels, GFP_KERNEL);
if (!chlist->allocated_channels) {
kfree(chlist->channels);
return -ENOMEM;
}

- bitmap_zero(chlist->allocated_channels, num_channels);
-
return 0;
}

void host1x_channel_list_free(struct host1x_channel_list *chlist)
{
- kfree(chlist->allocated_channels);
+ bitmap_free(chlist->allocated_channels);
kfree(chlist->channels);
}

--
2.34.1