Re: [PATCH] x86: use clang builtins to read and write eflags

From: Nick Desaulniers
Date: Mon Sep 14 2020 - 17:05:22 EST


(Bill, please use `./scripts/get_maintainer.pl <patchfile>` to get the
appropriate list of folks and mailing lists to CC)

On Thu, Sep 3, 2020 at 8:06 AM Andy Lutomirski <luto@xxxxxxxxxx> wrote:
>
> So with my selftests hat on, the inline asm utterly sucks. Trying to
> use pushfq / popfq violates the redzone and requires a gross hack to
> work around. It also messes up the DWARF annotations. The kernel
> gets a free pass on both of these because we don't use a redzone and
> we don't use DWARF.

Sorry, I don't fully understand:
1. What's the redzone?
2. How does pushfq/popfq violate it?
3. What is the "gross hack"/"workaround?" (So that we might consider
removing it if these builtins help).
4. The kernel does use DWARF, based on configs, right?

>
> Now GCC and clang's builtins are also ugly. But perhaps we could have
> a little wrapper that is less ugly?
>
> static __always_inline unsigned long __read_eflags(void)
> {
> #ifdef CONFIG_X86_64
> return __builtin_ia32_readeflags_u64();
> #else
> return __builtin_ia32_readeflags_u32();
> }

It looks like __builtin_ia32_readeflags_u32,
__builtin_ia32_readeflags_u64, __builtin_ia32_writeeflags_u64, and
__builtin_ia32_writeeflags_u32 were first available in GCC 4.9; they
weren't in GCC 4.8 or older, so we can make use of them
unconditionally. I think it would be nice to use the above. Could
even be:

#ifdef CONFIG_X86_64
#define __read_eflags __builtin_ia32_readeflags_u64
#define __write_eflags __builtin_i32_writeeflags_u64
#else
#define __read_eflags __builtin_ia32_readeflags_u32
#define __write_eflags __builtin_i32_writeeflags_u32
#endif

Which would be concise. For smap_save() we can use clac() and stac()
which might be nicer than `asm goto` (kudos for using `asm goto`, but
plz no more). :^P Also, we can probably cleanup the note about GCC <
4.9 now. :)

>
> >
> > > Why can't clang use the inline asm version?
> >
> > Clang chooses the most general constraint when multiple constraints
> > are specified. So it will use the stack when retrieving the flags.
>
> I haven't looked at clang's generated code to see if it's sensible
> from an optimization perspective, but surely the kernel code right now
> is genuinely wrong. GCC is free to omit the frame pointer and
> generate a stack-relative access for the pop, in which case it will
> malfunction.

Sorry, this is another case I don't precisely follow, would you mind
explaining it further to me please?

Bill, it looks like Clang is forcibly emitting a frame pointer for
these: https://godbolt.org/z/GPMeKc, is that right/needed? I thought
-O2 implied -fomit-frame-pointer, in fact I think I fixed that in
Clang for x86 most recently...

>
> IOW, we appear to have an actual bug, and clang just happens to be
> triggering it, no?

We've seen bugs in the past where "m" constraints were used with
inline asm that modified the stack pointer (commit 428b8f1d9f92 "KVM:
VMX: don't allow memory operands for inline asm that modifies SP"),
though I thought only leaving the stack imbalanced (not restoring it
to its previous value before the end of the inline asm) was
problematic. Though commit d0a8d9378d16 ("x86/paravirt: Make
native_save_fl() extern inline") is what I'm reminded of with this
patch. (Stack protectors continue to wind up in places that cause
trouble. GCC folks have patches to disable them on a per function
basis via function attribute like Clang does, though they've been
sitting in code review for a long time. Recently, they've caused some
headaches with LTO as well. Once we have those, I plan on adding that
to compiler_attributes.h.) I would sleep better at night if I
undid/reverted d0a8d9378d16.

--
Thanks,
~Nick Desaulniers