[PATCH] vmwgfx: remove redundant ret variable

From: cgel . zte
Date: Mon Jan 17 2022 - 06:03:15 EST


From: Minghao Chi <chi.minghao@xxxxxxxxxx>

Return value directly instead of taking this in another redundant variable.

Reported-by: Zeal Robot <zealci@xxxxxxxxxx>
Signed-off-by: Minghao Chi <chi.minghao@xxxxxxxxxx>
Signed-off-by: CGEL ZTE <cgel.zte@xxxxxxxxx>
---
drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c | 13 +++----------
1 file changed, 3 insertions(+), 10 deletions(-)

diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c b/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c
index 44ca23b0ea4e..be5b1a9b48e1 100644
--- a/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c
+++ b/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c
@@ -1263,7 +1263,6 @@ static int vmw_cmd_dx_define_query(struct vmw_private *dev_priv,
VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDefineQuery);
struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
struct vmw_resource *cotable_res;
- int ret;

if (!ctx_node)
return -EINVAL;
@@ -1275,9 +1274,8 @@ static int vmw_cmd_dx_define_query(struct vmw_private *dev_priv,
return -EINVAL;

cotable_res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_DXQUERY);
- ret = vmw_cotable_notify(cotable_res, cmd->body.queryId);

- return ret;
+ return vmw_cotable_notify(cotable_res, cmd->body.queryId);
}

/**
@@ -2576,7 +2574,6 @@ static int vmw_cmd_dx_so_define(struct vmw_private *dev_priv,
uint32 defined_id;
} *cmd;
enum vmw_so_type so_type;
- int ret;

if (!ctx_node)
return -EINVAL;
@@ -2586,9 +2583,8 @@ static int vmw_cmd_dx_so_define(struct vmw_private *dev_priv,
if (IS_ERR(res))
return PTR_ERR(res);
cmd = container_of(header, typeof(*cmd), header);
- ret = vmw_cotable_notify(res, cmd->defined_id);

- return ret;
+ return vmw_cotable_notify(res, cmd->defined_id);
}

/**
@@ -2726,15 +2722,12 @@ static int vmw_cmd_dx_destroy_shader(struct vmw_private *dev_priv,
struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDestroyShader) =
container_of(header, typeof(*cmd), header);
- int ret;

if (!ctx_node)
return -EINVAL;

- ret = vmw_shader_remove(sw_context->man, cmd->body.shaderId, 0,
+ return vmw_shader_remove(sw_context->man, cmd->body.shaderId, 0,
&sw_context->staged_cmd_res);
-
- return ret;
}

/**
--
2.25.1