Re: [PATCH v5 4/6] drm/qxl: handle shadow in primary destroy

From: Thomas Zimmermann
Date: Wed Feb 03 2021 - 09:08:25 EST




Am 03.02.21 um 14:16 schrieb Gerd Hoffmann:
qxl_primary_atomic_disable must check whenever the framebuffer bo has a
shadow surface and in case it has check the shadow primary status.

I believe you :)

Acked-by: Thomas Zimmermann <tzimmermann@xxxxxxx>


Signed-off-by: Gerd Hoffmann <kraxel@xxxxxxxxxx>
---
drivers/gpu/drm/qxl/qxl_display.c | 2 ++
1 file changed, 2 insertions(+)

diff --git a/drivers/gpu/drm/qxl/qxl_display.c b/drivers/gpu/drm/qxl/qxl_display.c
index 60331e31861a..f5ee8cd72b5b 100644
--- a/drivers/gpu/drm/qxl/qxl_display.c
+++ b/drivers/gpu/drm/qxl/qxl_display.c
@@ -562,6 +562,8 @@ static void qxl_primary_atomic_disable(struct drm_plane *plane,
if (old_state->fb) {
struct qxl_bo *bo = gem_to_qxl_bo(old_state->fb->obj[0]);
+ if (bo->shadow)
+ bo = bo->shadow;
if (bo->is_primary) {
qxl_io_destroy_primary(qdev);
bo->is_primary = false;


--
Thomas Zimmermann
Graphics Driver Developer
SUSE Software Solutions Germany GmbH
Maxfeldstr. 5, 90409 Nürnberg, Germany
(HRB 36809, AG Nürnberg)
Geschäftsführer: Felix Imendörffer

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