Re: [PATCH v3 1/2] mm: introduce process_mrelease system call

From: Shakeel Butt
Date: Mon Aug 02 2021 - 16:05:24 EST


On Mon, Aug 2, 2021 at 12:54 PM Suren Baghdasaryan <surenb@xxxxxxxxxx> wrote:
>
> On Mon, Jul 26, 2021 at 6:44 AM Shakeel Butt <shakeelb@xxxxxxxxxx> wrote:
> >
> > On Mon, Jul 26, 2021 at 12:27 AM Michal Hocko <mhocko@xxxxxxxx> wrote:
> > >
> > [...]
> > >
> > > Is process_mrelease on all of them really necessary? I thought that the
> > > primary reason for the call is to guarantee a forward progress in cases
> > > where the userspace OOM victim cannot die on SIGKILL. That should be
> > > more an exception than a normal case, no?
> > >
> >
> > I am thinking of using this API in this way: On user-defined OOM
> > condition, kill a job/cgroup and unconditionally reap all of its
> > processes. Keep monitoring the situation and if it does not improve go
> > for another kill and reap.
> >
> > I can add additional logic in between kill and reap to see if reap is
> > necessary but unconditionally reaping is more simple.
> >
> > >
> > > > An alternative would be to have a cgroup specific interface for
> > > > reaping similar to cgroup.kill.
> > >
> > > Could you elaborate?
> > >
> >
> > I mentioned this in [1] where I was thinking if it makes sense to
> > overload cgroup.kill to also add the SIGKILLed processes in
> > oom_reaper_list. The downside would be that there will be one thread
> > doing the reaping and the syscall approach allows userspace to reap in
> > multiple threads. I think for now, I would go with whatever Suren is
> > proposing and we can always add more stuff if need arises.
> >
> > [1] https://lore.kernel.org/containers/CALvZod4jsb6bFzTOS4ZRAJGAzBru0oWanAhezToprjACfGm+ew@xxxxxxxxxxxxxx/
>
> Hi Folks,
> So far I don't think there was any request for further changes.
> Anything else you would want me to address or are we in a good shape
> wrt this feature?
> If so, would people who had a chance to review this patchset be
> willing to endorse it with their Reviewed-by or Acked-by?

I think with Michal's suggestion to use a killable mmap lock, at least
I am good with the patch.