Re: [PATCH] drm/komeda: use bitmap API to convert U32 to bitmap

From: Yury Norov
Date: Mon Dec 28 2020 - 18:13:33 EST


On Mon, Dec 28, 2020 at 11:49 AM Andy Shevchenko
<andriy.shevchenko@xxxxxxxxxxxxxxx> wrote:
>
> On Mon, Dec 28, 2020 at 11:43:43AM -0800, Yury Norov wrote:
> > The commit be3e477effba636ad25 ("drm/komeda: Fix bit
> > check to import to value of proper type") fixes possible
> > out-of-bound issue related to find_first_bit() usage, but
> > does not address the endianness problem.
>
> Hmm... Can you elaborate?
>
> ...
>
> > u32 comp_mask)
>
> > - unsigned long comp_mask_local = (unsigned long)comp_mask;
>
> Here we convert u32 to unsigned long (LSB is kept LSB since it happens in
> native endianess).
>
> > - id = find_first_bit(&comp_mask_local, 32);
>
> Here it takes an address to unsigned long and tries only lower 32 bits.
>
> Are you telling that find_first_bit() has an issue?

It seems you're right, there's no issue with endianness in existing code.
In fact, the line

> > - unsigned long comp_mask_local = (unsigned long)comp_mask;

is an opencoded version of bitmap_from_arr32(dst, src, 32).

Maybe it would be better to use the bitmap API here, but existing code is
correct. Sorry for the noise.

Yury