Re: [PATCH v3 5/5] iommu/nvidia-grace-cmdqv: Limit CMDs for guest owned VINTF

From: Robin Murphy
Date: Fri Dec 24 2021 - 07:14:09 EST


On 2021-12-24 08:02, Nicolin Chen wrote:
On Thu, Dec 23, 2021 at 11:14:17AM +0000, Robin Murphy wrote:
External email: Use caution opening links or attachments


On 2021-12-22 22:52, Nicolin Chen wrote:
On Wed, Dec 22, 2021 at 12:32:29PM +0000, Robin Murphy wrote:
External email: Use caution opening links or attachments


On 2021-11-19 07:19, Nicolin Chen via iommu wrote:
When VCMDQs are assigned to a VINTF that is owned by a guest, not
hypervisor (HYP_OWN bit is unset), only TLB invalidation commands
are supported. This requires get_cmd() function to scan the input
cmd before selecting cmdq between smmu->cmdq and vintf->vcmdq, so
unsupported commands can still go through emulated smmu->cmdq.

Also the guest shouldn't have HYP_OWN bit being set regardless of
guest kernel driver writing it or not, i.e. the user space driver
running in the host OS should wire this bit to zero when trapping
a write access to this VINTF_CONFIG register from a guest kernel.
So instead of using the existing regval, this patch reads out the
register value explicitly to cache in vintf->cfg.

Signed-off-by: Nicolin Chen <nicolinc@xxxxxxxxxx>
---
drivers/iommu/arm/arm-smmu-v3/arm-smmu-v3.c | 6 ++--
drivers/iommu/arm/arm-smmu-v3/arm-smmu-v3.h | 5 +--
.../arm/arm-smmu-v3/nvidia-grace-cmdqv.c | 32 +++++++++++++++++--
3 files changed, 36 insertions(+), 7 deletions(-)

diff --git a/drivers/iommu/arm/arm-smmu-v3/arm-smmu-v3.c b/drivers/iommu/arm/arm-smmu-v3/arm-smmu-v3.c
index b1182dd825fd..73941ccc1a3e 100644
--- a/drivers/iommu/arm/arm-smmu-v3/arm-smmu-v3.c
+++ b/drivers/iommu/arm/arm-smmu-v3/arm-smmu-v3.c
@@ -337,10 +337,10 @@ static int arm_smmu_cmdq_build_cmd(u64 *cmd, struct arm_smmu_cmdq_ent *ent)
return 0;
}

-static struct arm_smmu_cmdq *arm_smmu_get_cmdq(struct arm_smmu_device *smmu)
+static struct arm_smmu_cmdq *arm_smmu_get_cmdq(struct arm_smmu_device *smmu, u64 *cmds, int n)
{
if (smmu->nvidia_grace_cmdqv)
- return nvidia_grace_cmdqv_get_cmdq(smmu);
+ return nvidia_grace_cmdqv_get_cmdq(smmu, cmds, n);

return &smmu->cmdq;
}
@@ -747,7 +747,7 @@ static int arm_smmu_cmdq_issue_cmdlist(struct arm_smmu_device *smmu,
u32 prod;
unsigned long flags;
bool owner;
- struct arm_smmu_cmdq *cmdq = arm_smmu_get_cmdq(smmu);
+ struct arm_smmu_cmdq *cmdq = arm_smmu_get_cmdq(smmu, cmds, n);
struct arm_smmu_ll_queue llq, head;
int ret = 0;

diff --git a/drivers/iommu/arm/arm-smmu-v3/arm-smmu-v3.h b/drivers/iommu/arm/arm-smmu-v3/arm-smmu-v3.h
index 24f93444aeeb..085c775c2eea 100644
--- a/drivers/iommu/arm/arm-smmu-v3/arm-smmu-v3.h
+++ b/drivers/iommu/arm/arm-smmu-v3/arm-smmu-v3.h
@@ -832,7 +832,8 @@ struct nvidia_grace_cmdqv *
nvidia_grace_cmdqv_acpi_probe(struct arm_smmu_device *smmu,
struct acpi_iort_node *node);
int nvidia_grace_cmdqv_device_reset(struct arm_smmu_device *smmu);
-struct arm_smmu_cmdq *nvidia_grace_cmdqv_get_cmdq(struct arm_smmu_device *smmu);
+struct arm_smmu_cmdq *nvidia_grace_cmdqv_get_cmdq(struct arm_smmu_device *smmu,
+ u64 *cmds, int n);
#else /* CONFIG_NVIDIA_GRACE_CMDQV */
static inline struct nvidia_grace_cmdqv *
nvidia_grace_cmdqv_acpi_probe(struct arm_smmu_device *smmu,
@@ -847,7 +848,7 @@ static inline int nvidia_grace_cmdqv_device_reset(struct arm_smmu_device *smmu)
}

static inline struct arm_smmu_cmdq *
-nvidia_grace_cmdqv_get_cmdq(struct arm_smmu_device *smmu)
+nvidia_grace_cmdqv_get_cmdq(struct arm_smmu_device *smmu, u64 *cmds, int n)
{
return NULL;
}
diff --git a/drivers/iommu/arm/arm-smmu-v3/nvidia-grace-cmdqv.c b/drivers/iommu/arm/arm-smmu-v3/nvidia-grace-cmdqv.c
index c0d7351f13e2..71f6bc684e64 100644
--- a/drivers/iommu/arm/arm-smmu-v3/nvidia-grace-cmdqv.c
+++ b/drivers/iommu/arm/arm-smmu-v3/nvidia-grace-cmdqv.c
@@ -166,7 +166,8 @@ static int nvidia_grace_cmdqv_init_one_vcmdq(struct nvidia_grace_cmdqv *cmdqv,
return arm_smmu_cmdq_init(cmdqv->smmu, cmdq);
}

-struct arm_smmu_cmdq *nvidia_grace_cmdqv_get_cmdq(struct arm_smmu_device *smmu)
+struct arm_smmu_cmdq *
+nvidia_grace_cmdqv_get_cmdq(struct arm_smmu_device *smmu, u64 *cmds, int n)
{
struct nvidia_grace_cmdqv *cmdqv = smmu->nvidia_grace_cmdqv;
struct nvidia_grace_cmdqv_vintf *vintf0 = &cmdqv->vintf0;
@@ -176,6 +177,24 @@ struct arm_smmu_cmdq *nvidia_grace_cmdqv_get_cmdq(struct arm_smmu_device *smmu)
if (!FIELD_GET(VINTF_STATUS, vintf0->status))
return &smmu->cmdq;

+ /* Check for supported CMDs if VINTF is owned by guest (not hypervisor) */
+ if (!FIELD_GET(VINTF_HYP_OWN, vintf0->cfg)) {
+ u64 opcode = (n) ? FIELD_GET(CMDQ_0_OP, cmds[0]) : CMDQ_OP_CMD_SYNC;

I'm not sure there was ever a conscious design decision that batches
only ever contain one type of command - if something needs to start

Hmm, I think that's a good catch -- as it could be a potential
bug here. Though the SMMUv3 driver currently seems to use loop
by adding one type of cmds to any batch and submitting it right
away so checking opcode of cmds[0] alone seems to be sufficient
at this moment, yet it might not be so in the future. We'd need
to apply certain constrains on the type of cmds in the batch in
SMMUv3 driver upon smmu->nvidia_grace_cmdqv, or fallback to the
SMMUv3's CMDQ pathway here if one of cmds is not supported.

depending on that behaviour then that dependency probably wants to be
clearly documented. Also, a sync on its own gets trapped to the main
cmdq but a sync on the end of a batch of TLBIs or ATCIs goes to the
VCMDQ, huh?

Yea...looks like an implication again where cmds must have SYNC
at the end of the batch. I will see if any simple change can be
done to fix these two. If you have suggestions for them, I would
love to hear too.

Can you explain the current logic here? It's not entirely clear to me
whether the VCMDQ is actually meant to support CMD_SYNC or not.

Yes. It's designed to take CMD_SYNC in same queue too. Though it
also has features, such as HW-inserted-SYNC when scheduler moves
away from the current queue or when the number of cmds in vcmdq
meets a MAX-BATCH-SIZE setting (in config register), yet it'd be
safer for software to ensure the CMD_SYNC is inserted to the end
of the batch.

OK, so the bug here is just that we're missing CMDQ_OP_CMD_SYNC from the switch statement? That's reassuring at least. Having to trap to the host to issue a sync would be horrible, and largely defeat the point of the whole exercise.

It's not generally much use to software to know that the hardware may or may not have automatically inserted syncs at arbitrary points in the timeline; certainly for our flow in Linux, which I don't think is atypical, we need to know for sure that specific invalidation commands have completed before we can safely reuse resources associated with the invalidated translations, and the only way to guarantee that is to explicitly observe the consumption of a CMD_SYNC from a later queue index.

+
+ /* List all supported CMDs for vintf->cmdq pathway */
+ switch (opcode) {
+ case CMDQ_OP_TLBI_NH_ASID:
+ case CMDQ_OP_TLBI_NH_VA:
+ case CMDQ_OP_TLBI_S12_VMALL:
+ case CMDQ_OP_TLBI_S2_IPA:

Fun! Can the guest invalidate any VMID it feels like, or is there some
additional magic on the host side that we're missing here?

Yes. VINTF has a register for SW to program VMID so that the HW
can replace VMIDs in the cmds in the VCMDQs of that VINTF with
the programmed VMID. That was the reason why we had numbers of
patches in v2 to route the VMID between guest and host.

+ case CMDQ_OP_ATC_INV:
+ break;
Ditto for StreamID here.

Yes. StreamID works similarly by the HW: each VINTF provides us
16 pairs of MATCH+REPLACE registers to program host and guest's
StreamIDs. Our previous mdev implementation in v2 can be a good
reference code:
https://lore.kernel.org/kvm/20210831101549.237151fa.alex.williamson@xxxxxxxxxx/T/#m903a1b44935d9e0376439a0c63e832eb464fbaee

Ah, sorry, I haven't had the bandwidth to dig back through all the
previous threads. Thanks for clarifying - I'm still not sure why any
notion of stage 2 would be exposed to guests at all, but at least ita

Do you mean, by "notion of stage 2", Host Stream IDs? The guest
wouldn't get those I think. They'll be trapped in the hypervisor
-- the user driver (QEMU CMDQV device model for example.)

I mean if it's emulated as a full SMMUv3 interface, IDR0.S2P=0. At the moment it makes no sense for a guest to even *think* it can issue TLBI_S2_IPA or TLBI_S12_VMALL. My understanding of the usage model for this is that we pick the Context Descriptor from guest memory via the emulated Stream Table (or other mechanism like virtio-iommu) and plumb it directly into the S1ContextPtr of the appropriate underlying physical STE, on top of the host's S2 translation. I don't see how we could also flatten an emulated S2 into either physical stage without having to go back to the costly "trap all pagetable accesses" approach which would obliterate the benefit of having a directly-assigned queue.

sounds like there's no functional concern here, other than constraining
the number of devices which can be assigned to a single VM, but I think
that falls into the bucket of information that userspace VMMs will have
to learn about this kind of direct IOMMU interface assignment anyway
(most importantly, the relationship of assigned devices to vIOMMUs
suddenly has to start reflecting the underlying physical topology).

We haven't started to think how to fit the best into the IOMMUFD
but we will be likely having some idea or test case in Jan.

Out of interest, would ATC_INV with an unmatched StreamID raise an error
or just be ignored? Particularly if the host gets a chance to handle a

Mismatched StreamID will be treated as an Illegal command. Yes,
there'd be an error.

GError and decide whether CMDQ_CONS.ERR is reported back to the guest or
not, there's scope to do some interesting things for functionality and
robustness.

Would love to learn more about your thoughts :)

Basically it's quite neat if we could present a virtual queue to the guest as the vSMMU's main queue, such that any commands that the hardware can't consume directly could be fixed up or emulated by the host with the illusion that they're being consumed as normal. It does push more complexity into the host, and a round trip via the GError interrupt would be a bit less efficient than trapping synchronously on a write to an emulated CMDQ_PROD for commands that *do* need emulating, but conversely it means we could support any guest with only the most basic understanding of SMMUv3.0, and could potentially be more robust overall. As I say, though, it depends entirely on the guest not being able to observe an error unltil the host has decided not to fix up the offending command.

Btw, I think we may continue the discussion on this PATCH-5 and
then to figure out ideal solutions for those potential bugs that
you commented so far, as this patch really is very introductory
to Guest support (we need more implementation based on IOMMUFD.)

For the first 4 patches, they could be separated. Do you see a
chance to get them applied first? They are in the mail list for
a while now. And we'd like to accelerate the progress of those
four changes first.

I can't speak for Will, but personally I'd consider them exactly the same as the ECMDQ patches - it's good to have them out here, reviewed as far as we reasonably can, and ready for people to experiment with as soon as the real hardware turns up, but I don't see any benefit in actually merging unproven complexity into mainline before then. Neither patchset gives Linux any new functionality that it can't achieve already with the regular cmdq, so there's nothing to gain until it's actually demonstrable that we really are addressing the right bottlenecks in the right manner to meaningfully improve real-world performance, but what we have to lose is more effort spent ripping stuff out again if it turns out to be no good. Even patches #1-#3 here fundamentally beg the question of whether replicating the full heavyweight cmdq behaviour is the right way to go.

I appreciate you've probably got hardware validation teams on your back wanting "the driver" to support every new feature right now for them to exercise, but we just have to stand firm and tell them that's not how upstream works :)

Thanks,
Robin.