Re: [PATCH] thermal: power_allocator: using round the division when re-divvying up power

From: Lukasz Luba
Date: Mon Mar 15 2021 - 05:52:20 EST




On 3/15/21 8:25 AM, gao.yunxiao6@xxxxxxxxx wrote:
From: "jeson.gao" <jeson.gao@xxxxxxxxxx>

The division is used directly in re-divvying up power, the decimal part will
be discarded, devices will get less than the extra_actor_power - 1.
if using round the division to make the calculation more accurate.

For example:
actor0 received more than it's max_power, it has the extra_power 759
actor1 received less than it's max_power, it require extra_actor_power 395
actor2 received less than it's max_power, it require extra_actor_power 365
actor1 and actor2 require the total capped_extra_power 760

using division in re-divvying up power
actor1 would actually get the extra_actor_power 394
actor2 would actually get the extra_actor_power 364

if using round the division in re-divvying up power
actor1 would actually get the extra_actor_power 394
actor2 would actually get the extra_actor_power 365

Signed-off-by: Jeson Gao <jeson.gao@xxxxxxxxxx>
---
drivers/thermal/gov_power_allocator.c | 8 +++++---
1 file changed, 5 insertions(+), 3 deletions(-)

diff --git a/drivers/thermal/gov_power_allocator.c b/drivers/thermal/gov_power_allocator.c
index 92acae53df49..2802a0e13c88 100644
--- a/drivers/thermal/gov_power_allocator.c
+++ b/drivers/thermal/gov_power_allocator.c
@@ -374,9 +374,11 @@ static void divvy_up_power(u32 *req_power, u32 *max_power, int num_actors,
*/
extra_power = min(extra_power, capped_extra_power);
if (capped_extra_power > 0)
- for (i = 0; i < num_actors; i++)
- granted_power[i] += (extra_actor_power[i] *
- extra_power) / capped_extra_power;
+ for (i = 0; i < num_actors; i++) {
+ u64 extra_range = (u64)extra_actor_power[i] * extra_power;
+ granted_power[i] += DIV_ROUND_CLOSEST_ULL(extra_range,
+ capped_extra_power);
+ }
}
static int allocate_power(struct thermal_zone_device *tz,


Make sense. There is already DIV_ROUND_CLOSEST_ULL() in that function,
so let's align both. There might be a bit overhead on 32bit machines,
but IPA polling isn't so often there.

Reviewed-by: Lukasz Luba <lukasz.luba@xxxxxxx>

Regards,
Lukasz