Re: [PATCH] drm/i915: Minimize uaccess exposure in i915_gem_execbuffer2_ioctl()

From: Josh Poimboeuf
Date: Thu Feb 27 2020 - 20:03:55 EST


On Thu, Feb 27, 2020 at 10:35:42PM +0000, Al Viro wrote:
> On Thu, Feb 27, 2020 at 04:08:26PM -0600, Josh Poimboeuf wrote:
> > With CONFIG_CC_OPTIMIZE_FOR_SIZE, objtool reports:
> >
> > drivers/gpu/drm/i915/gem/i915_gem_execbuffer.o: warning: objtool: i915_gem_execbuffer2_ioctl()+0x5b7: call to gen8_canonical_addr() with UACCESS enabled
> >
> > This means i915_gem_execbuffer2_ioctl() is calling gen8_canonical_addr()
> > -- and indirectly, sign_extend64() -- from the user_access_begin/end
> > critical region (i.e, with SMAP disabled).
> >
> > While it's probably harmless in this case, in general we like to avoid
> > extra function calls in SMAP-disabled regions because it can open up
> > inadvertent security holes.
> >
> > Fix it by moving the gen8_canonical_addr() conversion to a separate loop
> > before user_access_begin() is called.
> >
> > Note that gen8_canonical_addr() is now called *before* masking off the
> > PIN_OFFSET_MASK bits. That should be ok because it just does a sign
> > extension and ignores the masked lower bits anyway.
>
> How painful would it be to inline the damn thing?
> <looks>
> static inline u64 gen8_canonical_addr(u64 address)
> {
> return sign_extend64(address, GEN8_HIGH_ADDRESS_BIT);
> }
> static inline __s64 sign_extend64(__u64 value, int index)
> {
> __u8 shift = 63 - index;
> return (__s64)(value << shift) >> shift;
> }
>
> What the hell? Josh, what kind of .config do you have that these are
> _not_ inlined?

I think this was seen with CONFIG_CC_OPTIMIZE_FOR_SIZE, which tends to
ignore inline.

> And why not mark gen8_canonical_addr() __always_inline?

Right, marking those two functions as __always_inline is the other
option. The problem is, if you keep doing it, eventually you end up
with __always_inline-itis spreading all over the place. And it affects
all the other callers, at least in the CONFIG_CC_OPTIMIZE_FOR_SIZE case.
At least this fix is localized.

But I agree my patch isn't ideal either.

--
Josh