Re: [PATCH v3 29/33] PCI/P2PDMA: Convert to printbuf

From: Kent Overstreet
Date: Wed Jun 08 2022 - 19:24:53 EST


On 6/8/22 17:11, Bjorn Helgaas wrote:
[+cc Logan, maintainer of p2pdma.c]

On Sat, Jun 04, 2022 at 03:30:38PM -0400, Kent Overstreet wrote:
This converts from seq_buf to printbuf. We're using printbuf in external
buffer mode, so it's a direct conversion, aside from some trivial
refactoring in cpu_show_meltdown() to make the code more consistent.

cpu_show_meltdown() doesn't appear in p2pdma.c. Leftover from another
patch? Maybe from 27/33 ("powerpc: Convert to printbuf")?

I'm not opposed to this, but it would be nice to say what the benefit
is. How is printbuf better than seq_buf? It's not obvious from the
patch how this is better/safer/shorter/etc.

Even the cover letter [1] is not very clear about the benefit. Yes, I
see it has something to do with improving buffer management, and I
know from experience that's a pain. Concrete examples of typical
printbuf usage and bugs that printbufs avoid would be helpful.

Take a look at the vsprintf.c conversion if you want to see big improvements. Also, %pf() is another thing that's going to enable a lot more improvements.

I guess "external buffer mode" means we use an existing buffer (on the
stack in this case) instead of allocating a buffer from the heap [2]?
And we do that for performance (i.e., we know the max size) and to
avoid sleeping to alloc?

I did it that way because I didn't want to touch unrelated code more than was necessary - just doing a direct conversion. Heap allocation would probably make sense here, but it's not my code.

Are there any other printf-type things in drivers/pci that
could/should be converted? Is this basically a seq_buf replacement,
so we can find everything with "git grep seq_buf drivers/pci/"?

All seq_buf uses are fully converted to printbuf in this patch series, and seq_buf is removed.

There is a lot of non seq_buf code that still uses raw char * pointers and lengths that should be converted to printbuf, but this patch series already does a lot of that and I'm not trying to boil the oceans today... :)