Re: [PATCH v2 2/3] drm/msm/dp: initialize audio_comp when audio starts

From: khsieh
Date: Thu Apr 15 2021 - 13:41:05 EST


On 2021-04-14 14:22, Stephen Boyd wrote:
Quoting Kuogee Hsieh (2021-04-14 14:02:50)
Initialize audio_comp when audio starts and wait for audio_comp at
dp_display_disable(). This will take care of both dongle unplugged
and display off (suspend) cases.

Changes in v2:
-- add dp_display_start_audio()

Signed-off-by: Kuogee Hsieh <khsieh@xxxxxxxxxxxxxx>

Looking better. Thanks!

diff --git a/drivers/gpu/drm/msm/dp/dp_display.c b/drivers/gpu/drm/msm/dp/dp_display.c
index 0ba71c7..8a69bcd 100644
--- a/drivers/gpu/drm/msm/dp/dp_display.c
+++ b/drivers/gpu/drm/msm/dp/dp_display.c
@@ -177,6 +177,14 @@ static int dp_del_event(struct dp_display_private *dp_priv, u32 event)

return 0;
}
+void dp_display_start_audio(struct msm_dp *dp_display)

Please unstick this from previous function by adding a newline above.

+{
+ struct dp_display_private *dp;
+
+ dp = container_of(dp_display, struct dp_display_private, dp_display);
+
+ reinit_completion(&dp->audio_comp);
+}

void dp_display_signal_audio_complete(struct msm_dp *dp_display)
{
@@ -648,10 +656,6 @@ static int dp_hpd_unplug_handle(struct dp_display_private *dp, u32 data)
/* start sentinel checking in case of missing uevent */
dp_add_event(dp, EV_DISCONNECT_PENDING_TIMEOUT, 0, DP_TIMEOUT_5_SECOND);

- /* signal the disconnect event early to ensure proper teardown */

This doesn't need to be done early anymore? Please mention why in the
commit text.

This is my mistake, it still need signal audio here, will fix it

- reinit_completion(&dp->audio_comp);
- dp_display_handle_plugged_change(g_dp_display, false);
-
dp_catalog_hpd_config_intr(dp->catalog, DP_DP_HPD_PLUG_INT_MASK |
DP_DP_IRQ_HPD_INT_MASK, true);

@@ -894,7 +898,6 @@ static int dp_display_disable(struct dp_display_private *dp, u32 data)
/* wait only if audio was enabled */
if (dp_display->audio_enabled) {
/* signal the disconnect event */
- reinit_completion(&dp->audio_comp);
dp_display_handle_plugged_change(dp_display, false);
if (!wait_for_completion_timeout(&dp->audio_comp,
HZ * 5))