[PATCH 08/14] drm/msm: Remove obj->gpu

From: Rob Clark
Date: Sun Oct 04 2020 - 15:21:33 EST


From: Rob Clark <robdclark@xxxxxxxxxxxx>

It cannot be atomically updated with obj->active_count, and the only
purpose is a useless WARN_ON() (which becomes a buggy WARN_ON() once
retire_submits() is not serialized with incoming submits via
struct_mutex)

Signed-off-by: Rob Clark <robdclark@xxxxxxxxxxxx>
---
drivers/gpu/drm/msm/msm_gem.c | 2 --
drivers/gpu/drm/msm/msm_gem.h | 1 -
drivers/gpu/drm/msm/msm_gpu.c | 5 -----
3 files changed, 8 deletions(-)

diff --git a/drivers/gpu/drm/msm/msm_gem.c b/drivers/gpu/drm/msm/msm_gem.c
index b04ed8b52f9d..c52a3969e60b 100644
--- a/drivers/gpu/drm/msm/msm_gem.c
+++ b/drivers/gpu/drm/msm/msm_gem.c
@@ -753,7 +753,6 @@ void msm_gem_active_get(struct drm_gem_object *obj, struct msm_gpu *gpu)

if (!atomic_fetch_inc(&msm_obj->active_count)) {
mutex_lock(&priv->mm_lock);
- msm_obj->gpu = gpu;
list_del_init(&msm_obj->mm_list);
list_add_tail(&msm_obj->mm_list, &gpu->active_list);
mutex_unlock(&priv->mm_lock);
@@ -769,7 +768,6 @@ void msm_gem_active_put(struct drm_gem_object *obj)

if (!atomic_dec_return(&msm_obj->active_count)) {
mutex_lock(&priv->mm_lock);
- msm_obj->gpu = NULL;
list_del_init(&msm_obj->mm_list);
list_add_tail(&msm_obj->mm_list, &priv->inactive_list);
mutex_unlock(&priv->mm_lock);
diff --git a/drivers/gpu/drm/msm/msm_gem.h b/drivers/gpu/drm/msm/msm_gem.h
index e05b1530aca6..61147bd96b06 100644
--- a/drivers/gpu/drm/msm/msm_gem.h
+++ b/drivers/gpu/drm/msm/msm_gem.h
@@ -64,7 +64,6 @@ struct msm_gem_object {
*
*/
struct list_head mm_list;
- struct msm_gpu *gpu; /* non-null if active */

/* Transiently in the process of submit ioctl, objects associated
* with the submit are on submit->bo_list.. this only lasts for
diff --git a/drivers/gpu/drm/msm/msm_gpu.c b/drivers/gpu/drm/msm/msm_gpu.c
index fd3fc6f36ab1..c9ff19a75169 100644
--- a/drivers/gpu/drm/msm/msm_gpu.c
+++ b/drivers/gpu/drm/msm/msm_gpu.c
@@ -800,11 +800,6 @@ void msm_gpu_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit)
struct drm_gem_object *drm_obj = &msm_obj->base;
uint64_t iova;

- /* can't happen yet.. but when we add 2d support we'll have
- * to deal w/ cross-ring synchronization:
- */
- WARN_ON(is_active(msm_obj) && (msm_obj->gpu != gpu));
-
/* submit takes a reference to the bo and iova until retired: */
drm_gem_object_get(&msm_obj->base);
msm_gem_get_and_pin_iova(&msm_obj->base, submit->aspace, &iova);
--
2.26.2