Re: [PATCH bpf-next v5 3/4] selftests/bpf: Integrate the socket_cookie test to test_progs

From: Andrii Nakryiko
Date: Thu Jan 21 2021 - 03:21:07 EST


On Tue, Jan 19, 2021 at 8:00 AM Florent Revest <revest@xxxxxxxxxxxx> wrote:
>
> Currently, the selftest for the BPF socket_cookie helpers is built and
> run independently from test_progs. It's easy to forget and hard to
> maintain.
>
> This patch moves the socket cookies test into prog_tests/ and vastly
> simplifies its logic by:
> - rewriting the loading code with BPF skeletons
> - rewriting the server/client code with network helpers
> - rewriting the cgroup code with test__join_cgroup
> - rewriting the error handling code with CHECKs
>
> Signed-off-by: Florent Revest <revest@xxxxxxxxxxxx>
> ---

Few nits below regarding skeleton and ASSERT_xxx usage.

> tools/testing/selftests/bpf/Makefile | 3 +-
> .../selftests/bpf/prog_tests/socket_cookie.c | 82 +++++++
> .../selftests/bpf/progs/socket_cookie_prog.c | 2 -
> .../selftests/bpf/test_socket_cookie.c | 208 ------------------

please also update .gitignore

> 4 files changed, 83 insertions(+), 212 deletions(-)
> create mode 100644 tools/testing/selftests/bpf/prog_tests/socket_cookie.c
> delete mode 100644 tools/testing/selftests/bpf/test_socket_cookie.c
>

[...]

> +
> + skel = socket_cookie_prog__open_and_load();
> + if (CHECK(!skel, "socket_cookie_prog__open_and_load",
> + "skeleton open_and_load failed\n"))

nit: ASSERT_PTR_OK

> + return;
> +
> + cgroup_fd = test__join_cgroup("/socket_cookie");
> + if (CHECK(cgroup_fd < 0, "join_cgroup", "cgroup creation failed\n"))
> + goto destroy_skel;
> +
> + set_link = bpf_program__attach_cgroup(skel->progs.set_cookie,
> + cgroup_fd);

you can use skel->links->set_cookie here and it will be auto-destroyed
when the whole skeleton is destroyed. More simplification.

> + if (CHECK(IS_ERR(set_link), "set-link-cg-attach", "err %ld\n",
> + PTR_ERR(set_link)))
> + goto close_cgroup_fd;
> +
> + update_link = bpf_program__attach_cgroup(skel->progs.update_cookie,
> + cgroup_fd);

same as above, no need to maintain your link outside of skeleton


> + if (CHECK(IS_ERR(update_link), "update-link-cg-attach", "err %ld\n",
> + PTR_ERR(update_link)))
> + goto free_set_link;
> +
> + server_fd = start_server(AF_INET6, SOCK_STREAM, "::1", 0, 0);
> + if (CHECK(server_fd < 0, "start_server", "errno %d\n", errno))
> + goto free_update_link;
> +
> + client_fd = connect_to_fd(server_fd, 0);
> + if (CHECK(client_fd < 0, "connect_to_fd", "errno %d\n", errno))
> + goto close_server_fd;

nit: ASSERT_OK is nicer (here and in few other places)

> +
> + err = bpf_map_lookup_elem(bpf_map__fd(skel->maps.socket_cookies),
> + &client_fd, &val);
> + if (CHECK(err, "map_lookup", "err %d errno %d\n", err, errno))
> + goto close_client_fd;
> +
> + err = getsockname(client_fd, (struct sockaddr *)&addr, &addr_len);
> + if (CHECK(err, "getsockname", "Can't get client local addr\n"))
> + goto close_client_fd;
> +
> + cookie_expected_value = (ntohs(addr.sin6_port) << 8) | 0xFF;
> + CHECK(val.cookie_value != cookie_expected_value, "",
> + "Unexpected value in map: %x != %x\n", val.cookie_value,
> + cookie_expected_value);

nit: ASSERT_NEQ is nicer

> +
> +close_client_fd:
> + close(client_fd);
> +close_server_fd:
> + close(server_fd);
> +free_update_link:
> + bpf_link__destroy(update_link);
> +free_set_link:
> + bpf_link__destroy(set_link);
> +close_cgroup_fd:
> + close(cgroup_fd);
> +destroy_skel:
> + socket_cookie_prog__destroy(skel);
> +}

[...]