[PATCH 2/3] fbdev/simplefb: Cleanup fb_info in .fb_destroy rather than .remove

From: Javier Martinez Canillas
Date: Wed May 04 2022 - 17:57:39 EST


The driver is calling framebuffer_release() in its .remove callback, but
this will cause the struct fb_info to be freed too early. Since it could
be that a reference is still hold to it if user-space opened the fbdev.

This would lead to a use-after-free error if the framebuffer device was
unregistered but later a user-space process tries to close the fbdev fd.

The correct thing to do is to only unregister the framebuffer in the
driver's .remove callback, but do any cleanup in the fb_ops.fb_destroy.

Suggested-by: Daniel Vetter <daniel.vetter@xxxxxxxx>
Signed-off-by: Javier Martinez Canillas <javierm@xxxxxxxxxx>
---

drivers/video/fbdev/simplefb.c | 8 +++++++-
1 file changed, 7 insertions(+), 1 deletion(-)

diff --git a/drivers/video/fbdev/simplefb.c b/drivers/video/fbdev/simplefb.c
index 94fc9c6d0411..2c198561c338 100644
--- a/drivers/video/fbdev/simplefb.c
+++ b/drivers/video/fbdev/simplefb.c
@@ -84,6 +84,10 @@ struct simplefb_par {
static void simplefb_clocks_destroy(struct simplefb_par *par);
static void simplefb_regulators_destroy(struct simplefb_par *par);

+/*
+ * fb_ops.fb_destroy is called by the last put_fb_info() call at the end
+ * of unregister_framebuffer() or fb_release(). Do any cleanup here.
+ */
static void simplefb_destroy(struct fb_info *info)
{
struct simplefb_par *par = info->par;
@@ -94,6 +98,8 @@ static void simplefb_destroy(struct fb_info *info)
if (info->screen_base)
iounmap(info->screen_base);

+ framebuffer_release(info);
+
if (mem)
release_mem_region(mem->start, resource_size(mem));
}
@@ -545,8 +551,8 @@ static int simplefb_remove(struct platform_device *pdev)
{
struct fb_info *info = platform_get_drvdata(pdev);

+ /* simplefb_destroy takes care of info cleanup */
unregister_framebuffer(info);
- framebuffer_release(info);

return 0;
}
--
2.35.1