[PATCH 4.19 31/64] NFSv4/pnfs: Return valid stateids in nfs_layout_find_inode_by_stateid()

From: Greg Kroah-Hartman
Date: Wed Apr 22 2020 - 06:14:43 EST


From: Trond Myklebust <trond.myklebust@xxxxxxxxxxxxxxx>

[ Upstream commit d911c57a19551c6bef116a3b55c6b089901aacb0 ]

Make sure to test the stateid for validity so that we catch instances
where the server may have been reusing stateids in
nfs_layout_find_inode_by_stateid().

Fixes: 7b410d9ce460 ("pNFS: Delay getting the layout header in CB_LAYOUTRECALL handlers")
Signed-off-by: Trond Myklebust <trond.myklebust@xxxxxxxxxxxxxxx>
Signed-off-by: Sasha Levin <sashal@xxxxxxxxxx>
---
fs/nfs/callback_proc.c | 2 ++
1 file changed, 2 insertions(+)

diff --git a/fs/nfs/callback_proc.c b/fs/nfs/callback_proc.c
index 3159673549540..bcc51f131a496 100644
--- a/fs/nfs/callback_proc.c
+++ b/fs/nfs/callback_proc.c
@@ -130,6 +130,8 @@ static struct inode *nfs_layout_find_inode_by_stateid(struct nfs_client *clp,

list_for_each_entry_rcu(server, &clp->cl_superblocks, client_link) {
list_for_each_entry(lo, &server->layouts, plh_layouts) {
+ if (!pnfs_layout_is_valid(lo))
+ continue;
if (stateid != NULL &&
!nfs4_stateid_match_other(stateid, &lo->plh_stateid))
continue;
--
2.20.1