[PATCH] arch/ia64: no need to initialise statics to 0

From: Jason Wang
Date: Sat May 07 2022 - 22:29:13 EST


Static variables do not need to be initialised to 0, because compiler
will initialise all uninitialised statics to 0. Thus, remove the
unneeded initializations.

Signed-off-by: Jason Wang <wangborong@xxxxxxxxxx>
---
arch/ia64/mm/tlb.c | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/arch/ia64/mm/tlb.c b/arch/ia64/mm/tlb.c
index 7a2d608fba74..854e90c4e7eb 100644
--- a/arch/ia64/mm/tlb.c
+++ b/arch/ia64/mm/tlb.c
@@ -84,7 +84,7 @@ wrap_mmu_context (struct mm_struct *mm)
flush_bit = xchg(&ia64_ctx.flushmap[i], 0);
ia64_ctx.bitmap[i] ^= flush_bit;
}
-
+
/* use offset at 300 to skip daemons */
ia64_ctx.next = find_next_zero_bit(ia64_ctx.bitmap,
ia64_ctx.max_ctx, 300);
@@ -144,7 +144,7 @@ static inline void up_spin(struct spinaphore *ss)
static struct spinaphore ptcg_sem;
static u16 nptcg = 1;
static int need_ptcg_sem = 1;
-static int toolatetochangeptcgsem = 0;
+static int toolatetochangeptcgsem;

/*
* Kernel parameter "nptcg=" overrides max number of concurrent global TLB
--
2.35.1