[PATCH] csky: Use the bitmap API to allocate bitmaps
From: Christophe JAILLET
Date: Mon Jul 04 2022 - 15:07:42 EST
Use bitmap_zalloc()/bitmap_free() instead of hand-writing them.
It is less verbose and it improves the semantic.
While at it, turn a bitmap_clear() into an equivalent bitmap_zero(). It is
also less verbose.
Signed-off-by: Christophe JAILLET <christophe.jaillet@xxxxxxxxxx>
---
arch/csky/mm/asid.c | 5 ++---
1 file changed, 2 insertions(+), 3 deletions(-)
diff --git a/arch/csky/mm/asid.c b/arch/csky/mm/asid.c
index b2e914745c1d..7fb6c417bbac 100644
--- a/arch/csky/mm/asid.c
+++ b/arch/csky/mm/asid.c
@@ -27,7 +27,7 @@ static void flush_context(struct asid_info *info)
u64 asid;
/* Update the list of reserved ASIDs and the ASID bitmap. */
- bitmap_clear(info->map, 0, NUM_CTXT_ASIDS(info));
+ bitmap_zero(info->map, NUM_CTXT_ASIDS(info));
for_each_possible_cpu(i) {
asid = atomic64_xchg_relaxed(&active_asid(info, i), 0);
@@ -178,8 +178,7 @@ int asid_allocator_init(struct asid_info *info,
*/
WARN_ON(NUM_CTXT_ASIDS(info) - 1 <= num_possible_cpus());
atomic64_set(&info->generation, ASID_FIRST_VERSION(info));
- info->map = kcalloc(BITS_TO_LONGS(NUM_CTXT_ASIDS(info)),
- sizeof(*info->map), GFP_KERNEL);
+ info->map = bitmap_zalloc(NUM_CTXT_ASIDS(info), GFP_KERNEL);
if (!info->map)
return -ENOMEM;
--
2.34.1