Re: [PATCH] hid: hid-nintendo: check the return value of alloc_workqueue()

From: Jiri Kosina
Date: Tue Mar 01 2022 - 09:59:06 EST


On Thu, 24 Feb 2022, Jia-Ju Bai wrote:

> The function alloc_workqueue() in nintendo_hid_probe() can fail, but
> there is no check of its return value. To fix this bug, its return value
> should be checked with new error handling code.
>
> Fixes: c4eae84feff3e ("HID: nintendo: add rumble support")
> Reported-by: TOTE Robot <oslab@xxxxxxxxxxxxxxx>
> Signed-off-by: Jia-Ju Bai <baijiaju1990@xxxxxxxxx>
> ---
> drivers/hid/hid-nintendo.c | 4 ++++
> 1 file changed, 4 insertions(+)
>
> diff --git a/drivers/hid/hid-nintendo.c b/drivers/hid/hid-nintendo.c
> index b6a9a0f3966e..2204de889739 100644
> --- a/drivers/hid/hid-nintendo.c
> +++ b/drivers/hid/hid-nintendo.c
> @@ -2128,6 +2128,10 @@ static int nintendo_hid_probe(struct hid_device *hdev,
> spin_lock_init(&ctlr->lock);
> ctlr->rumble_queue = alloc_workqueue("hid-nintendo-rumble_wq",
> WQ_FREEZABLE | WQ_MEM_RECLAIM, 0);
> + if (!ctlr->rumble_queue) {
> + ret = -ENOMEM;
> + goto err;
> + }
> INIT_WORK(&ctlr->rumble_worker, joycon_rumble_worker);

Thanks for the patch.

For future submissions, please try to make sure to always follow the
subsystem-specific formatting of the shortlog (upperacase "HID: " prefix
in this case).

I've fixed that up and applied.

--
Jiri Kosina
SUSE Labs