Re: [PATCH v1] kobject: make sure parent is not released before children

From: Randy Dunlap
Date: Fri Apr 17 2020 - 12:08:20 EST


On 4/17/20 4:39 AM, Heikki Krogerus wrote:
> Hi,
>
>>>> An alternative might be to define something like __kobject_del() doing
>>>> everything that kobject_del() does *without* the
>>>> kobject_put(kobj->parent).
>>>>
>>>> Then, kobject_del() could be defined as something like (pseudocode):
>>>>
>>>> kobject_del(kobj)
>>>> {
>>>> kobject *perent = kobj->parent;
>>>>
>>>> __kobject_del(kobj);
>>>> kobject_put(parent);
>>>> }
>>>>
>>>> and kobject_cleanup() could call __kobject_del() instead of
>>>> kobject_del() and then do the last kobject_put(parent) when it is done
>>>> with the child.
>>>>
>>>> Would that work?
>>>
>>> I think so. Greg, what do you think?
>>
>> Hm, maybe. Can someone test it out with the reproducer?
>
> Brendan, or Randy! Can you guys test Rafael's proposal? I think it
> would look like this:

patch is whitespace-damaged. did you copy-paste it from a screen?


Anyway, it works for me. I loaded & unloaded test_printf.ko 5 times
without a problem.

Thanks.

> diff --git a/lib/kobject.c b/lib/kobject.c
> index 83198cb37d8d..2bd631460e18 100644
> --- a/lib/kobject.c
> +++ b/lib/kobject.c
> @@ -599,14 +599,7 @@ int kobject_move(struct kobject *kobj, struct kobject *new_parent)
> }
> EXPORT_SYMBOL_GPL(kobject_move);
>
> -/**
> - * kobject_del() - Unlink kobject from hierarchy.
> - * @kobj: object.
> - *
> - * This is the function that should be called to delete an object
> - * successfully added via kobject_add().
> - */
> -void kobject_del(struct kobject *kobj)
> +static void __kobject_del(struct kobject *kobj)
> {
> struct kernfs_node *sd;
> const struct kobj_type *ktype;
> @@ -625,9 +618,23 @@ void kobject_del(struct kobject *kobj)
>
> kobj->state_in_sysfs = 0;
> kobj_kset_leave(kobj);
> - kobject_put(kobj->parent);
> kobj->parent = NULL;
> }
> +
> +/**
> + * kobject_del() - Unlink kobject from hierarchy.
> + * @kobj: object.
> + *
> + * This is the function that should be called to delete an object
> + * successfully added via kobject_add().
> + */
> +void kobject_del(struct kobject *kobj)
> +{
> + struct kobject *parent = kobj->parent;
> +
> + __kobject_del(kobj);
> + kobject_put(parent);
> +}
> EXPORT_SYMBOL(kobject_del);
>
> /**
> @@ -663,6 +670,7 @@ EXPORT_SYMBOL(kobject_get_unless_zero);
> */
> static void kobject_cleanup(struct kobject *kobj)
> {
> + struct kobject *parent = kobj->parent;
> struct kobj_type *t = get_ktype(kobj);
> const char *name = kobj->name;
>
> @@ -684,7 +692,7 @@ static void kobject_cleanup(struct kobject *kobj)
> if (kobj->state_in_sysfs) {
> pr_debug("kobject: '%s' (%p): auto cleanup kobject_del\n",
> kobject_name(kobj), kobj);
> - kobject_del(kobj);
> + __kobject_del(kobj);
> }
>
> if (t && t->release) {
> @@ -698,6 +706,8 @@ static void kobject_cleanup(struct kobject *kobj)
> pr_debug("kobject: '%s': free name\n", name);
> kfree_const(name);
> }
> +
> + kobject_put(parent);
> }
>
> #ifdef CONFIG_DEBUG_KOBJECT_RELEASE
>
>
> thanks,
>


--
~Randy
Reported-by: Randy Dunlap <rdunlap@xxxxxxxxxxxxx>