Re: checkpatch.pl: WARNING: else is not generally useful after a break or return

From: Joe Perches
Date: Fri Apr 17 2020 - 15:58:19 EST


On Fri, 2020-04-17 at 15:20 -0400, Luben Tuikov wrote:
> Hi,
>
> I'm getting what seems to be a false positive in this case:
>
> :32: WARNING: else is not generally useful after a break or return
> #32: FILE: drivers/gpu/drm/amd/amdgpu/amdgpu_job.c:55:
> + return 0;
> + } else {
>
> for the following code, at the bottom of a function:
>
> if (amdgpu_device_should_recover_gpu(ring->adev)) {
> amdgpu_device_gpu_recover(ring->adev, job);
> return 0;
> } else {
> drm_sched_suspend_timeout(&ring->sched);
> return 1;
> }
> }
>
> Which seems to be coming from commit:
>
> commit 032a4c0f9a77ce565355c6e191553e853ba66f09
> Author: Joe Perches <joe@xxxxxxxxxxx>
> Date: Wed Aug 6 16:10:29 2014 -0700
>
> checkpatch: warn on unnecessary else after return or break
>
> Using an else following a break or return can unnecessarily indent code
> blocks.
>
> ie:
> for (i = 0; i < 100; i++) {
> int foo = bar();
> if (foo < 1)
> break;
> else
> usleep(1);
> }
>
> is generally better written as:
>
> for (i = 0; i < 100; i++) {
> int foo = bar();
> if (foo < 1)
> break;
> usleep(1);
> }
>
> Warn when a bare else statement is preceded by a break or return
> indented 1 tab more than the else.
>
> Signed-off-by: Joe Perches <joe@xxxxxxxxxxx>
> Signed-off-by: Andrew Morton <akpm@xxxxxxxxxxxxxxxxxxxx>
> Signed-off-by: Linus Torvalds <torvalds@xxxxxxxxxxxxxxxxxxxx>
>
> While I agree with what the commit is trying to do,
> it doesn't seem to apply to the if-else statement which I quoted
> above. That is, the "else" is not "bare"--to use the lingo of
> the commit.
>
> I suggest that no warning is issued when the "else" is a compound
> statement, as shown in my example at the top of this email.
>
> It is only natural to write:
>
> if (amdgpu_device_should_recover_gpu(ring->adev)) {
> amdgpu_device_gpu_recover(ring->adev, job);
> return 0;
> } else {
> drm_sched_suspend_timeout(&ring->sched);
> return 1;
> }
> }
>
> instead of,
>
> if (amdgpu_device_should_recover_gpu(ring->adev)) {
> amdgpu_device_gpu_recover(ring->adev, job);
> return 0;
> }
> drm_sched_suspend_timeout(&ring->sched);
> return 1;
> }

This is continuing an email thread sent privately to Andy and me.

I disagree and do not believe this should be implemented in
checkpatch as an accepted typical coding style.

btw:

Even in your example, amdgpu_device_gpu_recover has a return
value, can fail, and likely should not just return 0.