Re: [PATCH 3/7] media: hantro: HEVC: Fix chroma offset computation

From: Benjamin Gaignard
Date: Fri Jul 01 2022 - 05:03:28 EST



Le 01/07/2022 à 10:47, Paul Kocialkowski a écrit :
Hi Benjamin,

On Fri 17 Jun 22, 13:57, Benjamin Gaignard wrote:
The chroma offset depends of the bitstream depth.
Make sure that ctx->bit_depth is used to compute it.

Signed-off-by: Benjamin Gaignard <benjamin.gaignard@xxxxxxxxxxxxx>
---
drivers/staging/media/hantro/hantro_g2_hevc_dec.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/drivers/staging/media/hantro/hantro_g2_hevc_dec.c b/drivers/staging/media/hantro/hantro_g2_hevc_dec.c
index 9eac133bda68..8407ad45b7b7 100644
--- a/drivers/staging/media/hantro/hantro_g2_hevc_dec.c
+++ b/drivers/staging/media/hantro/hantro_g2_hevc_dec.c
@@ -12,7 +12,7 @@
static size_t hantro_hevc_chroma_offset(struct hantro_ctx *ctx)
{
- return ctx->dst_fmt.width * ctx->dst_fmt.height;
+ return ctx->dst_fmt.width * ctx->dst_fmt.height * ctx->bit_depth / 8;
Is this a case for DIV_ROUND_UP or are you sure the rounded-down size is always
sufficient?

No need of DIV_ROUND_UP here because it could affect the chroma offset when
using decoder tiled format and add extra bytes between luma and chroma planes.

Regards,
Benjamin

Cheers,

Paul

}
static size_t hantro_hevc_motion_vectors_offset(struct hantro_ctx *ctx)
--
2.32.0